The Masterwork team has reworked the irrelevant Soul Crystals (SA) effects to expand gameplay and make character development more variable. Controversial effects of Crit. Vampire or Risk. Evasion has changed to trendy and effective Health, Focus and others.
We didn't stop at reworking existing effects and added the ability to insert a Soul Crystal into the best D-grade weapons. In the early stages, the gameplay has become more varied and dynamic.
Heroes' weapons also received an update - all types of weapons received bonuses to PvP and PvE attacks, and physical types gained an additional Focus bonus.
Weapon | SA | Effect |
---|---|---|
Staff of Life Acumen D | Cast. Spd. +15% | |
Staff of Life Conversion D | Max MP +60%, Max HP -40% | |
Staff of Life Mana Up D | Max MP +30% | |
Ghost Staff M. Atk. D | M. Atk. +75.86, M. Skill MP Consumption +15% | |
Ghost Staff Magic Silence D | Has a 10% chance to Silence the target | |
Ghost Staff Magic Hold D | Has a 10% chance to Root the target. | |
Bonebreaker Health D | Max HP +25% | |
Bonebreaker Rsk. Focus D | P. Critical Rate +138 if HP < 60% | |
Bonebreaker Haste D | Atk. Spd. +8% | |
Elven Long Sword Focus D | P. Critical Rate +78 | |
Elven Long Sword Health D | Max HP +25% | |
Elven Long Sword Rsk. Haste D | Atk. Spd. +12% when HP < 60% | |
Claymore P. Critical Damage D | P. Critical Damage +175 | |
Claymore Focus D | P. Critical Rate +87 | |
Claymore Haste D | Atk. Spd. +7% | |
Glaive Wide Blow D | Increases the angle of attack by 35 degrees, Number of Targets +2 | |
Glaive Health D | Max HP +25%, Number of Targets +2 | |
Glaive Critical Stun D | Casts Stun on target during P. Crit. Atk., Number of Targets +2 | |
Mithril Dagger Critical Damage D | P. Critical Damage +141 | |
Mithril Dagger Focus D | P. Critical Rate +91 | |
Mithril Dagger Critical Bleed D | Casts Bleed on target during P. Crit. Atk. | |
Light Crossbow Guidance D | Accuracy +5 | |
Light Crossbow Cheap Shot D | Decreases MP consumption of bow attack to 1 with a 42% chance | |
Light Crossbow Quick Recovery D | Bow Reuse Delay -17% | |
Spiked Club*Tomahawk D +4 | - | P. Critical Rate +40 |
Tarbar*Hand Axe D +4 | - | Atk. Spd. +4% |
Tarbar*Work Hammer D +4 | - | Max HP +25% |
Maingauche*Assassin Knife D +4 | - | P. Critical Rate +72 |
Before the addition of the Kamael race, Heroic weapons provide a bonus of +20% PvE and PvP damage
After — the bonus increases up to +70% PvE damage and +40% PvP damage
9 types of physical Heroes' weapons received a bonus in addition to the usual effects — P. Critical Rate +78