Instance Twins

The Keucereus Alliance Base was once safe thanks to the Barrage Rod. But the magic of the Seed is getting stronger, and now there is no such force that could protect us from the terrible influence of the Seed. Both those who resisted magic and those who trusted it - all turned undead...

This sad fate befell the two Death Knights who stood on duty in the Hall of Suffering. Now they are called Soul Destroyer Yehan Klodekus and Guide of Darkness Yehan Klanikus. Once upon a time they were twin brothers, the terror of these place. Legend says that during their lifetime the brothers did not get along with each other, but now they are inseparable again. They say that if you kill one of them, the other will immediately resurrect the dead one.

Basics

In the Gracia: Final update, an instance zone with Twin-Bosses was added to the game.

Gracia's seed system has been changed and reworked on Masterwork. The changes also affected the Twins instance.

Entrance to the instance is available from the Ancient City Arcan and does not require quests. S-grade gear, Enchant Scrolls, Attribute Stones and Forgotten Scrolls are available to farm in the instance.


Entry conditions and cooldown


Related Missions

Mission Reward

Defeat Yehan Klodekus/Klanikus Daily

Defeat Yehan Klodekus and Yehan Klanikus to complete this mission. Entrance to instance zone located at Ancient City Arcan

Target list

Undead Yehan Klodekus Soul Destroyer Lv. 81
Undead Yehan Klanikus Guide of Darkness Lv. 81

Ivory Coin Ivory Coin NG x 35
Jewel Ornamented Duel Supplies Jewel Ornamented Duel Supplies NG x 1
Elixir of CP (S-Grade) Elixir of CP (S-Grade) S x 4
Elixir of Life (S-Grade) Elixir of Life (S-Grade) S x 3
Elixir of Mental Strength (S-Grade) Elixir of Mental Strength (S-Grade) S x 2

Main mechanics

Corruption

Tumor of Death
HP 537 658 MP 2 002
P.Atk. 15 162 M.Atk. 9 567
P.Def. 930 M.Def. 1 236
EXP 0 SP 0
Attack Attribute Earth, 130 Defence Attribute

Fire, 150

Water, 150

Wind, 120

Earth, 180

Holy, 150

Unholy, 150

Tumor of Death l2

Construct Tumor of Death Lv. 79 - special enemy, located in the center of each of 5 halls with monsters.

Able to apply buffs to monsters around, that enhance them. Recommended to kill it first.


Negative Effects

Monsters in the halls are capable of inflicting a large number of negative effects on players:

Stun
Tainted Shackle Tainted Shackle Lv. 1 Cannot act because the target is locked.
Earth Shaker Earth Shaker Lv. 1 Temporarily cannot move due to shock and has lost the target.
Bleed
Cruel Expunge Cruel Expunge Lv. 1 HP is decreased momentarily from bleeding.
Meggling Injury Meggling Injury Lv. 1 HP is decreased momentarily from bleeding.
Disarm
Weakened Sweep Weakened Sweep Lv. 1 Equipment are removed. Unable to use weapons while the effect lasts.
Burst of Misplace Burst of Misplace Lv. 1 Equipment are removed. Unable to use weapons while the effect lasts.
Stat change
Mark of Despair Mark of Despair Lv. 1 Significantly decreases P. Def., M. Def., evasion and HP. HP Recovery is limited, but P. Atk., M. Atk., Atk. Spd., Accuracy, Critical Damage and critical attack rate are increased.
Mark of Cowardice Mark of Cowardice Lv. 1 Significantly decreases HP, P. Def., M. Def. and evasion. The use of attack actions and skills and HP Recovery are limited, but movement speed is slightly increased.
Spike of Anchor Spike of Anchor Lv. 1 P. Def., M. Def., Evasion, and Speed are decreased.
Blast of Anchor Blast of Anchor Lv. 1 P. Def., M. Def., Evasion, and Speed are decreased.
Other effects
Ground Shaker Ground Shaker Lv. 1 Evasion and Speed are decreased.
Cruel Puncture Cruel Puncture Lv. 1 Life force is lost and Cast. Spd. is decreased.
Confusing Nuph Confusing Nuph Lv. 1 Physical and magic skills are all blocked.
Cunning Coercion Cunning Coercion Lv. 1 Makes an enemy show his back, removes its desire for attack, and cancels its target state. Temporarily inflicts mental shock on an enemy.

Ghost Hero

Meet the soul of darkness and fight against it. Meet the soul of darkness and fight against it. Lv. 1 — Increases Darkness and Earth attribute resistance by 180.

Buff alternately applied by the Twins to the character they attack.


Death of Twins

To complete the instance you must kill the Twins simultaneously!

If one of the Twins is killed, the other will resurrect him.

The health of the resurrected Boss will be equal to the current health of the living Boss.

Resurrection time is 15 seconds.


Some advices

Healers useful skills.

Turn Undead Turn Undead Lv. 10 enchanted for +1 or more for M. Atk. will speed up the killing of some monsters in the halls.

Mass Purify Mass Purify Lv. 1 and similar skills will remove negative effects.

Resistance to Earth and Darkness.

Twins deal damage with attributes of Earth and Darkness. Items and skills with Earth and Darkness resistance effects will increase the group's survivability.

Split Twins between Tank and Bard.

A tank may not handle two bosses at the same time. Distribution will allow you to avoid the death of the entire group if the Tank fails. The bard's place can be taken by the strongest damage dealer in the group.

Keep Twins back to the center of the room and the group.

Twins have a strong skill that deals damage in front of them. The skill can instantly kill characters with low physical and attribute defense. By turning Twins back to the center of the hall you will reduce the damage received by the group.

Keep Twins close.

Twins are invulnerable when they are far apart.

Don't relax when you see Twins die.

Twins skills continue to deal damage for 3 seconds after they die.


Labyrinth

The labyrinth is a chain of sequentially connected halls:

  • Teleportation and preparation hall
  • 5 halls with monsters
  • Hall with Twins

Move deeper, kill Construct Tumor of Death Lv. 79 and other monsters in each hall.

After passing through the halls with monsters, you will find yourself in a large hall with Twins.

Monsters and Raid Bosses will not appear if there are alive monsters in the previous hall.


Bosses

Undead Yehan Klodekus Soul Destroyer Lv. 81

HP 354 468 MP 3 869
P.Atk. 37 812 M.Atk. 49 489
P.Def. 1 458 M.Def. 1 943
EXP 9 841 500 SP 1 850 000
Attack Attribute Earth, 130 Defence Attribute

Fire, 150

Water, 150

Wind, 120

Earth, 180

Holy, 150

Unholy, 150

Yehan Klodekus l2
Yehan Klodekus Skills

Undead Yehan Klanikus Guide of Darkness Lv. 81

HP 354 468 MP 3 869
P.Atk. 37 812 M.Atk. 49 489
P.Def. 1 458 M.Def. 1 943
EXP 9 841 500 SP 1 850 000
Attack Attribute Unholy, 130 Defence Attribute

Fire, 150

Water, 150

Wind, 150

Earth, 150

Holy, 120

Unholy, 180

Yehan Klanikus l2
Yehan Klanikus Skills

To complete the instance you must kill Twins simultaneously!


Leveling SA

SA can be upgraded from level 10 to 15 by killing Twins.

Chance is personal for each party member and calculated individually by each boss.

Level Chance
10 → 11 7.5%
11 → 12 5%
12 → 13 3.5%
13 → 14 2.5%
14 → 15 1.5%

Drop

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