Zaken's Instance is a temporary zone (instance) for group levelling. For killing the last boss, players get experience, SP points, and a drop of clan reputation scrolls, enchant scrolls, whole equipment and crafting parts for its creation.
To re-enter before the cooldown, use Extra Entrance Pass - Zaken 66 Level 60-72 NG or Extra Entrance Pass - Zaken 78 Level 73-85 NG , that is sold by NPC Butler MW Premium Store .
Collect 20 fragments and exchange for Zaken's Cloak HP NG at NPC Old Pirate Zaken's Gatekeeper . Equipping the cloak grants +150 HP.
For completing the mission you will receive Zaken's Secret Chest NG , that contains useful items:
Item | Description |
---|---|
Damaged Zaken's Earring NG | Unique personal jewellery. You can enchant it with exclusive scrolls. Safe modification is up to +3 (including). When enchanted to +10, you may exchange it for a real Zaken's Earring. |
Scroll of Vanisher NG | Personal item. Required to modify Zaken's Damaged Earring. Safe modification up to +3, maximum modification up to +10. When modifying above +3, the item disappears in case of failure. |
Blessed Scroll of Vanisher NG | Personal item. Required to modify Zaken's Damaged Earring, usable up to and including +7. If failed, the item does not disappear, and the modification level is retained. |
Crystal Scroll of Vanisher NG | Personal item. Required to modify Zaken's Damaged Earring, usable up to and including +9. If failed, the item does not disappear, and the modification level is retained. |
Enchantment level | Effect |
---|---|
0 | M. Def. 45, Bleed Resistance +1% |
+1 | M. Def. 46, Bleed Resistance +1% |
+2 | M. Def. 47, Bleed Resistance +1% |
+3 | M. Def. 48, Bleed Resistance +1% |
+4 | M. Def. 51, Bleed Resistance +6% |
+5 | M. Def. 54, Bleed Resistance +8% |
+6 | M. Def. 57, Bleed Resistance +10%, Stun Resistance +4% |
+7 | M. Def. 60, Bleed Resistance +10%, Stun Resistance +8%, Healing power +1% |
+8 | M. Def. 63, Bleed Resistance +10%, Stun Resistance +12%, Healing power +2% |
+9 | M. Def. 66, Bleed Resistance +10%, Stun Resistance +16%, Healing power +3% |
+10 | Can be exchanged for a regular Zaken's Earring A in the Luxury Shop by NPC Pona Collectioner |
β β arrangement of barrels with candles
β β entrance to the stairs to the second/third floor
Talk to NPC Old Pirate Zaken's Gatekeeper in Giran Harbor to teleport into the instanced zone.
After entering, all buffs, except the Club, will be cancelled. If you don't have a club card, you can buff your character with Sweet Fruit Cocktail Physical Buffs NG and Fresh Fruit Cocktail Magical Buffs NG (sold by Butler) or add a PP, Warc or Over to your party.
The interior of Zaken's ship consists of 3 identical floors. The boss is in one of the rooms in a state of invisibility. At this moment he is not aggressive.
There are two ways to find Zaken.
Method 1 β Classic. There are barrels with candles in the paths between the rooms. Light the candles to check for Zaken in the next room. If the candle lights up red, the boss is not nearby. If it lights up blue, that means the boss is in one of the adjacent rooms. Light 4 blue candles to bring Zaken out of invisibility. This method is inconvenient because when you light red candles, monsters spawn that interrupt the search.
Method 2 β Lifehack. Players have found that invisible Zaken takes damage from area-of-effect abilities while remaining neutral to the attacker. Use area-of-effect abilities in rooms until you see in the system chat that Zaken has taken damage. Once you have detected the boss, light candles in the adjacent corridors to bring Zaken out of invisibility.
After removing invisibility, Zaken becomes aggressive. Before lighting the last candle, move the entire group into the corridor to prepare for the fight so the tank can gain aggro without interference.
Along with Zaken, 4 monsters will come out of invisibility. First of all, get rid of them so that they do not kill pets and do not touch supports.
The boss fight is not difficult. Zaken will occasionally use a powerful attack Dual Attack Lv. 1 and apply a hold effect to party members.
If you run out of time or the entire group dies, you can re-enter the instance after the time zone closes (10 minutes).
Experience for killing Zaken in the instance is constant for each group member, which means it doesn't matter how many of you there are β 5 or 9, each player will receive the same amount of experience.
Pets gain experience without a level difference penalty between the owner and the pet.
Base EXP for killing Zaken Pirate Captain Lv. 66 β 2 560 000 EXP.
Base EXP for killing Zaken Pirate Captain Lv. 78 β 3 500 000 EXP.
Base EXP is multiplied by the current experience rate from RB (watch patchnote), bonus from Rune of Experience and buff for achievement.
Let's calculate the experience with and without boosts, for example.
Players of levels 60 and 64 killed Zaken in the instance without used experience boosts:
Then they completed the Zaken Instance a second time, but with boosts:
*Daily Online Reward β Reward for the "Daily Online" achievement.
*Experience Runes come in two types β +30% and +50%, bonuses do not stack. When using several runes, the player receives a bonus from the strongest one.
Pay attention!
Zaken's Earring A falls to the ground, as a common loot.
In the fifth season of Masterwork, the drop and experience for completing the instance became personal. After Zaken's death, each player who was near the boss will receive a chest with personal rewards and a capsule with a drop:
Instance-boss Core |
Instance-boss Orfen |
Instance-boss Queen Ant |
Frintezza Instance |
Pona: Jewelry Upgrade |