Instance Tiat

There is a place on the west of Keucereus Alliance Base named the Seed of Destruction. It is dominated by Dragon of Darkness Skelth minions. The Seed itself is a gigantic fortress of the army of darkness. In the centre of the Seed is a dragon palace, whose lord is the Witch of the Dragon of Darkness Tiat.

All that is known about Tiat is that this girl is a priestess who has received part of the power of the dragon of darkness. She looks completely unimpressive compared to the warriors guarding the fortress, however, she is the one at the top of the hierarchy.

Basics

In the Gracia: Final update, the Seed of Destruction location, with the Tiat instance, was introduced into the game.

The Gracia Seed system has been altered on Masterwork. The changes also affected the instance zone.

Tiat is the largest instance zone on Masterwork. Instance zone is related to high-level characters and has mechanics similar to the Siege of Castles and Fortresses. In the instance zone, you can get Icarus, Vesper and Top S84 weapons, Forgotten Scrolls and MasterWork Spheres with a small chance.

On the later server stages, the instance is simplified - access to the rooms leading to the crystals is closed, and the step of destroying three crystals is removed.

The entrance to the Seed of Destruction is in the Ancient City Arcan. Entering the instance zone does not require quests.


Entry conditions and cooldown

SoD SoA teleporter
Allenos l2

Related Missions

Mission Reward

Defeat Tiat Daily

Defeat Tiat to complete this mission. The entrance to Instance Zone is located in Ancient City Arcan.

Target list

Dragon Tiat Witch of the Dragon of Darkness Lv. 82

Reward Chest Reward Chest Common NG x 1

Main mechanics

Tiat instance has mechanics similar to Castles and Fortresses sieges. These include:

  • Defensive Walls
  • Security Gate
  • Magic Crystals

Walls

Defensive structures with built-in gates.

There are groups of ranged monsters on the walls:

  • Battle mages doing fire damage
  • Spear throwers doing physical damage

Players cannot attack monsters on the wall.

Monsters on the wall can attack players.

Monsters cannot attack targets located close to the wall.

Tiat wall l2

Gates

Gates are a defensive structure for monsters. Most of the gates are built into defensive walls.

Destroy the gate to move deeper into the instance.

Auto-attacking with a "Blunt" weapon causes increased damage to the gate.

Tiat door l2
Tiat gate l2

Crystals

Magic Crystals is blocking access to the inner parts of the instance. Find and destroy them to open the way.

The crystal's location, appearance and names are different. Each crystal is guarded by a large number of monsters.

Construct Obelisk Lv. 81 in a Central Square.

Construct Great Powerful Device Lv. 81 in a Central Square — Labirynths.

Construct Throne of Destruction Powerful Device Lv. 81 in a Fortress of Destruction.

Tiat Obelisk l2
Tiat Great Powerful Device l2
Tiat Throne of Destruction Powerful Device l2

Portals

Portals are a unique mechanic of Seed of Destruction.

Construct Dimension Moving Device Lv. 80 — a device that summons monsters. Common names among players are “Portals” and “Fountains”.

Portals open in certain places as you progress through the instance. Destroy the portals to stop incoming monsters.

The summoning of monsters can only be stopped by destroying the portal.

Tiat Dimension Moving Device l2

Instance guide

Short guide:

  1. Clear the first room and teleport inside
  2. Clear the round hall and destroy the crystal in its centre
  3. Clear 3 corridors and destroy crystals in the end
  4. Reach the Fortress and destroy the gate
  5. Destroy the portals that open
  6. Destroy 2 crystals inside the Fortress
  7. Defeat Tiat

Kill monsters in small groups.

Monsters can attack one character at a time — even well-equipped tanks may not survive large amounts of damage.

Provoke out monsters one by one or in small groups and kill them in the previous room, this will reduce the chance of provoking too many monsters.

Monsters use Mass Aggression.

Monsters with Aggression skills can distinguish themselves as targets for surrounding players.

If there are several monsters with the aggression skill, inattentive damage dealers can run from one monster to another without causing damage. Damage dealers need to control their target.

Inattentive healers may heal monsters instead of players. Healers are recommended to use skills that affect the group.

Fire Resistance.

Monsters and the boss Dragon Tiat Witch of the Dragon of Darkness Lv. 82 dealing fire attribute damage. Items and skills with fire resistance effects will increase group survivability.


Instance map

Tiat map l2

Tiat is the largest instance zone on Masterwork.

The instance consists of many corridors and halls leading to the fortress and Tiat throne room.

Instance zone locations:

  • Entrance of Destruction
  • Central Square
  • Scouting Pass
  • Fortress of Destruction
  • Tiat's Throne Room

Entrance of Destruction

Tiat Entrance l2

Upon entering the instance, all players are teleported to the Entrance of Destruction round hall. No monsters are in the round hall, and players can prepare for the upcoming battle. After preparation, go along the corridor to the next room.

In the square room, you will find monsters and the first wall with a gate. Beware of the monsters on the wall and clear the room carefully.

After killing all the monsters, the gate will open and a new wave will run towards you. Some monsters will remain guarding the pass through the open gate. After killing a new wave of monsters, approach Construct Teleport Device to move to the Central Square.


Central Square

Tiat central square l2

After teleportation, players will appear in the Central Square hall. The only way from the room leading to the central circular hall. The central hall has five passages to different parts of the instance and is filled with lots of monsters. In the centre of the hall located Construct Obelisk Lv. 81 .

Only well-prepared groups can assault the round hall. We recommend carefully provoking monsters in small groups from the round hall to the square room. During the battle, several new groups of monsters will appear.

Kill all the monsters in the round hall and destroy Construct Obelisk Lv. 81 .

In the full version of the instance, head to Central Square - Labyrinths.

In the short version - head to Scouting Pass.


Central Square — Labyrinths

tiat central square l2

Head to one of the three labyrinths in Central Square. To enter the labyrinth, break the gate that looks like huge clenched teeth.

The labyrinth consists of three sequentially connected rooms with monsters and a defensive wall in each room. Kill all the monsters and destroy the gate to enter the next room. Destroy the Construct Great Powerful Device Lv. 81 in the third room and head to the next labyrinth.

After destroying three Construct Great Powerful Device Lv. 81 the steel gate leading to the Scouting Pass will open.

After destroying the third Powerful Device, monsters appear in the round hall.

Labyrinths are not available in the shortened version of the instance.


Scouting Pass

Tiat Scouting pass l2

Head to the Scouting Pass through the open steel gate at Central Square.

The Scouting Pass only features one room with a defensive wall. Kill all the monsters and break the gate built into the wall to enter the Fortress of Destruction.


Fortress of Destruction — Bridge

Tiat Fortress of Destruction l2

Clear the area in front of the fortress and prepare for the assault by positioning yourself next to the bridge. Beware of the Etc Trap located in front of the fortress. Kill all the monsters on the bridge and destroy the fortress gates.

After the gate is destroyed, the monsters inside the fortress will attack. At the same time, two Construct Dimension Moving Device Lv. 80 are activated in the far corners of the hall. Monsters from the portal will head towards the fortress and can attack players from behind. Fight on the bridge or retreat to the area in front of the bridge. Kill all monsters and destroy portals as fast as possible.

After destroying the portals and killing all the monsters, prepare to storm the fortress courtyard through the destroyed gates.


Fortress of Destruction — Inner Yard

Tiat Fortress of Destruction l2

Rush the fortress through the previously broken gates. Inside the fortress, a group of strong monsters with the ability to provoke awaits players. The monsters in the courtyard do not leave their positions, they cannot be divided into small groups. Kill all the monsters in the courtyard and prepare for the subsequent battles.

Climb one of the two spiral staircases located along the edges of the courtyard and destroy the Construct Throne of Destruction Powerful Device Lv. 81 . Beware of monsters near the Device.

Go down the spiral staircase back to the courtyard and up the opposite staircase to destroy the second Powerful Device. An alternative route runs along the wall of the fortress and is guarded by monsters.

After destroying two Construct Throne of Destruction Powerful Device Lv. 81 , the gate leading to Tiat's Throne Room will open.


Tiat's Throne Room

Tiat Throne Room l2

In the Throne Room, players will find the Boss Dragon Tiat Witch of the Dragon of Darkness Lv. 82 surrounded by 4 Dragon Soldiers of Bravery Tiat's Bodyguards Lv. 84 and a large number of regular monsters.

Tiat and Soldiers of Bravery are located at the end of the Throne Room, with regular monsters on either side.

Carefully provoke a small group of monsters and lead them to the corner of the hall. Kill all the regular monsters in the Throne Room this way.

Tiat and Soldiers of Bravery are aggressive, do not provoke them too early.

Prepare for the final battle and defeat Tiat.


Tiat

Dragon Tiat Witch of the Dragon of Darkness Lv. 82

HP 15 526 753 MP 409 990
P.Atk. 21 166 M.Atk. 44 741
P.Def. 1 000 M.Def. 1 454
EXP 50 430 000 SP 10 000 000
Attack Attribute Fire, 250 Defence Attribute

Fire, 250

Water, 150

Wind, 200

Earth, 200

Holy, 200

Unholy, 200

Tiat l2

The battle with Tiat consists of 2 stages. The Stage changes when the Boss reaches 50% HP.

Stage 1:

Features of the first stage:

  • Tiat is chained to the ground and unable to move
  • Tiat can deal damage with a melee auto attack
  • Tiat uses the skills Breath and Multi Defense

Stage 2 begins upon reaching 50% of the Boss's HP.

Stage 2:

In the second stage, Tiat uses the transformation skill and opens portals. Switching stages are accompanied by large text in the centre of the screen.

Casting the transformation spell lasts 10 seconds and strengthens Tiat after casting:

  • Tiat restores 50% of HP
  • Tiat can move
  • Tiat uses all active skills

Simultaneously with the change of stage, four Construct Dimension Moving Device Lv. 80 appear in the corners of the hall.

  • The portal summons a large number of monsters
  • Destroying the portal is the only way to stop the summoning
  • A destroyed portal reactivates after some time
  • The death of Tiat destroys all portals and all monsters

Tiat's transformation cannot be interrupted.

Sacred Light Fragment Sacred Light Fragment NG unavailable on Masterwork.

Tiat's healing effect can be prevented by using one of the following skills:

Celestial Shield Celestial Shield Lv. 1 ; Seal of Limit Seal of Limit Lv. 1

A unique one-handed blunt can be obtained from Tiat with a small chance:

Tiatenon - Landslide Tiatenon - Landslide S84 .

More details in an article Unique boss weapons.

Tiatenon l2
Tiat skills

Guardians

Dragon Soldiers of Bravery Tiat's Bodyguards Lv. 84

HP 528 731 MP 225 310
P.Atk. 16 409 M.Atk. 10 599
P.Def. 1 008 M.Def. 1 341
EXP 0 SP 0
Attack Attribute Fire, 130 Defence Attribute

Fire, 180

Water, 120

Wind, 150

Earth, 150

Holy, 150

Unholy, 150

Soldiers of Bravery l2

Four Soldiers of Bravery are Tiat's guard.

Soldiers of Bravery have a large amount of health and can quickly revive after death.

Fear Fear Lv. 10 is a dangerous skill of Soldiers of Bravery that can disable key characters of the group. Use skills with a cleansing effect to remove fear.

It is not recommended to waste time killing Soldiers of Bravery. Neutralize them with sleep or other types of control.

Soldiers of Bravery skills

Leveling SA

Dragon Tiat Witch of the Dragon of Darkness Lv. 82 can upgrade SA from level 10 to 18. The chance is individual for each member of the last-hit group.

Level Chance
10 → 11 100%
11 → 12 50%
12 → 13 35%
13 → 14 25%
14 → 15 15%
15 → 16 10%
16 → 17 7.5%
17 → 18 5%

Drop list

Item Amount Chance
Group chance: 1%
Tiatenon - Landslide Tiatenon - Landslide S84 1 100%
Group chance: 100%
Unidentified Icarus Sawsword Unidentified Icarus Sawsword S80 1 11.2%
Unidentified Icarus Disperser Unidentified Icarus Disperser S80 1 11.1%
Unidentified Icarus Spirit Unidentified Icarus Spirit S80 1 11.1%
Unidentified Icarus Heavy Arms Unidentified Icarus Heavy Arms S80 1 11.1%
Unidentified Icarus Trident Unidentified Icarus Trident S80 1 11.1%
Unidentified Icarus Hammer Unidentified Icarus Hammer S80 1 11.1%
Unidentified Icarus Hand Unidentified Icarus Hand S80 1 11.1%
Unidentified Icarus Hall Unidentified Icarus Hall S80 1 11.1%
Unidentified Icarus Spitter Unidentified Icarus Spitter S80 1 11.1%
Group chance: 80%
Unidentified Vesper Cutter Unidentified Vesper Cutter S84 1 9.09%
Unidentified Vesper Slasher Unidentified Vesper Slasher S84 1 9.09%
Unidentified Vesper Buster Unidentified Vesper Buster S84 1 9.09%
Unidentified Vesper Shaper Unidentified Vesper Shaper S84 1 9.09%
Unidentified Vesper Fighter Unidentified Vesper Fighter S84 1 9.09%
Unidentified Vesper Stormer Unidentified Vesper Stormer S84 1 9.09%
Unidentified Vesper Avenger Unidentified Vesper Avenger S84 1 9.09%
Unidentified Vesper Retributer Unidentified Vesper Retributer S84 1 9.09%
Unidentified Vesper Caster Unidentified Vesper Caster S84 1 9.09%
Unidentified Vesper Thrower Unidentified Vesper Thrower S84 1 9.09%
Unidentified Vesper Singer Unidentified Vesper Singer S84 1 9.1%
Group chance: 10%
Periel Sword Periel Sword S84 1 9.09%
Skull Edge Skull Edge S84 1 9.09%
Vigwik Axe Vigwik Axe S84 1 9.09%
Devilish Maul Devilish Maul S84 1 9.09%
Feather Eye Blade Feather Eye Blade S84 1 9.09%
Octo Claw Octo Claw S84 1 9.09%
Doubletop Spear Doubletop Spear S84 1 9.09%
Rising Star Rising Star S84 1 9.09%
Black Visage Black Visage S84 1 9.09%
Veniplant Sword Veniplant Sword S84 1 9.09%
Skull Carnium Bow Skull Carnium Bow S84 1 9.1%
Group chance: 100%
Common Collectioner's Card Common Collectioner's Card Mounts NG 1 - 3 100%
Group chance: 100%
Uncommon Collectioner's Card Uncommon Collectioner's Card Mounts NG 1 - 2 100%
Group chance: 100%
Part of Elk Part of Elk NG 1 - 2 15%
Part of Griffin Part of Griffin NG 1 - 2 15%
Part of Pegasus Part of Pegasus NG 1 - 2 14%
Part of Tame Hell Part of Tame Hell NG 1 - 2 14%
Part of Air Bike Part of Air Bike NG 1 - 2 14%
Part of Kukurin Part of Kukurin NG 1 - 2 14%
Part of Kukuru Part of Kukuru NG 1 - 2 14%
Group chance: 100%
Attributes Supplies Attributes Supplies Stones & Crystals NG 15 - 25 100%
Group chance: 50%
Forgotten Scroll: Protection of Rune Forgotten Scroll: Protection of Rune NG 1 15%
Forgotten Scroll: Protection of Elemental Forgotten Scroll: Protection of Elemental NG 1 42.5%
Forgotten Scroll: Protection of Alignment Forgotten Scroll: Protection of Alignment NG 1 42.5%
Group chance: 50%
Forgotten Scroll: Fighter's Will Forgotten Scroll: Fighter's Will NG 1 33.33%
Forgotten Scroll: Archer's Will Forgotten Scroll: Archer's Will NG 1 33.34%
Forgotten Scroll: Magician's Will Forgotten Scroll: Magician's Will NG 1 33.33%
Group chance: 10%
MasterWork Crystal: S-grade MasterWork Crystal: S-grade S/ Dynasty NG 1 100%
Group chance: 7%
MasterWork Crystal: S80-grade MasterWork Crystal: S80-grade Moirai NG 1 100%
Group chance: 5%
MasterWork Crystal: S84-grade MasterWork Crystal: S84-grade Vesper NG 1 100%
Group chance: 3%
MasterWork Crystal: S85-grade MasterWork Crystal: S85-grade Vorpal NG 1 100%
Navigation