Manor system


Basics

Manor or "farming" β€” mechanics, that allow players to harvest materials and buy useful items for castle owners.

Castles sell seeds, players buying it and plant while hunting monsters, harvest and sell crop back to castles. Harvested and ripe crop can be exchanged by castle owners for special rewards.

Manor is running by special NPC, who can be found in every town near the wagon.

Manor Manager l2

Seeds can only be used at the same territory where the castle located. For example if you buy seeds in Giran you may only manor at the Giran territory. To find out what territory you are located at type /loc into game chat.

ΠΊΠΎΠΌΠ°Π½Π΄Π° /loc

Seed types

Seeds can be general or alternative.

General seeds removes all loot from monsters, excluding adena and seal stones. At the same time they have 100% chance for successful usage. Amount of harvested crop increases if monster have multiplied HP amount.

Alternative seeds do not remove loot, but have a very low chance of successful usage that depends on many factors, and always gives one piece of crop, regardless of the monster's health.

For each type of crop you can get 2 types of materials, which one β€” depends on a castle owner's decision, when he sets up crop purchase. A seed type affects the material you will receive. Alternative crop have same rewards as a general one, but amount of materials are slightly increased.

Seed market by towns
Name Level Gludio Dion Giran Oren Aden Innadril Goddard Rune Schuttgart
Seed: Dark Coda Seed: Dark Coda NG 10 +     +         +
Seed: Red Coda Seed: Red Coda NG 13 +     +         +
Seed: Chilly Coda Seed: Chilly Coda NG 16 +     +         +
Seed: Blue Coda Seed: Blue Coda NG 19 + +   +         +
Seed: Golden Coda Seed: Golden Coda NG 22 + +   +         +
Seed: Lute Coda Seed: Lute Coda NG 25 + +             +
Seed: Desert Coda Seed: Desert Coda NG 28 + +             +
Seed: Red Cobol Seed: Red Cobol NG 31 + + + +         +
Seed: Chilly Cobol Seed: Chilly Cobol NG 34 + + + +   +     +
Seed: Blue Cobol Seed: Blue Cobol NG 37 + + + +   +     +
Seed: Thorn Cobol Seed: Thorn Cobol NG 40   + + + + +     +
Seed: Golden Cobol Seed: Golden Cobol NG 43   + + + + +     +
Seed: Great Cobol Seed: Great Cobol NG 46   + + + + +     +
Seed: Red Codran Seed: Red Codran NG 49   + + + + +     +
Seed: Sea Codran Seed: Sea Codran NG 50   + + + + +     +
Seed: Chilly Codran Seed: Chilly Codran NG 52 +   + + +       +
Seed: Blue Codran Seed: Blue Codran NG 55 +   + + +       +
Seed: Twin Codran Seed: Twin Codran NG 58 +     + +       +
Seed: Great Codran Seed: Great Codran NG 61 +   +   +        
Seed: Desert Codran Seed: Desert Codran NG 64 +   +   +   +    
Seed: Blue Coba Seed: Blue Coba NG 67 +   +   +   + +  
Seed: Desert Coba Seed: Desert Coba NG 70     +   + + + +  
Seed: Golden Coba Seed: Golden Coba NG 73     + + + + + +  
Seed: Desert Coba Seed: Desert Coba NG 76       + + + + +  
Seed: Sea Coba Seed: Sea Coba NG 79       + +   +   +
Seed: Twin Coba Seed: Twin Coba NG 82             +   +
Seed: King Coba Seed: King Coba NG 85                

Purchasing seeds and harvester

Let's take Giran as an example:

buy seeds and harvester for manor l2
buy seeds and harvester for manor l2

Talk to NPC Human Manor Manager Giran , buy seeds (1) and harvester (2). Follow to the location, where monsters of the level corresponding to the purchased seeds live.

Pay attention!

Leader of a clan, that own a castle, can't buy seeds and sell crop in his town, but at any other town this functions available for him.


Sowing and harvesting

To make this process more comfortable place seeds and harvester on the skill bar. "Sow" seed in a monster β€” in case of success you will see a message in the system chat. After monster dies use harvester on a body.

Sowing inner cooldown β€” 10 seconds.

If you are a Bounty Hunter then first harvest crop, then sweep spoil from the monster. Otherwise corpse will disappear and you will lose the crop.

planting and harvesting

To maximize chance of successful sowing and amount of crop, character's and monster's level have to be equal to the level of the seed.

manor seed level

Monsters with HP multiplier give more crop. Monsters with reduced (Ρ…1/2) HP give the same amount of crop as monsters with normal (Ρ…1) HP.

manor with monsters of x2 health

Selling your crop

Harvested crop can be sold to any castle, regardless of territory, where it was obtained. In exchange you will receive materials specified by the castle.

Pay attention!

Clan leader can't sell crop to his own castle, but can do that in any other place.

Talk to NPC Human Manor Manager Giran , select "View the Manor Status". In the window that opens, you can find out information about the market of seeds and the purchase of crop in all castles in the current period and following one. If that information absent, that means that castle owner did not set up manor. Although here you can find for what crop what type of material you can get.

View manor status
Seed purchasing information
Crop sales information
Information about resources for crop

The manor period updates at 20:06 server time (UTC+2 Kyiv), seed market and crop purchase although begins at this time. You can sell crop from 20:06 till 20:00. From 20:00 to 20:06 is maintenance time. At this interval system checking the results of previous period.

Crop can be sold at any town to NPC Manor Manager.

How to sell the crop?

  1. Talk to Manor Manager
  2. Select "View the Manor Status"
  3. Select required crop
  4. Find out rewards at different towns for selected crop
  5. Select required castle and specify amount of crop to sell. You can't sell one type of crop to different castles at the same time
  6. Confirm by pressing "Ok"
  7. if necessary repeat 1-6 for all types of crop
  8. After all hand over the manor with the button "Sell"
How to sell Manor L2
Select crops
Specify the castle and the number of crops
Sell your crops to the castle

When turning in manor, you may see three types of error at the system chat:

  • Wrong amount β€” you trying to sell more, then available for purchase in current castle. Maybe someone was faster than you
  • Can't sell the crop β€” someone turned in whole possible amount before you did
  • Maintenance is underway β€” maintenance not over yet and selling are not available. In that case you have to set up selling once again

Pay attention!

You can set the amount of crop for sale while maintenance going, to have time to exchange manor ahead of everyone else. The main trick is guessing the exact server time to be the first.


Calculating the amount of materials

Number of materials, that you will get for turning your crop can be precalculated by formula:

calculation of manor l2
  • Material β€” your target reward
  • Crop β€” amount of crop you turn
  • Castle price β€” buying price, set by castle owner
  • Basic price β€” double price for selling material to NPC-trader

For example let's count number of the crop Twin Codran Twin Codran NG , required to get 1 Mold Lubricant Mold Lubricant NG for minimal buying price:

  • Material basic price β€” 10 000 adena
  • Buyout price for 1 crop β€” 300 adena
  • Formula: 1 * 10 000 / 300 = 33,(3) pieces

The server rounds up to a whole number, this means that you will need 34 crop to get 1 piece of material.

You can find a few manor calculators on the internet, but Masterwork team are not responsible for their results.

Materials basic prices
Material Price
Stem Stem NG 100 Adena Adena NG
Varnish Varnish NG 200 Adena Adena NG
Suede Suede NG 300 Adena Adena NG
Animal Skin Animal Skin NG 150 Adena Adena NG
Thread Thread NG 100 Adena Adena NG
Iron Ore Iron Ore NG 200 Adena Adena NG
Coal Coal NG 200 Adena Adena NG
Charcoal Charcoal NG 200 Adena Adena NG
Animal Bone Animal Bone NG 150 Adena Adena NG
Silver Nugget Silver Nugget NG 500 Adena Adena NG
Oriharukon Ore Oriharukon Ore NG 3000 Adena Adena NG
Stone of Purity Stone of Purity NG 3000 Adena Adena NG
Mithril Ore Mithril Ore NG 1000 Adena Adena NG
Adamantite Nugget Adamantite Nugget NG 5000 Adena Adena NG
Braided Hemp Braided Hemp NG 500 Adena Adena NG
Cokes Cokes NG 1200 Adena Adena NG
Steel Steel NG 2000 Adena Adena NG
Coarse Bone Powder Coarse Bone Powder NG 1500 Adena Adena NG
Leather Leather NG 900 Adena Adena NG
Cord Cord NG 325 Adena Adena NG
High-Grade Suede High-Grade Suede NG 2400 Adena Adena NG
Varnish of Purity Varnish of Purity NG 8100 Adena Adena NG
Synthetic Cokes Synthetic Cokes NG 6600 Adena Adena NG
Compound Braid Compound Braid NG 3000 Adena Adena NG
Mithril Alloy Mithril Alloy NG 13 100 Adena Adena NG
Oriharukon Oriharukon NG 24 600 Adena Adena NG
Crafted Leather Crafted Leather NG 5700 Adena Adena NG
Metallic Fiber Metallic Fiber NG 700 Adena Adena NG
Mold Glue Mold Glue NG 6000 Adena Adena NG
Mold Lubricant Mold Lubricant NG 10 000 Adena Adena NG
Mold Hardener Mold Hardener NG 23 000 Adena Adena NG
Enria Enria NG 12 000 Adena Adena NG
Asofe Asofe NG 6000 Adena Adena NG
Thons Thons NG 6000 Adena Adena NG
Durable Metal Plate Durable Metal Plate NG 15 000 Adena Adena NG

Manor setup

To make manor available to turn in towns, it should be set up in castle in advance. To do that clan-leader that owns the castle have to place enough adena to the castle's vault and confirm manor settings.

To set up manor talk to NPC Chamberlain in the castle throne room and select the line "Manage a manor". To select what exactly you want to set up select β€” seed (1) or crop (2).

Chamberlain manor l2
Chamberlain manor l2

Pay attention!

Manor setup only available at time period from 20:06 to 6:30. At this time you can change settings limitless amount of times. At 6:30 chosen amount of adena will be removed from castle's vault and send to the seed and crop trader.

From 20:00 to 20:06 property maintenance is underway, during which recalculation for the previous period take place:

  • Adena for purchased seeds moves to the castle vault
  • Adena for unsold seeds returns to the vault
  • Adena, reserved to purchase crop, but not used, returns to castle vault
  • Crop, bought during finished period moves to the clan storage
  • Fruits purchased in the previous period become ripe and placed to the clan's warehouse

Setting up seeds

Seeds settings determines the variety of seeds and their prices for the next manor period. Talk to NPC Chamberlain and select "Edit Seed Setup".

Choose required seed type(1) and open price editor by double-clicking the line and press "Edit Sales" (2).

At price editor set the amount of seeds to sale for the next period. Pay attention to the hint about the maximum available quantity.

Then set seed prices. To find out the price range type a large number and press "OK". A hint will show the minimum and maximum price of seeds. Set up your price and press "ОК".

To avoid repeating the procedure every day, you can copy the settings of the current period for the next one. To do that press "Set Next Day" (3).

To delete next period settings press "Reset Sales" (4).

Setting up a manor in castle L2
Cost of seeds in the castle
Cost of seeds in the castle

At any moment you can see the cost of purchasing seeds (5) in next period. This number are 50% of all selected seed cost. Manor manager will charge the full price.

If not all the seed will be sold during the period, all unused adena will be returned to the vault.

if there is not enough adena in the vault at the beginning of the period, all the settings will be reset.

Setting up crop

These settings define range of purchased crop, and it's price, for the next manor period. Talk to NPC Chamberlain and select "Edit Crop Setup".

Select required type or crop (1) and open setup window by double-click the line and press Change Item (2). Pop-up hint when pointing the line will tell you what material players will receive for selling crop to the castle.

In the editing window, set the number of crop to purchase in the next period. Pay attention to the hint about maximum available quantity.

Then set the crop price. To find out available range, enter high number and press "ОК". Hint window will appear, where you will find that range.

Select what type of material (1 or 2) players will get for selling crop. Available options can be shown by pointing the line.

Set all buyout settings and confirm by "ОК".

To avoid repeating this procedure every day, copy the settings of the current period for the next one. To do that press "Set Next Day" (3).

To delete next period settings press "Reset Sales" (4).

Set up a manor in castle L2
Buying price for manor crops
Buying price for manor crops

At any time you can see the costs of purchasing crop (5) in the next period. Cost amount is 100% of the cost of all assigned crop.

If at the end of the period not all the crop will be bought, unused adena will be moved back to vault.

If at the begging of the period there will be not enough adena in the vault, all period settings will be erased.


Exchanging crop

The harvested crop ripens in the clan storehouse a day after purchase. 90% of purchased products ripen to ripe state. After that it can be traded to the Blacksmith at the castle basement for valuable goods:

Trade list can be found in the article Exchange of manor in castles.

Unfortunately since manor system release trade list not updated, and now is almost relevant.

Blacksmith manor l2

For example let's calculate the price of 1 Giant's Codex Giant's Codex NG at Giran for Red Cobol Red Cobol NG .

  • Crop buyout at minimal price β€” 330 000 adena per day
  • Everyday you can buy max 2750 crop, from that 90% ripes = 2750 * 0,9 = 2475 pieces
  • In total 1 ripe fruit costs 330 000 / 2475 β‰ˆ 134 adena
  • To purchase 1 codex you will need 2500 crop and 50 000 adena, total 2500 * 134 + 50 000 β‰ˆ 383 333 adena

Buying crop with the lowest price are risky, because players will receive to little materials, and they are not interested at such low profits. Let's recalculate codex value with maximum buyout price:

  • Buying crop at maximum price β€” 5 500 000 adena per day
  • Riped crop price β‰ˆ 5 500 000 / 2475 β‰ˆ 2223 adena
  • To buy 1 codex required 2500 * 2223 + 50 000 β‰ˆ 5 607 500 adena

As it seen, buying crop for the sake of buying goods in the castle is a rather unprofitable idea. To do that or not β€” castle owner's decision. Usually clans using this system to change their own crop for the materials. But there are many people willing, and buying is limited.... Good luck selling your manor!


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