Owning a castle or fortress gives the clan additional passive skills, depending on the type of property.
The Masterwork team has reworked outdated skills and now even the most seedy fortress on the edge of the world benefits it's owner.
In addition, castle always give the host clan a bonus from the flag, even if this flag was taken to another castle during Territory Wars. However, when the flag is in the home castle, the bonus is not doubled.
Skill | New effect | Old effect |
---|---|---|
Residence Body Lv. 1 | Max HP +7%. | The Max HP of clan members in residence increases by 222. |
Residence Spirit Lv. 1 | Max CP +12%. | The Max CP of clan members in residence increases by 444. |
Residence Soul Lv. 1 | Max MP +5%. | The Max MP of clan members in residence increases by 168. |
Residence Health Lv. 1 | Incoming Heal Power +8%. | The HP recovery bonus of clan members in residence increases by 1.09. |
Residence Moral Lv. 1 | CP Regeneration Bonus +25%. | The CP recovery bonus of clan members in residence increases by 1.09. |
Residence Clarity Lv. 1 | MP Consumption -5%. | The MP recovery bonus of clan members in residence increases by 0.47. |
Residence Might Lv. 1 | P. Atk. +6%. | The P. Atk. of clan members in residence increases by 34.6. |
Residence Shield Lv. 1 | P. Def. +5%. | The P. Def. of clan members in residence increases by 54.7. |
Residence Empower Lv. 1 | M. Atk. +8%. | The M. Atk. of clan members in residence increases by 40.4. |
Residence Magic Barrier Lv. 1 | M. Def. +5%. | The M. Def. of clan members in residence increases by 44. |
Residence Movement Lv. 1 | Speed +5. | The movement speed of clan members in residence increases by 6. |
Fort | Skills | Description |
---|---|---|
Aaru Fortress | Residence Soul Lv. 1 | Max MP +5%. |
Residence Clarity Lv. 1 | MP Consumption -5%. | |
Antharas' Fortress | Residence Shield Defence Lv. 1 | Shield Defence +225. |
Residence Empower Lv. 1 | M. Atk. +8%. | |
Archaic Fortress | Residence Body Lv. 1 | Max HP +7%. |
Residence Vigilance Lv. 1 | Resistance Sleep +10%. | |
Bayou Fortress | Residence Might Lv. 1 | P. Atk. +6%. |
Residence Empower Lv. 1 | M. Atk. +8%. | |
Borderland Fortress | Residence Spirit Lv. 1 | Max CP +12%. |
Residence Death Fortune Lv. 1 | When a clan member within the residence is killed by PK/ordinary monster, the Exp. points consumption rate and the probability of incurring a death after-effect are decreased. | |
Cloud Mountain Fortress | Residence Fortitude Lv. 1 | Resistance Stun +10%. |
Residence Death Fortune Lv. 1 | When a clan member within the residence is killed by PK/ordinary monster, the Exp. points consumption rate and the probability of incurring a death after-effect are decreased. | |
Demon Fortress | Residence Spirit Lv. 1 | Max CP +12%. |
Residence Moral Lv. 1 | CP Regeneration Bonus +25%. | |
Dragonspine Fortress | Residence Magic Barrier Lv. 1 | M. Def. +5%. |
Residence Resist Typhoon Lv. 1 |
Resistance to Water +10 Resistance to Wind +10. |
|
Floran Fortress | Residence Guidance Lv. 1 | Accuracy +4. |
Residence Freedom Lv. 1 | Resistance Hold +10%. | |
Hive Fortress | Residence Agility Lv. 1 | Evasion +4. |
Residence Resist Lava Lv. 1 |
Resistance to Fire +10 Resistance to Earth +10. |
|
Hunter's Fortress | Residence Might Lv. 1 | P. Atk. +6%. |
Residence Agility Lv. 1 | Evasion +4. | |
Ivory Fortress | Residence Moral Lv. 1 | CP Regeneration Bonus +25%. |
Residence Freedom Lv. 1 | Resistance Hold +10%. | |
Monastic Fortress | Residence Body Lv. 1 | Max HP +7%. |
Residence Health Lv. 1 | Incoming Heal Power +8%. | |
Narsell Fortress | Residence Health Lv. 1 | Incoming Heal Power +8%. |
Residence Vigilance Lv. 1 | Resistance Sleep +10%. | |
Shanty (Camp) Fortress | Residence Body Lv. 1 | Max HP +7%. |
Residence Shield Block Lv. 1 | Shield Defence Rate +20%. | |
Southern Fortress | Residence Shield Block Lv. 1 | Shield Defence Rate +20%. |
Residence Resist Typhoon Lv. 1 |
Resistance to Water +10 Resistance to Wind +10. |
|
Swamp Fortress | Residence Shield Lv. 1 | P. Def. +5%. |
Residence Guidance Lv. 1 | Accuracy +4. | |
Tanor Fortress | Residence Movement Lv. 1 | Speed +5. |
Residence Resist Lava Lv. 1 |
Resistance to Fire +10 Resistance to Earth +10. |
|
Valley Fortress | Residence Empower Lv. 1 | M. Atk. +8%. |
Residence Shield Defence Lv. 1 | Shield Defence +225. | |
Western Fortress | Residence Shield Lv. 1 | P. Def. +5%. |
Residence Shield Defence Lv. 1 | Shield Defence +225. | |
Residence Death Fortune Lv. 1 | When a clan member within the residence is killed by PK/ordinary monster, the Exp. points consumption rate and the probability of incurring a death after-effect are decreased. | |
White Sands Fortress | Residence Soul Lv. 1 | Max MP +5%. |
Residence Magic Barrier Lv. 1 | M. Def. +5%. |
Castle | Skills | Description |
---|---|---|
Gludio Castle | Gludio Territory Benefaction Lv. 1 | STR+1 / INT+1 |
Residence Health Lv. 1 | Incoming Heal Power +8%. | |
Residence Guidance Lv. 1 | Accuracy +4. | |
Residence Fortitude Lv. 1 | Resistance Stun +10%. | |
Dion Castle | Dion Territory Benefaction Lv. 1 | DEX+1 / WIT+1 |
Residence Spirit Lv. 1 | Max CP +12%. | |
Residence Shield Lv. 1 | P. Def. +5%. | |
Residence Movement Lv. 1 | Speed +5. | |
Giran Castle | Giran Territory Benefaction Lv. 1 | STR+1 / MEN+1 |
Residence Soul Lv. 1 | Max MP +5%. | |
Residence Agility Lv. 1 | Evasion +4. | |
Residence Death Fortune Lv. 1 | When a clan member within the residence is killed by PK/ordinary monster, the Exp. points consumption rate and the probability of incurring a death after-effect are decreased. | |
Oren Castle | Oren Territory Benefaction Lv. 1 | CON+1 / MEN+1 |
Residence Body Lv. 1 | Max HP +7%. | |
Residence Empower Lv. 1 | M. Atk. +8%. | |
Residence Resist Lava Lv. 1 |
Resistance to Fire +10 Resistance to Earth +10. |
|
Aden Castle | Aden Territory Benefaction Lv. 1 | DEX+1 / MEN+1 |
Residence Might Lv. 1 | P. Atk. +6%. | |
Residence Shield Block Lv. 1 | Shield Defence Rate +20%. | |
Residence Vigilance Lv. 1 | Resistance Sleep +10%. | |
Innadril Castle | Innadril Territory Benefaction Lv. 1 | CON+1 / INT+1 |
Residence Clarity Lv. 1 | MP Consumption -5%. | |
Residence Magic Barrier Lv. 1 | M. Def. +5%. | |
Residence Freedom Lv. 1 | Resistance Hold +10%. | |
Goddard Castle | Goddard Territory Benefaction Lv. 1 | DEX+1 / INT+1 |
Residence Body Lv. 1 | Max HP +7%. | |
Residence Moral Lv. 1 | CP Regeneration Bonus +25%. | |
Residence Shield Defence Lv. 1 | Shield Defence +225. | |
Rune Castle | Rune Territory Benefaction Lv. 1 | STR+1 / WIT+1 |
Residence Health Lv. 1 | Incoming Heal Power +8%. | |
Residence Magic Barrier Lv. 1 | M. Def. +5%. | |
Residence Resist Typhoon Lv. 1 |
Resistance to Water +10 Resistance to Wind +10. |
|
Schuttgart Castle | Schuttgart Territory Benefaction Lv. 1 | CON+1 / WIT+1 |
Residence Soul Lv. 1 | Max MP +5%. | |
Residence Guidance Lv. 1 | Accuracy +4. | |
Residence Death Fortune Lv. 1 | When a clan member within the residence is killed by PK/ordinary monster, the Exp. points consumption rate and the probability of incurring a death after-effect are decreased. | |
Elven Castle | Elven Territory Benefaction Lv. 1 | DEX+1 / MEN+1. |
Residence Soul Lv. 1 | Max MP +5%. | |
Residence Agility Lv. 1 | Evasion +4. | |
Residence Movement Lv. 1 | Speed +5. | |
Dark Elf Castle | Dark Elf Territory Benefaction Lv. 1 | STR+1 / WIT+1. |
Residence Spirit Lv. 1 | Max CP +12%. | |
Residence Empower Lv. 1 | M. Atk. +8%. | |
Residence Vigilance Lv. 1 | Resistance Sleep +10%. | |
Orc Castle | Orc Territory Benefaction Lv. 1 | CON+1 / INT+1. |
Residence Moral Lv. 1 | CP Regeneration Bonus +25%. | |
Residence Might Lv. 1 | P. Atk. +6%. | |
Residence Freedom Lv. 1 | Resistance Hold +10%. | |
Gludin Castle | Gludin Territory Benefaction Lv. 1 | DEX+1 / INT+1. |
Residence Body Lv. 1 | Max HP +7%. | |
Residence Guidance Lv. 1 | Accuracy +4. | |
Residence Resist Typhoon Lv. 1 |
Resistance to Water +10 Resistance to Wind +10. |
|
Dwarf Castle | Dwarf Territory Benefaction Lv. 1 | STR+1 / MEN+1. |
Residence Health Lv. 1 | Incoming Heal Power +8%. | |
Residence Magic Barrier Lv. 1 | M. Def. +5%. | |
Residence Fortitude Lv. 1 | Resistance Stun +10%. | |
Human Castle | Human Territory Benefaction Lv. 1 | CON+1 / WIT+1. |
Residence Clarity Lv. 1 | MP Consumption -5%. | |
Residence Shield Lv. 1 | P. Def. +5%. | |
Residence Resist Lava Lv. 1 |
Resistance to Fire +10 Resistance to Earth +10. |