At level 80, characters in almost every profession receive a unique skill, which players named the "dome" for the characteristic animation. The distinctive feature of these skills is the mass superimposition of positive and negative effects or the attribute damage to the area. Using skills requires special items - Battle Symbol and Magic Symbol
Players often underestimate these skills and rarely use them in the game. However, the timely used "dome" can change the course of the battle, because many positive skills work not only on members of the group, but also on the clan with the alliance. For example, the ability of tanks significantly increases all damage and debacle defences by 90 seconds for all friendly targets. A full 1.5 minutes can defend a bottleneck with a significant advantage!
Don’t put aside valuable skills for the right moment. Use them when they can help you win. Even in instance, even during the exping on the spot, and especially during the battle for this spot - the dome is a big bonus to win!
Class | Skill | Effect |
---|---|---|
Dreadnought, Maestro |
Symbol of Honor |
Creates a symbol that, during the action, imposes effects on all friendly characters in the area: • Restores 30% HP and 100% CP upon use • Increases HP and CP regeneration by 300% Time duration — 15 sec Cooldown — 30 minutes |
Duelist, Grand Khavatari |
Symbol of Energy |
Creates a symbol that, during the action, imposes effects on all friendly characters in the area: • Increases the number of charges to 8 • P.atk +20% • Physical skill MP consumption -50% Time duration — 15 sec Cooldown — 30 minutes |
Titan, Fortune Seeker |
Symbol of Resistance |
Creates a symbol that, during the action, imposes effects on all friendly characters in the area: • Debuff resistance +80% • Removes from 1 to 3 debuffs upon use Time duration — 15 sec Cooldown — 30 minutes |
Sword Muse, Spectral Dancer |
Symbol of Noise |
Creates a symbol that cancels all rhythm effects for enemy targets within range Time duration — 15 sec Cooldown — 30 minutes |
Phoenix Knight, Hell Knight, Eva's Templar, Shillien Templar |
Symbol of Defense |
Creates a symbol that, during the action, imposes effects on all friendly characters in the area: • P. Def +1000 • M. Def +800 • Buff-canceling attack resistance +80% • Increases resistance to bows and crossbows attacks by 20% Time duration — 90 sec Cooldown — 30 minutes |
Class | Skill | Effect |
---|---|---|
Adventurer, Wind Rider, Ghost Hunter |
Symbol of the Assassin |
Creates a symbol that, during the action, imposes effects on all friendly characters in the area: • Evasion +15 • Chance to evade magical and physical skills +30% • Chance to hit with Blow-abilities +50% Time duration — 120 sec Cooldown — 30 minutes |
Sagittarius, Moonlight Sentinel, Ghost Sentinel |
Symbol of the Sniper |
Creates a symbol that, during the action, imposes effects on all friendly characters in the area: • Bow/crossbow P.atk +20% • Accuracy +10 • Maximum range +100 • Moving speed +40 Time duration — 120 sec Cooldown — 30 minutes |
Class | Skill | Effect |
---|---|---|
Archmage | Volcano |
Creates a field that deals massive Fire damage and continuously absorbs the caster’s MP.
The character cannot move during the action Time duration — 15 sec Cooldown — 30 minutes |
Soultaker | Gehenna |
Creates a field that deals massive Darkness damage and continuously absorbs the caster’s MP.
The character cannot move during the action of the skill Time duration — 15 sec Cooldown — 30 minutes |
Day of Doom |
Creates a symbol that, during action, imposes effects on all enemy targets in the area: • Decrises P. Atk by 50% • Decrises P. Def. by 50% • Decrises Speed by 50% • Decrises defence from Fire, Water, Wind, Earth by 50 • Decrises reger HP speed by 90% • Increases MP consume for all skills by 200% • Blocking receing of possitive effects Time duration — 15 sec Cooldown — 30 minutes |
|
Mystic Muse | Raging Waves |
Creates a field that deals massive damage to Water and continuously absorbs the caster’s MP.
The character cannot move during the action Time duration — 15 sec Cooldown — 30 minutes |
Storm Screamer | Cyclone |
Creates a field that deals massive Wind damage and continuously absorbs the caster’s MP.
The character cannot move during the action Time duration — 15 sec Cooldown — 30 minutes |
Arcana Lord, Elemental Master, Spectral Master |
Anti-Summoning Field |
Creates a symbol that, during action, imposes effects on all enemy targets in the area: • Decreases Atk. Speed, Casting Speed and Speed by 23% • Cancels Atk. Speed, Casting Speed and Speed effects including combobuffs • Recall enemy's summoned creatures (not pets) Time duration — 15 sec Cooldown — 30 minutes |
Class | Skill | Effect |
---|---|---|
Cardinal | Purification Field |
Removes all negative effects from nearby clan members Cooldown — 20 minutes |
Miracle |
Completely restores HP to immediate members of the clan Cooldown — 60 minutes |
|
Eva's Saint, Shillien Saint |
Mass Recharge |
Instantly recovers 1500 MP for all group membersы Cooldown — 60 minutes |
Dominator | Flames of Invincibility |
Blocks HP and MP reduction, blocks negative effects for all friendly characters Level 1 Skill Duration - 8 seconds Level 2 Skill Duration - 12 seconds Level 3Skill Duration - 30 seconds Cooldown — 30 minutes |