Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 7.
Type | Active (buff) |
Uses | 186 MP |
Cooldown Time | 13 sec. |
ΠΡΠ΅ΠΌΡ Π΄Π΅ΠΉΡΡΠ²ΠΈΡ | 20 |
Can it be used at the Olympiad? | Yes |
Trait | trait_bleed |
Range of use | 40 (400) |
Available for | Treasure Hunter Lv. 66, Plains Walker Lv. 66, Abyss Walker Lv. 66 |
Bleed Lv. 1 | Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 3. |
Bleed Lv. 2 | Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 4. |
Bleed Lv. 3 | Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 5. |
Bleed Lv. 4 | Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 6. |
Bleed Lv. 5 [selected] | Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 7. |
Bleed Lv. 6 | Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 8. |
Bleed +1 Cost | Maximizes efficiency of skill. MP consumption decreases. |
Bleed +2 Cost | MP consumption decreases. |
Bleed +3 Cost | MP consumption decreases. |
Bleed +4 Cost | MP consumption decreases. |
Bleed +5 Cost | MP consumption decreases. |
Bleed +6 Cost | MP consumption decreases. |
Bleed +7 Cost | MP consumption decreases. |
Bleed +8 Cost | MP consumption decreases. |
Bleed +9 Cost | MP consumption decreases. |
Bleed +10 Cost | MP consumption decreases. |
Bleed +11 Cost | MP consumption decreases. |
Bleed +12 Cost | MP consumption decreases. |
Bleed +13 Cost | MP consumption decreases. |
Bleed +14 Cost | MP consumption decreases. |
Bleed +15 Cost | MP consumption decreases. |
Bleed +16 Cost | MP consumption decreases. |
Bleed +17 Cost | MP consumption decreases. |
Bleed +18 Cost | MP consumption decreases. |
Bleed +19 Cost | MP consumption decreases. |
Bleed +20 Cost | MP consumption decreases. |
Bleed +21 Cost | MP consumption decreases. |
Bleed +22 Cost | MP consumption decreases. |
Bleed +23 Cost | MP consumption decreases. |
Bleed +24 Cost | MP consumption decreases. |
Bleed +25 Cost | MP consumption decreases. |
Bleed +26 Cost | MP consumption decreases. |
Bleed +27 Cost | MP consumption decreases. |
Bleed +28 Cost | MP consumption decreases. |
Bleed +29 Cost | MP consumption decreases. |
Bleed +30 Cost | MP consumption decreases. |