Bleed Bleed Lv. 1

Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 3.

Type Active (buff)
Uses 64 MP
Cooldown Time 13 sec.
ВрСмя дСйствия 20
Can it be used at the Olympiad? Yes
Trait trait_bleed
Range of use 40 (400)
Available for Rogue Lv. 24, Elven Scout Lv. 24, Assassin Lv. 24
Bleed Bleed Lv. 1 [selected] Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 3.
Bleed Bleed Lv. 2 Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 4.
Bleed Bleed Lv. 3 Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 5.
Bleed Bleed Lv. 4 Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 6.
Bleed Bleed Lv. 5 Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 7.
Bleed Bleed Lv. 6 Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 8.
Bleed Bleed +1 Cost Maximizes efficiency of skill. MP consumption decreases.
Bleed Bleed +2 Cost MP consumption decreases.
Bleed Bleed +3 Cost MP consumption decreases.
Bleed Bleed +4 Cost MP consumption decreases.
Bleed Bleed +5 Cost MP consumption decreases.
Bleed Bleed +6 Cost MP consumption decreases.
Bleed Bleed +7 Cost MP consumption decreases.
Bleed Bleed +8 Cost MP consumption decreases.
Bleed Bleed +9 Cost MP consumption decreases.
Bleed Bleed +10 Cost MP consumption decreases.
Bleed Bleed +11 Cost MP consumption decreases.
Bleed Bleed +12 Cost MP consumption decreases.
Bleed Bleed +13 Cost MP consumption decreases.
Bleed Bleed +14 Cost MP consumption decreases.
Bleed Bleed +15 Cost MP consumption decreases.
Bleed Bleed +16 Cost MP consumption decreases.
Bleed Bleed +17 Cost MP consumption decreases.
Bleed Bleed +18 Cost MP consumption decreases.
Bleed Bleed +19 Cost MP consumption decreases.
Bleed Bleed +20 Cost MP consumption decreases.
Bleed Bleed +21 Cost MP consumption decreases.
Bleed Bleed +22 Cost MP consumption decreases.
Bleed Bleed +23 Cost MP consumption decreases.
Bleed Bleed +24 Cost MP consumption decreases.
Bleed Bleed +25 Cost MP consumption decreases.
Bleed Bleed +26 Cost MP consumption decreases.
Bleed Bleed +27 Cost MP consumption decreases.
Bleed Bleed +28 Cost MP consumption decreases.
Bleed Bleed +29 Cost MP consumption decreases.
Bleed Bleed +30 Cost MP consumption decreases.