"...The battle with the Dark Elves lasted more than one day, and rivers of blood floated through the halls of the underground fortress. Neither side could gain the upper hand, but then the gates of hell opened, and the Dre Vanul demons with the Lord of Darkness Kirunak appeared. No one knows who exactly summoned these creatures, but they began to kill everyone indiscriminately, and only a few were able to escape.
The Dark Elves are planning to attack the village with an undead force led by Ferkel, a former Elven knight, resurrected as an undead. If the Dark Elves attack now, when we have suffered such losses, they will conquer the village and destroy the Tree of Life. I cannot let this happen."
Irene Voice of the Moon
The Iris Like was redesigned and has become a high-level hunting zone as part of the Protectors of Eternity update for the Eternal server.
Read more about the update in the article "Protectors of Eternity". Eternal armor.
Location difficulty — ★★★★☆☆
Monsters in the location have increased health, high physical attack and elemental defence, and are highly resistant to control effects. In addition, monsters use a variety of active skills.
For ease of movement, a section "Protectors of Eternity 85+" has been added to the club teleport.
Ore gathering is a new mechanic introduced to the game on the Eternal server as a teaser for the upcoming farming system. It will be added to seasonal servers in the future.
Tobald will give you a tool to gather ore - Harvest Scythe NG . When you equip the Scythe, a new active skill will appear in your skill book - Harvest Scythe Lv. 1 .
Target a rock and use Harvest Scythe Lv. 1 to get common or rare ore:
All items can be transferred. The collected ore is necessary to open new functions for Master Tobald and upgrade the Eternal armor.
In the Iris Lake you can find Temporary Monolith .
Monolith is a mini-event for obtaining Resonating Crystals, which are needed to change the appearance of the Eternal armor.
For more information about Monolith, read the article Game Event: Monolith.
HP | 170 000 | MP | 3 660 |
P.Atk. | 53 434 | M.Atk. | 93 487 |
P.Def. | 2 753 | M.Def. | 1 761 |
EXP | 832 590 | SP | 115 000 |
Attack Attribute | Unholy, 350 | Defence Attribute |
Fire, 300 Water, 300 Wind, 300 Earth, 300 Holy, 300 Unholy, 300 |
HP | 185 001 | MP | 3 660 |
P.Atk. | 58 612 | M.Atk. | 93 487 |
P.Def. | 2 999 | M.Def. | 1 761 |
EXP | 870 435 | SP | 137 000 |
Attack Attribute | Unholy, 350 | Defence Attribute |
Fire, 300 Water, 300 Wind, 300 Earth, 300 Holy, 300 Unholy, 300 |
HP | 220 001 | MP | 3 660 |
P.Atk. | 53 222 | M.Atk. | 93 487 |
P.Def. | 3 210 | M.Def. | 1 761 |
EXP | 862 866 | SP | 116 000 |
Attack Attribute | Unholy, 350 | Defence Attribute |
Fire, 300 Water, 300 Wind, 300 Earth, 300 Holy, 300 Unholy, 300 |
HP | 160 000 | MP | 3 660 |
P.Atk. | 50 561 | M.Atk. | 93 487 |
P.Def. | 2 990 | M.Def. | 1 761 |
EXP | 831 833 | SP | 115 000 |
Attack Attribute | Unholy, 350 | Defence Attribute |
Fire, 300 Water, 300 Wind, 300 Earth, 300 Holy, 300 Unholy, 300 |
HP | 169 000 | MP | 3 660 |
P.Atk. | 80 721 | M.Atk. | 93 487 |
P.Def. | 2 770 | M.Def. | 1 761 |
EXP | 794 745 | SP | 115 000 |
Attack Attribute | Unholy, 350 | Defence Attribute |
Fire, 300 Water, 300 Wind, 300 Earth, 300 Holy, 300 Unholy, 300 |
HP | 169 000 | MP | 3 660 |
P.Atk. | 60 530 | M.Atk. | 93 487 |
P.Def. | 2 770 | M.Def. | 1 761 |
EXP | 794 745 | SP | 115 000 |
Attack Attribute | Unholy, 350 | Defence Attribute |
Fire, 300 Water, 300 Wind, 300 Earth, 300 Holy, 300 Unholy, 300 |
HP | 230 520 | MP | 3 660 |
P.Atk. | 73 624 | M.Atk. | 93 487 |
P.Def. | 3 527 | M.Def. | 1 761 |
EXP | 1 097 505 | SP | 115 000 |
Attack Attribute | Unholy, 350 | Defence Attribute |
Fire, 300 Water, 300 Wind, 300 Earth, 300 Holy, 300 Unholy, 300 |
In the Iris Lake you can meet a mini-boss Ferkel Harbinger of Death Lv. 85 .
In a current form, Ferkel is a temporal reflection of the actual boss and does not have outstanding powers, but beating him will not be easy. To fight Ferkel, you will require several damage dealers and active supports.
The boss has several features:
1. After death, he respawns at a random point in the location. Respawn time is 6 hours 40 minutes ± 1 hour.
2. For killing the boss you can get a rare quest item - Starfall Stone NG .
A total of 2 items dropped. First, to the group or character that dealt the most damage. The second to a random alive player who attacked the boss and was nearby at his death. A dead character cannot receive a quest item.
Ferkel Harbinger of Death Lv. 85
The magic of the Dark Elves created this immortal being. During the early days of the war against the Elves, the Dark Elves had to defend. Experimenting with the Dark Arts, which they accepted with open arms, they resurrected many warriors. Once an Elven knight, Farakelsus joined this army, becoming a bloodthirsty, undead beast. He killed many of his kin during the war and even now, still thirsty for the blood of the living.
HP | 2 656 000 | MP | 8 900 |
P.Atk. | 50 634 | M.Atk. | 89 553 |
P.Def. | 2 617 | M.Def. | 2 323 |
EXP | 11 162 625 | SP | 1 265 090 |
Attack Attribute | Water, 350 | Defence Attribute |
Fire, 300 Water, 300 Wind, 300 Earth, 300 Holy, 300 Unholy, 300 |
While hunting monsters in the Iris Lake location, you will receive quest items:
Take them to NPC Irene Voice of the Moon Minstrel to create items for the Eternal Shirt. You can find Irene near the teleportation point.