Curse Disease Curse Disease Lv. 7

Curse that temporarily reduces effectiveness of enemy's HP recovery magic.

Type Active (buff)
Uses 117 MP
Cooldown Time 15 sec.
Время действия 120
Can it be used at the Olympiad? Yes
Trait trait_none
Range of use 600 (1100)
Available for Necromancer Lv. 70
Curse Disease Curse Disease Lv. 1 Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Curse Disease Curse Disease Lv. 2 Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Curse Disease Curse Disease Lv. 3 Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Curse Disease Curse Disease Lv. 4 Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Curse Disease Curse Disease Lv. 5 Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Curse Disease Curse Disease Lv. 6 Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Curse Disease Curse Disease Lv. 7 [selected] Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Curse Disease Curse Disease Lv. 8 Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Curse Disease Curse Disease Lv. 9 Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Curse Disease Curse Disease +1 Chance Maximizes the skill’s success rate. Success rate increases.
Curse Disease Curse Disease +2 Chance Success rate increases.
Curse Disease Curse Disease +3 Chance Success rate increases.
Curse Disease Curse Disease +4 Chance Success rate increases.
Curse Disease Curse Disease +5 Chance Success rate increases.
Curse Disease Curse Disease +6 Chance Success rate increases.
Curse Disease Curse Disease +7 Chance Success rate increases.
Curse Disease Curse Disease +8 Chance Success rate increases.
Curse Disease Curse Disease +9 Chance Success rate increases.
Curse Disease Curse Disease +10 Chance Success rate increases.
Curse Disease Curse Disease +11 Chance Success rate increases.
Curse Disease Curse Disease +12 Chance Success rate increases.
Curse Disease Curse Disease +13 Chance Success rate increases.
Curse Disease Curse Disease +14 Chance Success rate increases.
Curse Disease Curse Disease +15 Chance Success rate increases.
Curse Disease Curse Disease +16 Chance Success rate increases.
Curse Disease Curse Disease +17 Chance Success rate increases.
Curse Disease Curse Disease +18 Chance Success rate increases.
Curse Disease Curse Disease +19 Chance Success rate increases.
Curse Disease Curse Disease +20 Chance Success rate increases.
Curse Disease Curse Disease +21 Chance Success rate increases.
Curse Disease Curse Disease +22 Chance Success rate increases.
Curse Disease Curse Disease +23 Chance Success rate increases.
Curse Disease Curse Disease +24 Chance Success rate increases.
Curse Disease Curse Disease +25 Chance Success rate increases.
Curse Disease Curse Disease +26 Chance Success rate increases.
Curse Disease Curse Disease +27 Chance Success rate increases.
Curse Disease Curse Disease +28 Chance Success rate increases.
Curse Disease Curse Disease +29 Chance Success rate increases.
Curse Disease Curse Disease +30 Chance Success rate increases.
Curse Disease Curse Disease +1 Cost Maximizes the skill's efficiency. Decreases MP consumption.
Curse Disease Curse Disease +2 Cost MP consumption decreases.
Curse Disease Curse Disease +3 Cost MP consumption decreases.
Curse Disease Curse Disease +4 Cost MP consumption decreases.
Curse Disease Curse Disease +5 Cost MP consumption decreases.
Curse Disease Curse Disease +6 Cost MP consumption decreases.
Curse Disease Curse Disease +7 Cost MP consumption decreases.
Curse Disease Curse Disease +8 Cost MP consumption decreases.
Curse Disease Curse Disease +9 Cost MP consumption decreases.
Curse Disease Curse Disease +10 Cost MP consumption decreases.
Curse Disease Curse Disease +11 Cost MP consumption decreases.
Curse Disease Curse Disease +12 Cost MP consumption decreases.
Curse Disease Curse Disease +13 Cost MP consumption decreases.
Curse Disease Curse Disease +14 Cost MP consumption decreases.
Curse Disease Curse Disease +15 Cost MP consumption decreases.
Curse Disease Curse Disease +16 Cost MP consumption decreases.
Curse Disease Curse Disease +17 Cost MP consumption decreases.
Curse Disease Curse Disease +18 Cost MP consumption decreases.
Curse Disease Curse Disease +19 Cost MP consumption decreases.
Curse Disease Curse Disease +20 Cost MP consumption decreases.
Curse Disease Curse Disease +21 Cost MP consumption decreases.
Curse Disease Curse Disease +22 Cost MP consumption decreases.
Curse Disease Curse Disease +23 Cost MP consumption decreases.
Curse Disease Curse Disease +24 Cost MP consumption decreases.
Curse Disease Curse Disease +25 Cost MP consumption decreases.
Curse Disease Curse Disease +26 Cost MP consumption decreases.
Curse Disease Curse Disease +27 Cost MP consumption decreases.
Curse Disease Curse Disease +28 Cost MP consumption decreases.
Curse Disease Curse Disease +29 Cost MP consumption decreases.
Curse Disease Curse Disease +30 Cost MP consumption decreases.