Squads Passive Skills

Basic information

From level 6 of the clan, it is possible to create additional units. This feature allows you to increase the number of seats in the clan, as well as explore additional passive skills.

Pay attention!
All passive skills if the squad is learning for each squad separatly.



Items for learning

To learn squad skills, you need CRP and special items — Proof of Loyalty , Blood Alliance

In the basic version of the game Proof of Loyalty can be obtained for possession of the fortress. It is necessary to capture the fortress, and every six hours the Officer will give the clan leader one item. Alliance blood is given for the successful protection of the lock in the amount of 1 item.

On Masterwork servers, only Proof of Loyalty is used to learn skills. Clan leaders and academics get it for graduating from the academy. Detailed information can be found in the article Academy on Masterwork.



6 Clan level

Masterwork Servers

Skill Details CRP Needed items
Water Squad Lv. 1 The corresponding troops' P. Def. increase by 12. 4000 Proof of Loyalty x4
Earth Squad Lv. 1 The corresponding troops' M. Def. increase by 15. 4000 Proof of Loyalty x4
Divine Squad Lv. 1 The corresponding troops' heal power increase by 20. 4000 Proof of Loyalty x4

Basic game

For basic versions of the game, there's no available squad skills on the 6th level of the clan



7 Clan level

Masterwork Servers

Skill Details CRP Needed items
Fire Squad Lv. 1 The corresponding troops' P. Atk. increase by 15. 4000 Proof of Loyalty x4
Wind Squad Lv. 1 The corresponding troops' Accuracy increase by 2. 4000 Proof of Loyalty x4
Dark Squad Lv. 1 The corresponding troops' M. Atk. increase by 15. 4000 Proof of Loyalty x4
Water Squad Lv. 2 The corresponding troops' P. Def. increase by 20. 6000 Proof of Loyalty x6
Earth Squad Lv. 2 The corresponding troops' M. Def. increase by 25. 6000 Proof of Loyalty x6
Divine Squad Lv. 2 The corresponding troops' heal power increase by 20 and Max MP increase by 15%. 6000 Proof of Loyalty x6

Basic game

Skill Details CRP Needed items
Divine Squad Lv. 1 The corresponding troops' heal power increase by 20. 10 400 Proof of Loyalty x4
Water Squad Lv. 1 The corresponding troops' P. Def. increase by 12. 10 400 Proof of Loyalty x4

8 Clan level

Masterwork servers

Skill Details CRP Needed items
Fire Squad Lv. 2 The corresponding troops' P. Atk. increase by 20 and Critical Rate increase by 15. 6000 Proof of Loyalty x6
Wind Squad Lv. 2 The corresponding troops' Accuracy increase by 2 and Evasion increase by 2. 6000 Proof of Loyalty x6
Dark Squad Lv. 2 The corresponding troops' M. Atk. increase by 30. 6000 Proof of Loyalty x6
Water Squad Lv. 3 The corresponding troops' P. Def. increase by 30 and Shield Defense. increase by 6%. 10 000 Proof of Loyalty x10
Earth Squad Lv. 3 The corresponding troops' M. Def. increase by 40. 10 000 Proof of Loyalty x10
Divine Squad Lv. 3 The corresponding troops' heal power increase by 20, Max MP increase by 15%, and MP consumption decreases by 5%. 10 000 Proof of Loyalty x10

Basic game

Skill Details CRP Needed items
Fire Squad Lv. 1 The corresponding troops' P. Atk. increase by 17.3. 12 000 Proof of Loyalty x8
Wind Squad Lv. 1 The corresponding troops' Accuracy increase by 2. 12 000 Proof of Loyalty x8
Dark Squad Lv. 1 The corresponding troops' M. Atk. increase by 7.17 12 000 Proof of Loyalty x8
Earth Squad Lv. 1 The corresponding troops' M. Def. increase by 17 12 000 Proof of Loyalty x8
Water Squad Lv. 2 The corresponding troops' P. Def. increase by +27.3 and M. Def. +17.6 12 000 Proof of Loyalty x8
Divine Squad Lv. 2 The corresponding troops' heal power increase by 20 and Max MP increase by 30% 12 000 Proof of Loyalty x8

9 Clan level

Masterwork servers

Skill Details CRP Needed items
Fire Squad Lv. 3 The corresponding troops' P. Atk. increase by 30, Critical Rate increase by 15, and Critical Damage increase by 50. 10 000 Proof of Loyalty x10
Wind Squad Lv. 3 The corresponding troops' Accuracy increase by 2, Evasion increase by 2, and Speed increase by 3. 10 000 Proof of Loyalty x10
Dark Squad Lv. 3 The corresponding troops' M. Atk. increase by 50 and magic Critical Damage rate increases by 10%. 10 000 Proof of Loyalty x10

Basic game

Skill Details CRP Needed items
Fire Squad Lv. 2 The corresponding troops' P. Atk. increase by 17.3 and Critical Rate increase by 15. 17 400 Proof of Loyalty x11
Wind Squad Lv. 2 The corresponding troops' Accuracy increase by 2 and Evasion increase by 2. 17 400 Proof of Loyalty x11
Dark Squad Lv. 2 The corresponding troops' M. Atk. increase by 19.32 17 400 Proof of Loyalty x11
Earth Squad Lv. 2 The corresponding troops' M. Def. increase by 25. 31.1 17 400 Proof of Loyalty x11
Water Squad Lv. 3 The corresponding troops' P. Def. increase by. +27.3, M. Def. +17.6 Shield Defense. increase by 6%. 17 400 Proof of Loyalty x11
Divine Squad Lv. 3 The corresponding troops' heal power increase by 20, Max MP increase by 30%, and MP consumption decreases by 5%. 17 400 Proof of Loyalty x11

10 Clan level

Masterwork servers

On Masterwork servers for 10th clan level there's no available squad skills

Basic game

Skill Details CRP Needed items
Fire Squad Lv. 3 The corresponding troops' P. Atk. increase by 17.3, Critical Rate increase by 15 24 000 Blood Alliance x2
Wind Squad Lv. 3 The corresponding troops' Accuracy increase by 2, Evasion increase by 2 24 000 Blood Alliance x2
Dark Squad Lv. 3 The corresponding troops' M. Atk. increase by 19.32 24 000 Blood Alliance x2
Earth Squad Lv. 3 The corresponding troops' M. Def. increase by 31.1 24 000 Blood Alliance x2

Skill list on Masterwork

Fire Squad Lv. 1 — The corresponding troops' P. Atk. increase by 15. Learned at Clan 6 level.
Fire Squad Lv. 2 — The corresponding troops' P. Atk. increase by 20 and Critical Rate increase by 15. Learned at Clan 8 level.
Fire Squad Lv. 3 — The corresponding troops' P. Atk. increase by 30, Critical Rate increase by 15, and Critical Damage increase by 50. Learned at Clan 9 level.

Water Squad Lv. 1 — The corresponding troops' P. Def. increase by 12. Learned at Clan 6 level.
Water Squad Lv. 2 — The corresponding troops' P. Def. increase by 20. Learned at Clan 7 level.
Water Squad Lv. 3 — The corresponding troops' P. Def. increase by +27.3, M. Def. +17.6 and Shield Defense. increase by 6%. Learned at Clan 9 level.

Wind Squad Lv. 1 — The corresponding troops' Accuracy increase by 2. Learned at Clan 7 level.
Wind Squad Lv. 2 — The corresponding troops' Accuracy increase by 2 and Evasion increase by 2. Learned at Clan 8 level.
Wind Squad Lv. 3 — The corresponding troops' Accuracy increase by 2, Evasion increase by 2, and Speed increase by 3. Learned at Clan 9 level.

Earth Squad Lv. 1 — The corresponding troops' M. Def. increase by 15. Learned at Clan 6 level.
Earth Squad Lv. 2 — The corresponding troops' M. Def. increase by 25. Learned at Clan 7 level.
Earth Squad Lv. 3 — The corresponding troops' M. Def. increase by 40. Learned at Clan 8 level.

Divine Squad Lv. 1 — The corresponding troops' heal power increase by 20. Learned at Clan 6 level.
Divine Squad Lv. 2 — The corresponding troops' heal power increase by 20 and Max MP increase by 15%. Learned at Clan 7 level.
Divine Squad Lv. 3 — The corresponding troops' heal power increase by 20, Max MP increase by 15%, and MP consumption decreases by 5%. Learned at Clan 8 level.

Dark Squad Lv. 1 — The corresponding troops' M. Atk. increase by 15. Learned at Clan 8 level.
Dark Squad Lv. 2 — The corresponding troops' M. Atk. increase by 30. Learned at Clan 8 level.
Dark Squad Lv. 3 — The corresponding troops' M. Atk. increase by 50 and M.Crit. Atk. by 10%. Learned at Clan 9 level.


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