Attacks the target's vital points with 3653 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.
Type | Active (buff) |
Uses | 144 MP |
Cooldown Time | 30 sec. |
Время действия | 15 |
Can it be used at the Olympiad? | Yes |
Trait | trait_none |
Range of use | 40 (400) |
Available for | Plains Walker Lv. 74, Abyss Walker Lv. 74 |
Blinding Blow Lv. 1 | Attacks the target's vital points with 2751 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. |
Blinding Blow Lv. 2 | Attacks the target's vital points with 2850 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. |
Blinding Blow Lv. 3 | Attacks the target's vital points with 2850 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. |
Blinding Blow Lv. 4 | Attacks the target's vital points with 3050 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. |
Blinding Blow Lv. 5 | Attacks the target's vital points with 3151 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. |
Blinding Blow Lv. 6 | Attacks the target's vital points with 3252 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. |
Blinding Blow Lv. 7 | Attacks the target's vital points with 3353 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. |
Blinding Blow Lv. 8 | Attacks the target's vital points with 3453 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. |
Blinding Blow Lv. 9 | Attacks the target's vital points with 3553 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. |
Blinding Blow Lv. 10 [selected] | Attacks the target's vital points with 3653 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible. |
Blinding Blow +1 Power | Increases Power by 222. |
Blinding Blow +2 Power | Increases Power by 27. |
Blinding Blow +3 Power | Increases Power by 26. |
Blinding Blow +4 Power | Increases Power by 27. |
Blinding Blow +5 Power | Increases Power by 26. |
Blinding Blow +6 Power | Increases Power by 26. |
Blinding Blow +7 Power | Increases Power by 27. |
Blinding Blow +8 Power | Increases Power by 26. |
Blinding Blow +9 Power | Increases Power by 26. |
Blinding Blow +10 Power | Increases Power by 27. |
Blinding Blow +11 Power | Increases Power by 26. |
Blinding Blow +12 Power | Increases Power by 27. |
Blinding Blow +13 Power | Increases Power by 26. |
Blinding Blow +14 Power | Increases Power by 26. |
Blinding Blow +15 Power | Increases Power by 27. |
Blinding Blow +16 Power | Increases Power by 26. |
Blinding Blow +17 Power | Increases Power by 27. |
Blinding Blow +18 Power | Increases Power by 26. |
Blinding Blow +19 Power | Increases Power by 26. |
Blinding Blow +20 Power | Increases Power by 27. |
Blinding Blow +21 Power | Increases Power by 26. |
Blinding Blow +22 Power | Increases Power by 26. |
Blinding Blow +23 Power | Increases Power by 27. |
Blinding Blow +24 Power | Increases Power by 26. |
Blinding Blow +25 Power | Increases Power by 27. |
Blinding Blow +26 Power | Increases Power by 26. |
Blinding Blow +27 Power | Increases Power by 26. |
Blinding Blow +28 Power | Increases Power by 27. |
Blinding Blow +29 Power | Increases Power by 26. |
Blinding Blow +30 Power | Increases Power by 26. |
Blinding Blow +1 Cost | Decreases MP consumption by 1. |
Blinding Blow +2 Cost | Decreases MP consumption by 1. |
Blinding Blow +3 Cost | Decreases MP consumption by 1. |
Blinding Blow +4 Cost | Decreases MP consumption by 2. |
Blinding Blow +5 Cost | Decreases MP consumption by 1. |
Blinding Blow +6 Cost | Decreases MP consumption by 1. |
Blinding Blow +7 Cost | Decreases MP consumption by 2. |
Blinding Blow +8 Cost | Decreases MP consumption by 1. |
Blinding Blow +9 Cost | Decreases MP consumption by 1. |
Blinding Blow +10 Cost | Decreases MP consumption by 1. |
Blinding Blow +11 Cost | Decreases MP consumption by 2. |
Blinding Blow +12 Cost | Decreases MP consumption by 1. |
Blinding Blow +13 Cost | Decreases MP consumption by 1. |
Blinding Blow +14 Cost | Decreases MP consumption by 2. |
Blinding Blow +15 Cost | Decreases MP consumption by 1. |
Blinding Blow +16 Cost | Decreases MP consumption by 1. |
Blinding Blow +17 Cost | Decreases MP consumption by 2. |
Blinding Blow +18 Cost | Decreases MP consumption by 1. |
Blinding Blow +19 Cost | Decreases MP consumption by 1. |
Blinding Blow +20 Cost | Decreases MP consumption by 1. |
Blinding Blow +21 Cost | Decreases MP consumption by 2. |
Blinding Blow +22 Cost | Decreases MP consumption by 1. |
Blinding Blow +23 Cost | Decreases MP consumption by 1. |
Blinding Blow +24 Cost | Decreases MP consumption by 2. |
Blinding Blow +25 Cost | Decreases MP consumption by 1. |
Blinding Blow +26 Cost | Decreases MP consumption by 1. |
Blinding Blow +27 Cost | Decreases MP consumption by 2. |
Blinding Blow +28 Cost | Decreases MP consumption by 1. |
Blinding Blow +29 Cost | Decreases MP consumption by 1. |
Blinding Blow +30 Cost | Decreases MP consumption by 1. |