Inflicts dark damage near the enemy with 44 Power added to M. Atk. For 30 seconds, decreases the enemies' M. Def. by 15% and Resistance to all attributes by 41. Enchant chance: Increases the success rate and attribute resistance.
Type | Active (buff) |
Uses | 185 MP |
Cooldown Time | 12 sec. |
ΠΡΠ΅ΠΌΡ Π΄Π΅ΠΉΡΡΠ²ΠΈΡ | 30 |
Can it be used at the Olympiad? | Yes |
Attribute | Unholy, 20 |
Trait | trait_none |
Range of use | 900 (1400) |
Available for | Necromancer Lv. 74 |
Mass Gloom Lv. 1 | Inflicts dark damage near the enemy with 33 Power added to M. Atk. For 30 seconds, decreases the enemies' M. Def. by 15% and Resistance to all attributes by 5. |
Mass Gloom Lv. 2 | Inflicts dark damage near the enemy with 36 Power added to M. Atk. For 30 seconds, decreases the enemies' M. Def. by 15% and Resistance to all attributes by 10. |
Mass Gloom Lv. 3 | Inflicts dark damage near the enemy with 39 Power added to M. Atk. For 30 seconds, decreases the enemies' M. Def. by 15% and Resistance to all attributes by 15. |
Mass Gloom Lv. 4 | Inflicts dark damage near the enemy with 41 Power added to M. Atk. For 30 seconds, decreases the enemies' M. Def. by 15% and Resistance to all attributes by 20. |
Mass Gloom Lv. 5 [selected] | Inflicts dark damage near the enemy with 44 Power added to M. Atk. For 30 seconds, decreases the enemies' M. Def. by 15% and Resistance to all attributes by 25. |
Mass Gloom +1 Cost | MP consumption is decreased by 2 and success rate is somewhat increased. |
Mass Gloom +2 Cost | MP consumption is decreased by 2 and success rate is somewhat increased. |
Mass Gloom +3 Cost | MP consumption is decreased by 4 and success rate is somewhat increased. |
Mass Gloom +4 Cost | MP consumption is decreased by 2 and success rate is somewhat increased. |
Mass Gloom +5 Cost | Decreases MP consumption by 3 and slightly increases the success rate. |
Mass Gloom +6 Cost | MP consumption is decreased by 4 and success rate is somewhat increased. |
Mass Gloom +7 Cost | MP consumption is decreased by 2 and success rate is somewhat increased. |
Mass Gloom +8 Cost | Decreases MP consumption by 3 and slightly increases the success rate. |
Mass Gloom +9 Cost | MP consumption is decreased by 3 and success rate is somewhat increased. |
Mass Gloom +10 Cost | MP consumption is decreased by 3 and success rate is somewhat increased. |
Mass Gloom +11 Cost | MP consumption is decreased by 2 and success rate is somewhat increased. |
Mass Gloom +12 Cost | MP consumption is decreased by 3 and success rate is somewhat increased. |
Mass Gloom +13 Cost | MP consumption is decreased by 4 and success rate is somewhat increased. |
Mass Gloom +14 Cost | MP consumption is decreased by 2 and success rate is somewhat increased. |
Mass Gloom +15 Cost | MP consumption is decreased by 3 and success rate is somewhat increased. |
Mass Gloom +16 Cost | Decreases MP consumption by 3 and slightly increases the success rate. |
Mass Gloom +17 Cost | MP consumption is decreased by 3 and success rate is somewhat increased. |
Mass Gloom +18 Cost | MP consumption is decreased by 2 and success rate is somewhat increased. |
Mass Gloom +19 Cost | Decreases MP consumption by 3 and slightly increases the success rate. |
Mass Gloom +20 Cost | MP consumption is decreased by 4 and success rate is somewhat increased. |
Mass Gloom +21 Cost | MP consumption is decreased by 2 and success rate is somewhat increased. |
Mass Gloom +22 Cost | Decreases MP consumption by 3 and slightly increases the success rate. |
Mass Gloom +23 Cost | MP consumption is decreased by 3 and success rate is somewhat increased. |
Mass Gloom +24 Cost | MP consumption is decreased by 3 and success rate is somewhat increased. |
Mass Gloom +25 Cost | Decreases MP consumption by 2 and slightly increases the success rate. |
Mass Gloom +26 Cost | MP consumption is decreased by 4 and success rate is somewhat increased. |
Mass Gloom +27 Cost | MP consumption is decreased by 3 and success rate is somewhat increased. |
Mass Gloom +28 Cost | Decreases MP consumption by 2 and slightly increases the success rate. |
Mass Gloom +29 Cost | MP consumption is decreased by 3 and success rate is somewhat increased. |
Mass Gloom +30 Cost | MP consumption is decreased by 3 and success rate is somewhat increased. |
Mass Gloom +1 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +2 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +3 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +4 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +5 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +6 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +7 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +8 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +9 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +10 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +11 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +12 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +13 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +14 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +15 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +16 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +17 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +18 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +19 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +20 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +21 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +22 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +23 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +24 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +25 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +26 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +27 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +28 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +29 Chance | Success rate and attribute lowering effect are somewhat increased. |
Mass Gloom +30 Chance | Success rate and attribute lowering effect are somewhat increased. |