Mass Gloom Mass Gloom Lv. 5 / +6 Chance

Inflicts dark damage near the enemy with 44 Power added to M. Atk. For 30 seconds, decreases the enemies' M. Def. by 15% and Resistance to all attributes by 30. Enchant chance: Increases the success rate and attribute resistance.

Type Active (buff)
Uses 185 MP
Cooldown Time 12 sec.
Время действия 30
Can it be used at the Olympiad? Yes
Attribute Unholy, 20
Trait trait_none
Range of use 900 (1400)
Available for Necromancer Lv. 74
Mass Gloom Mass Gloom Lv. 1 Inflicts dark damage near the enemy with 33 Power added to M. Atk. For 30 seconds, decreases the enemies' M. Def. by 15% and Resistance to all attributes by 5.
Mass Gloom Mass Gloom Lv. 2 Inflicts dark damage near the enemy with 36 Power added to M. Atk. For 30 seconds, decreases the enemies' M. Def. by 15% and Resistance to all attributes by 10.
Mass Gloom Mass Gloom Lv. 3 Inflicts dark damage near the enemy with 39 Power added to M. Atk. For 30 seconds, decreases the enemies' M. Def. by 15% and Resistance to all attributes by 15.
Mass Gloom Mass Gloom Lv. 4 Inflicts dark damage near the enemy with 41 Power added to M. Atk. For 30 seconds, decreases the enemies' M. Def. by 15% and Resistance to all attributes by 20.
Mass Gloom Mass Gloom Lv. 5 [selected] Inflicts dark damage near the enemy with 44 Power added to M. Atk. For 30 seconds, decreases the enemies' M. Def. by 15% and Resistance to all attributes by 25.
Mass Gloom Mass Gloom +1 Cost MP consumption is decreased by 2 and success rate is somewhat increased.
Mass Gloom Mass Gloom +2 Cost MP consumption is decreased by 2 and success rate is somewhat increased.
Mass Gloom Mass Gloom +3 Cost MP consumption is decreased by 4 and success rate is somewhat increased.
Mass Gloom Mass Gloom +4 Cost MP consumption is decreased by 2 and success rate is somewhat increased.
Mass Gloom Mass Gloom +5 Cost Decreases MP consumption by 3 and slightly increases the success rate.
Mass Gloom Mass Gloom +6 Cost MP consumption is decreased by 4 and success rate is somewhat increased.
Mass Gloom Mass Gloom +7 Cost MP consumption is decreased by 2 and success rate is somewhat increased.
Mass Gloom Mass Gloom +8 Cost Decreases MP consumption by 3 and slightly increases the success rate.
Mass Gloom Mass Gloom +9 Cost MP consumption is decreased by 3 and success rate is somewhat increased.
Mass Gloom Mass Gloom +10 Cost MP consumption is decreased by 3 and success rate is somewhat increased.
Mass Gloom Mass Gloom +11 Cost MP consumption is decreased by 2 and success rate is somewhat increased.
Mass Gloom Mass Gloom +12 Cost MP consumption is decreased by 3 and success rate is somewhat increased.
Mass Gloom Mass Gloom +13 Cost MP consumption is decreased by 4 and success rate is somewhat increased.
Mass Gloom Mass Gloom +14 Cost MP consumption is decreased by 2 and success rate is somewhat increased.
Mass Gloom Mass Gloom +15 Cost MP consumption is decreased by 3 and success rate is somewhat increased.
Mass Gloom Mass Gloom +16 Cost Decreases MP consumption by 3 and slightly increases the success rate.
Mass Gloom Mass Gloom +17 Cost MP consumption is decreased by 3 and success rate is somewhat increased.
Mass Gloom Mass Gloom +18 Cost MP consumption is decreased by 2 and success rate is somewhat increased.
Mass Gloom Mass Gloom +19 Cost Decreases MP consumption by 3 and slightly increases the success rate.
Mass Gloom Mass Gloom +20 Cost MP consumption is decreased by 4 and success rate is somewhat increased.
Mass Gloom Mass Gloom +21 Cost MP consumption is decreased by 2 and success rate is somewhat increased.
Mass Gloom Mass Gloom +22 Cost Decreases MP consumption by 3 and slightly increases the success rate.
Mass Gloom Mass Gloom +23 Cost MP consumption is decreased by 3 and success rate is somewhat increased.
Mass Gloom Mass Gloom +24 Cost MP consumption is decreased by 3 and success rate is somewhat increased.
Mass Gloom Mass Gloom +25 Cost Decreases MP consumption by 2 and slightly increases the success rate.
Mass Gloom Mass Gloom +26 Cost MP consumption is decreased by 4 and success rate is somewhat increased.
Mass Gloom Mass Gloom +27 Cost MP consumption is decreased by 3 and success rate is somewhat increased.
Mass Gloom Mass Gloom +28 Cost Decreases MP consumption by 2 and slightly increases the success rate.
Mass Gloom Mass Gloom +29 Cost MP consumption is decreased by 3 and success rate is somewhat increased.
Mass Gloom Mass Gloom +30 Cost MP consumption is decreased by 3 and success rate is somewhat increased.
Mass Gloom Mass Gloom +1 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +2 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +3 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +4 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +5 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +6 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +7 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +8 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +9 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +10 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +11 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +12 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +13 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +14 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +15 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +16 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +17 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +18 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +19 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +20 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +21 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +22 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +23 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +24 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +25 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +26 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +27 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +28 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +29 Chance Success rate and attribute lowering effect are somewhat increased.
Mass Gloom Mass Gloom +30 Chance Success rate and attribute lowering effect are somewhat increased.