Instantaneous curse that reduces target's P. Atk. Enchant Cost: MP consumption is decreased. Effect 3.
Type | Active (buff) |
Uses | 114 MP |
Cooldown Time | 8 sec. |
Время действия | 15 |
Can it be used at the Olympiad? | Yes |
Trait | trait_none |
Range of use | 600 (1100) |
Available for | Necromancer Lv. 74, Spellsinger Lv. 74 |
Curse: Weakness Lv. 1 | Instantaneous curse that reduces target's P. Atk. Effect 1. |
Curse: Weakness Lv. 2 | Instantaneous curse that reduces target's P. Atk. Effect 2. |
Curse: Weakness Lv. 3 | Instantaneous curse that reduces target's P. Atk. Effect 2. |
Curse: Weakness Lv. 4 | Instantaneous curse that reduces target's P. Atk. Effect 2. |
Curse: Weakness Lv. 5 | Instantaneous curse that reduces target's P. Atk. Effect 2. |
Curse: Weakness Lv. 6 | Instantaneous curse that reduces target's P. Atk. Effect 3. |
Curse: Weakness Lv. 7 | Instantaneous curse that reduces target's P. Atk. Effect 3. |
Curse: Weakness Lv. 8 | Instantaneous curse that reduces target's P. Atk. Effect 3. |
Curse: Weakness Lv. 9 | Instantaneous curse that reduces target's P. Atk. Effect 3. |
Curse: Weakness Lv. 10 | Instantaneous curse that reduces target's P. Atk. Effect 3. |
Curse: Weakness Lv. 11 | Instantaneous curse that reduces target's P. Atk. Effect 3. |
Curse: Weakness Lv. 12 | Instantaneous curse that reduces target's P. Atk. Effect 3. |
Curse: Weakness Lv. 13 | Instantaneous curse that reduces target's P. Atk. Effect 3. |
Curse: Weakness Lv. 14 | Instantaneous curse that reduces target's P. Atk. Effect 3. |
Curse: Weakness Lv. 15 | Instantaneous curse that reduces target's P. Atk. Effect 3. |
Curse: Weakness Lv. 16 | Instantaneous curse that reduces target's P. Atk. Effect 3. |
Curse: Weakness Lv. 17 | Instantaneous curse that reduces target's P. Atk. Effect 3. |
Curse: Weakness Lv. 18 | Instantaneous curse that reduces target's P. Atk. Effect 3. |
Curse: Weakness Lv. 19 [selected] | Instantaneous curse that reduces target's P. Atk. Effect 3. |
Curse: Weakness +1 Chance | The success rate is increased. Maximizes the skill’s success rate. |
Curse: Weakness +2 Chance | Increases the success rate. |
Curse: Weakness +3 Chance | Increases the success rate. |
Curse: Weakness +4 Chance | Increases the success rate. |
Curse: Weakness +5 Chance | Increases the success rate. |
Curse: Weakness +6 Chance | Increases the success rate. |
Curse: Weakness +7 Chance | Increases the success rate. |
Curse: Weakness +8 Chance | Increases the success rate. |
Curse: Weakness +9 Chance | Increases the success rate. |
Curse: Weakness +10 Chance | Increases the success rate. |
Curse: Weakness +11 Chance | Increases the success rate. |
Curse: Weakness +12 Chance | Increases the success rate. |
Curse: Weakness +13 Chance | Increases the success rate. |
Curse: Weakness +14 Chance | Increases the success rate. |
Curse: Weakness +15 Chance | Increases the success rate. |
Curse: Weakness +16 Chance | Increases the success rate. |
Curse: Weakness +17 Chance | Increases the success rate. |
Curse: Weakness +18 Chance | Increases the success rate. |
Curse: Weakness +19 Chance | Increases the success rate. |
Curse: Weakness +20 Chance | Increases the success rate. |
Curse: Weakness +21 Chance | Increases the success rate. |
Curse: Weakness +22 Chance | Increases the success rate. |
Curse: Weakness +23 Chance | Increases the success rate. |
Curse: Weakness +24 Chance | Increases the success rate. |
Curse: Weakness +25 Chance | Increases the success rate. |
Curse: Weakness +26 Chance | Increases the success rate. |
Curse: Weakness +27 Chance | Increases the success rate. |
Curse: Weakness +28 Chance | Increases the success rate. |
Curse: Weakness +29 Chance | Increases the success rate. |
Curse: Weakness +30 Chance | Increases the success rate. |
Curse: Weakness +1 Cost | Maximizes efficiency of skill. MP consumption decreases. |
Curse: Weakness +2 Cost | MP consumption decreases. |
Curse: Weakness +3 Cost | MP consumption decreases. |
Curse: Weakness +4 Cost | MP consumption decreases. |
Curse: Weakness +5 Cost | MP consumption decreases. |
Curse: Weakness +6 Cost | MP consumption decreases. |
Curse: Weakness +7 Cost | MP consumption decreases. |
Curse: Weakness +8 Cost | MP consumption decreases. |
Curse: Weakness +9 Cost | MP consumption decreases. |
Curse: Weakness +10 Cost | MP consumption decreases. |
Curse: Weakness +11 Cost | MP consumption decreases. |
Curse: Weakness +12 Cost | MP consumption decreases. |
Curse: Weakness +13 Cost | MP consumption decreases. |
Curse: Weakness +14 Cost | MP consumption decreases. |
Curse: Weakness +15 Cost | MP consumption decreases. |
Curse: Weakness +16 Cost | MP consumption decreases. |
Curse: Weakness +17 Cost | MP consumption decreases. |
Curse: Weakness +18 Cost | MP consumption decreases. |
Curse: Weakness +19 Cost | MP consumption decreases. |
Curse: Weakness +20 Cost | MP consumption decreases. |
Curse: Weakness +21 Cost | MP consumption decreases. |
Curse: Weakness +22 Cost | MP consumption decreases. |
Curse: Weakness +23 Cost | MP consumption decreases. |
Curse: Weakness +24 Cost | MP consumption decreases. |
Curse: Weakness +25 Cost | MP consumption decreases. |
Curse: Weakness +26 Cost | MP consumption decreases. |
Curse: Weakness +27 Cost | MP consumption decreases. |
Curse: Weakness +28 Cost | MP consumption decreases. |
Curse: Weakness +29 Cost | MP consumption decreases. |
Curse: Weakness +30 Cost | MP consumption decreases. |