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Eternal
Eternal
Fire π₯
Water π§
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Π ΡΡΡΠΊΠΈΠΉ
English
Π£ΠΊΡΠ°ΡΠ½ΡΡΠΊΠ°
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Dark Avenger
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Fire π₯
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Physical skills
Aura of Hate
Uses 4312 Power to provoke nearby enemies to attack.
Aggression
Provokes the target to attack with 3928 Power.
Shield Strike
Attacks an enemy using a shield with 833 Power added to P. Atk, and Provokes the target to attack with 3787 Power.
Over-hit is possible.
Magic skills
Divine Heal
Uses 143 Power to restore the user's HP.
Life Scavenge
Drains HP from corpses and uses it to restore your HP by 105 Power.
Drain Health
Inflicts dark damage on the target with 20 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Summon Dark Panther
Summons a Dark Panther capable of agile attacks.
Reinforcement skills
Iron Will
Increases the user's M. Def. by 15%.
Majesty
P. Def. +7%, Evasion -2.
Reflect Damage
Returns 10% of received standard short-range damage back to an enemy.
Ultimate Defence
P. Def. +1800, M. Def. by 1620, and resistance to buff canceling attacks by 80%. Reduces movement speed by 90%.
Deflect Arrow
Increases resistance to bow attacks by 16% and resistance to crossbow attacks by 8%.
Physical Mirror
Reflects physical buffs/de-buffs with 10% probability and magic buffs/de-buffs with 3% probability.
Shield of Faith
Increases party members' P. Def. by 900 and M. Def. by 600, and absorbs 30% of any damage received by a party member.
Shield Deflect Magic
Transfers magical damage back to an enemy caster with 20% chance.
Royal Sacrifice
You increases P. Def. by 30% and M. Def. by 30% of your target (party member) while transferring 90% of incoming damage on yourself.
Weaken skills
Horror
Frightens an enemy into fleeing.
Shield Stun
Makes an attack with a shield, stunning the target.
Corpse Plague
Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse, and makes them consume 41 HP every second.
Hamstring
Decreases an enemy's Speed by 30%.
Touch of Death
Sacrifices oneself to pronounce an Dark curse on the enemy. Cancels up to 3 buffs with 25% probability and consumes 90% CP., decreases Max CP by 90% and the Healing power received by 30%. Increases susceptibility to de-buff by 30%.
Judgment
Inflicts dark damage on an enemy with 1056 Power added to P. Atk. and greatly provokes an enemy., decreases Critical Damage by 25% and resistance to every type of close range weapon by 12%.
Over-hit and Π‘ritical hit are possible.
Shackle
Provokes an enemy to attack, then immobilizes them.
Banish Seraph
Frightens an angel into fleeing and decreases Speed by 50%. Lethal Strike is possible.
Battle Insane Crusher
Unleashes a powerful strike with 1360 Power added to P. Atk. and Dark Curse to surrounding enemies when rage reaches its peak. Decreases Resistance to de-buffs attacks, and effectiveness of receiving HP recovery.
Ignores Shield Defence. Critical and Over-hit are possible.
Toggle skills
Aegis Stance
Enables Shield Defence from all directions and decreases Shield Defence by 30%.
Shield Fortress
Increases Shield Defence by 446.
Continuously consumes MP proportionately to the user's level.
Dark Blade
Ability to attack with Dark power. Increases Dark attacks by 5%.
Dark Armor
Resistance to Dark +7%.
Combat Aura
You use Combat Aura and sharing to your party Combat Aura Effect level 1.
Healing Power/ P. Atk./ Atk. Spd./ M. Atk./ Cast. Spd. +3%.
Provoke Aura
Attracts nearby monsters' attention to you.
Transform skills
Vanguard
Goes forth as the advance guard and displays valor. Receives the ability to attack more freely because a dualsword/dualblunt is equipped, but Shield Defence is decreased.
Equipment skills
Shield Mastery
Increases Shield Defence by 30% and Defence Rate by 50%.
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 1.5 when use sword/ blunt/ dualblunt weapon.
Heavy Armor Mastery
P. Def. +17.7, decreases received P. Critical Damage Damage by 15% and decreases received M. Critical Damage by 5% when equipped with heavy armor.
Ability skills
M. Def.
M. Def. +22.
Focus Mind
Increases MP Recovery Bonus by 3.1.
Wisdom
Resistance to Hold +15%, Resistance to Sleep +15%, Resistance to Mental attacks +15%.
Health
Resistance to Poison +10% and Resistance to Bleeding +10%.
Fighter's Will
With short-range weapon:
P. Atk.+100
Atk. Spd. +10%.
When attacking with short-range weapon, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Archer's Will
Speed +4.
With bow/ crossbow:
Accuracy +8
Max. Atk. Range +50.
When attacking with bow/ crossbow, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Magician's Will
M. Atk. +5%
Cast. Spd. +5%
M. Crit. Rate +5%
MP Consumption -5%.
Ready to Fight
When using Aggression skill you and your party members Physical and Magical Defence will increase by 5%, Healing efficiency by 5% and Debuff resistance by 5% for 8 sec.
Incredible Endurance
When attacked, can increase your P. Atk. by 100, P. Crit. Chance by 10% and P. Crit. Damage by 5%.
Add. skills
Final Fortress
P. Def. +116.875 when HP is below 30%.
Knighthood
With Heavy armor:
P. Def. +22, Shield Defence +3%.
Sixth Sense
When stamina is at its limit, sensation reaches its peak to increase Evasion by 15 when HP is below 30%.
Patience
Increases Skill's Dmg. by 20% when being attacked.
Divine Inspiration
Increases the number of buffs an individual can receive by 1.