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Eternal
Eternal
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Shillien Knight
Shillien Templar
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Soul Breaker (F)
Soul Hound (F)
Shillien Knight
...скоро здесь будет описание!
Eternal
By levels
All skills
Eternal
Season (Fire/Water)
Official servers
Interlude
Gracia Final
High Five
Active
Passive
Physical skills
Power Strike
Delivers a powerful blow that strikes the target with 30 Power added to P. Atk.
Over-hit is possible.
Mortal Blow
Attacks the target's vital points with 73 Power added to P. Atk.
Over-hit is possible.
Aura of Hate
Uses 4312 Power to provoke nearby enemies to attack.
Aggression
Provokes the target to attack with 3928 Power.
Power Shot
Make a powerful long-distance attack with 65 Power added to P. Atk.
Over-hit is possible.
Sting
Attacks an enemy with 82 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second, inflicts minor damage based on walked distance.
Over-hit is possible.
Shield Strike
Attacks an enemy using a shield with 833 Power added to P. Atk, and Provokes the target to attack with 3787 Power.
Over-hit is possible.
Magic skills
Confusion
Throws an enemy into confusion, changing their target of attack.
Summon Vampiric Cubic
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the target's HP and with it regenerates its master's HP.
Summon Phantom Cubic
Summons Phantom Cubic. A Phantom Cubic uses magic that Target's P. Atk., P. Def., and Atk. Spd.
Drain Health
Inflicts dark damage on the target with 20 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Summon Viper Cubic
Summons a Viper Cubic. The Viper Cubic uses magic that Gloom and Poison a targeted enemy.
Life Leech
Inflicts non-Attribute damage on an enemy with 26 Power added to M. Atk. Absorbs 80% of the damage as HP.
Summon Smart Cubic
Summons Smart Cubic. Cancels up to 1 bad abnormal conditions which were cast on the master.
For Olympiad
For a Mages with Cast. Spd.
Good Luck, Have Fun!
For Olympiad
For a Warriors with Atk. Spd.
Good Luck, Have Fun!
Reinforcement skills
Attack Aura
P. Atk. +8%.
Defence Aura
P. Def. +8%.
Ultimate Defence
P. Def. +1800, M. Def. by 1620, and resistance to buff canceling attacks by 80%. Reduces movement speed by 90%.
Deflect Arrow
Increases resistance to bow attacks by 16% and resistance to crossbow attacks by 8%.
Magical Mirror
Reflects physical buffs/de-buffs with 3% probability and magic buffs/de-buffs with 10% probability.
Shield of Faith
Increases party members' P. Def. by 900 and M. Def. by 600, and absorbs 30% of any damage received by a party member.
Shield Deflect Magic
Transfers magical damage back to an enemy caster with 20% chance.
Royal Sacrifice
You increases P. Def. by 30% and M. Def. by 30% of your target (party member) while transferring 90% of incoming damage on yourself.
Shillien's Fury
Atk. Spd. +15%.
Shillien's Arcane
M. Atk. +55%.
Battle Spirit of Shillien
Receives the will of Shillien to drastically increase the fighting ability of party members. Increases P./ M. Atk. by 15%, Speed by 15, Atk. Spd. by 15%, Critical Rate when a sword/ dualsword/ ancient sword/ rapier/ dagger/ dualdagger is equipped by 50, and Critical Damage when a blunt/ dualfist weapon is equipped by 50%. Recovers as HP 20% of standard melee damage inflicted on an enemy. Decreases the power of received HP recovery magic by 80%.
Weaken skills
Corpse Plague
Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse, and makes them consume 41 HP every second.
Freezing Strike
Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 26 Power and decreasing their Speed by 20%.
Power Break
Decreases an enemy's P. Atk. by 20%.
Hex
Decreases an enemy's P. Def. by 23%.
Poison
Poisons the target, causing loss of 24 HP per second. Speed -5%, Incoming Heal Power -7%.
Lightning Strike
Strikes an enemy with a lightning bolt that inflicts non-Attribute damage with 82 Power added to M. Atk., and decreases Speed by 50%, Atk. Spd. by 50%, Cast Spd. by 50%. When the effect ends, you are completely paralyzed for 10 seconds.
Touch of Death
Sacrifices oneself to pronounce an Dark curse on the enemy. Cancels up to 3 buffs with 25% probability and consumes 90% CP., decreases Max CP by 90% and the Healing power received by 30%. Increases susceptibility to de-buff by 30%.
Shield Bash
Hits an enemy with user's shield, stunning them. Target cancel is possible.
Judgment
Inflicts dark damage on an enemy with 1056 Power added to P. Atk. and greatly provokes an enemy., decreases Critical Damage by 25% and resistance to every type of close range weapon by 12%.
Over-hit and Сritical hit are possible.
Arrest
Provokes an enemy to attack, then immobilizes them.
Banish Seraph
Frightens an angel into fleeing and decreases Speed by 50%. Lethal Strike is possible.
Shield Whirlwind
Throws the shield at the target to attack it with 946 Power added to P. Atk., Decreases the Atk. Spd., Cast. Spd. and Speed by 75% for 2 sec.
Over-hit and Сritical hit are possible.
Item skills
Common Craft
Can read common recipe books.
Toggle skills
Guard Stance
P. Def. +121.8
Shield Defence +50%. MP is continuously consumed proportional to user's level.
Shield Fortress
Increases Shield Defence by 446.
Continuously consumes MP proportionately to the user's level.
Dark Blade
Dark Atk. Attribute +10.
Dark Armor
Resistance to Dark +7.
Combat Aura
You use Combat Aura and sharing to your party Combat Aura Effect level 1.
Healing Power/ P. Atk./ Atk. Spd./ M. Atk./ Cast. Spd. +3%.
Provoke Aura
Attracts nearby monsters' attention to you.
Transform skills
Vanguard
Goes forth as the advance guard and displays valor. Receives the ability to attack more freely because a dualsword/dualblunt is equipped, but Shield Defence is decreased.
Equipment skills
Weapon Mastery
Increases P. Atk. by 8.5% and additionally by 2.
Armor Mastery
P. Def. +9 and MP Recovery Bonus by 10%.
Shield Mastery
Increases Shield Defence by 30% and Defence Rate by 50%.
Bow Mastery
Increases P. Atk. by 10.3 when using a bow.
Dagger Mastery
Increases P. Atk. by 3.6 when use dagger/ dual dagger.
Sword/ Blunt/ Dualblunt Weapon Mastery
Increases P. Atk. by 1.5 when use sword/ blunt/ dualblunt weapon.
Heavy Armor Mastery
P. Def. +17.7, decreases received P. Critical Damage Damage by 15% and decreases received M. Critical Damage by 5% when equipped with heavy armor.
Light Armor Mastery
P. Def. +1.3 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
Expertise D
Increases expertise in using D-grade equipment.
Create Common Item
Creates level 1 common items.
Ability skills
M. Def.
M. Def. +22.
Focus Mind
Increases MP Recovery Bonus by 3.1.
Lucky
At lv 19 or lower, the user will not experience loss of Exp. and vitality points, and after-death effect upon death.
Wisdom
Resistance to Hold +15%, Resistance to Sleep +15%, Resistance to Mental attacks +15%.
Health
Resistance to Poison +10% and Resistance to Bleeding +10%.
Fighter's Will
With short-range weapon:
P. Atk.+100
Atk. Spd. +10%.
When attacking with short-range weapon, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Archer's Will
Speed +4.
With bow/ crossbow:
Accuracy +8
Max. Atk. Range +50.
When attacking with bow/ crossbow, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Magician's Will
M. Atk. +5%
Cast. Spd. +5%
M. Crit. Rate +5%
MP Consumption -5%.
Ready to Fight
When using Aggression skill you and your party members Physical and Magical Defence will increase by 5%, Healing efficiency by 5% and Debuff resistance by 5% for 8 sec.
Incredible Endurance
When attacked, can increase your Vampiric Rage effect by 3%, Wind/Dark Resistance by 10 and P. Crit. Damage by 10%.
Occupation skills
Shadow Sense
Accuracy +3 at night.
Add. skills
Cubic Mastery
Ability to summon 2 Cubics at once.
Final Fortress
P. Def. +116.875 when HP is below 30%.
Aegis
Enables Shield Defence in all directions.
Knighthood
With Heavy armor:
P. Def. +22, Shield Defence +3%.
Sixth Sense
When stamina is at its limit, sensation reaches its peak to increase Evasion by 15 when HP is below 30%.
Patience
Increases Skill's Dmg. by 20% when being attacked.
Divine Inspiration
Increases the number of buffs an individual can receive by 1.