Lure
+1 Cost
|
Maximizes the skill's effectiveness. Increases skill's range and decreases MP consumption/recharge time. |
Lure
+2 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+3 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+4 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+5 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+6 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+7 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+8 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+9 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+10 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+11 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+12 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+13 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+14 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+15 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+16 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+17 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+18 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+19 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+20 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+21 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+22 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+23 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+24 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+25 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+26 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+27 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+28 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+29 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |
Lure
+30 Cost
|
Increases skill's range and decreases MP consumption/recharge time. |