Armor Crush Armor Crush Рів 1 / +13 Chance

Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.

Type Активное (посилююче)
Споживає 70 MP
Час перезарядження 4 сек.
Время действия 9
Можна використовувати на олімпіаді? Нема
Трейт trait_shock
Дальність застосування 40 (400)
Доступно для Титан Рів 77, Шукач Фортуни Рів 77, Маестро Рів 77
Armor Crush Armor Crush Рів 1 [selected] Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense.
Armor Crush Armor Crush +1 Power Maximizes skill power. Increases effectiveness.
Armor Crush Armor Crush +2 Power Increases effectiveness.
Armor Crush Armor Crush +3 Power Increases effectiveness.
Armor Crush Armor Crush +4 Power Increases effectiveness.
Armor Crush Armor Crush +5 Power Increases effectiveness.
Armor Crush Armor Crush +6 Power Increases effectiveness.
Armor Crush Armor Crush +7 Power Increases effectiveness.
Armor Crush Armor Crush +8 Power Increases effectiveness.
Armor Crush Armor Crush +9 Power Increases effectiveness.
Armor Crush Armor Crush +10 Power Increases effectiveness.
Armor Crush Armor Crush +11 Power Increases effectiveness.
Armor Crush Armor Crush +12 Power Increases effectiveness.
Armor Crush Armor Crush +13 Power Increases effectiveness.
Armor Crush Armor Crush +14 Power Increases effectiveness.
Armor Crush Armor Crush +15 Power Increases effectiveness.
Armor Crush Armor Crush +1 Cost Maximizes the skill's efficiency. Decreases MP consumption/HP.
Armor Crush Armor Crush +2 Cost Decreases MP consumption/HP.
Armor Crush Armor Crush +3 Cost Decreases MP consumption/HP.
Armor Crush Armor Crush +4 Cost Decreases MP consumption/HP.
Armor Crush Armor Crush +5 Cost Decreases MP consumption/HP.
Armor Crush Armor Crush +6 Cost Decreases MP consumption/HP.
Armor Crush Armor Crush +7 Cost Decreases MP consumption/HP.
Armor Crush Armor Crush +8 Cost Decreases MP consumption/HP.
Armor Crush Armor Crush +9 Cost Decreases MP consumption/HP.
Armor Crush Armor Crush +10 Cost Decreases MP consumption/HP.
Armor Crush Armor Crush +11 Cost Decreases MP consumption/HP.
Armor Crush Armor Crush +12 Cost Decreases MP consumption/HP.
Armor Crush Armor Crush +13 Cost Decreases MP consumption/HP.
Armor Crush Armor Crush +14 Cost Decreases MP consumption/HP.
Armor Crush Armor Crush +15 Cost Decreases MP consumption/HP.
Armor Crush Armor Crush +1 Chance Maximizes the skill's efficiency. Increases the success rate.
Armor Crush Armor Crush +2 Chance Increases the success rate.
Armor Crush Armor Crush +3 Chance Increases the success rate.
Armor Crush Armor Crush +4 Chance Increases the success rate.
Armor Crush Armor Crush +5 Chance Increases the success rate.
Armor Crush Armor Crush +6 Chance Increases the success rate.
Armor Crush Armor Crush +7 Chance Increases the success rate.
Armor Crush Armor Crush +8 Chance Increases the success rate.
Armor Crush Armor Crush +9 Chance Increases the success rate.
Armor Crush Armor Crush +10 Chance Increases the success rate.
Armor Crush Armor Crush +11 Chance Increases the success rate.
Armor Crush Armor Crush +12 Chance Increases the success rate.
Armor Crush Armor Crush +13 Chance Increases the success rate.
Armor Crush Armor Crush +14 Chance Increases the success rate.
Armor Crush Armor Crush +15 Chance Increases the success rate.