Sting Sting Рів 49 / +26 Chance

Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.

Type Активное (посилююче)
Споживає 150 MP
Час перезарядження 3 сек.
Время действия 20
Можна використовувати на олімпіаді? Нема
Трейт trait_bleed
Дальність застосування 40 (400)
Доступно для Лицар Шилен Рів 74, Танцюрист з Лезами Рів 74, Мандрівник Безодні Рів 74, Примарний Рейнджер Рів 74
Sting Sting Рів 1 Attacks the enemy with 82 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 2 Attacks the enemy with 88 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 3 Attacks the enemy with 95 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 4 Attacks the enemy with 110 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 5 Attacks the enemy with 118 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 6 Attacks the enemy with 127 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 7 Attacks the enemy with 146 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 8 Attacks the enemy with 157 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 9 Attacks the enemy with 168 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 10 Attacks the enemy with 191 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 11 Attacks the enemy with 204 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 12 Attacks the enemy with 217 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 13 Attacks the enemy with 246 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 14 Attacks the enemy with 262 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 15 Attacks the enemy with 278 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 16 Attacks the enemy with 295 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 17 Attacks the enemy with 313 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 18 Attacks the enemy with 331 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 19 Attacks the enemy with 350 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 20 Attacks the enemy with 370 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 21 Attacks the enemy with 391 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 22 Attacks the enemy with 412 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 23 Attacks the enemy with 434 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 24 Attacks the enemy with 457 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 25 Attacks the enemy with 481 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 26 Attacks the enemy with 506 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 27 Attacks the enemy with 531 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 28 Attacks the enemy with 557 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 29 Attacks the enemy with 584 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 30 Attacks the enemy with 611 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 31 Attacks the enemy with 639 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 32 Attacks the enemy with 668 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 33 Attacks the enemy with 697 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 34 Attacks the enemy with 727 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 35 Attacks the enemy with 758 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 36 Attacks the enemy with 789 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 37 Attacks the enemy with 820 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 38 Attacks the enemy with 852 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 39 Attacks the enemy with 885 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 40 Attacks the enemy with 917 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 41 Attacks the enemy with 950 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 42 Attacks the enemy with 984 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 43 Attacks the enemy with 1017 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 44 Attacks the enemy with 1051 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 45 Attacks the enemy with 1084 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 46 Attacks the enemy with 1118 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 47 Attacks the enemy with 1151 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 48 Attacks the enemy with 1185 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting Рів 49 [selected] Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Sting Sting +1 Chance Maximizes the skill’s effectiveness. Increases the success rate.
Sting Sting +2 Chance Increases the success rate.
Sting Sting +3 Chance Increases the success rate.
Sting Sting +4 Chance Increases the success rate.
Sting Sting +5 Chance Increases the success rate.
Sting Sting +6 Chance Increases the success rate.
Sting Sting +7 Chance Increases the success rate.
Sting Sting +8 Chance Increases the success rate.
Sting Sting +9 Chance Increases the success rate.
Sting Sting +10 Chance Increases the success rate.
Sting Sting +11 Chance Increases the success rate.
Sting Sting +12 Chance Increases the success rate.
Sting Sting +13 Chance Increases the success rate.
Sting Sting +14 Chance Increases the success rate.
Sting Sting +15 Chance Increases the success rate.
Sting Sting +16 Chance Increases the success rate.
Sting Sting +17 Chance Increases the success rate.
Sting Sting +18 Chance Increases the success rate.
Sting Sting +19 Chance Increases the success rate.
Sting Sting +20 Chance Increases the success rate.
Sting Sting +21 Chance Increases the success rate.
Sting Sting +22 Chance Increases the success rate.
Sting Sting +23 Chance Increases the success rate.
Sting Sting +24 Chance Increases the success rate.
Sting Sting +25 Chance Increases the success rate.
Sting Sting +26 Chance Increases the success rate.
Sting Sting +27 Chance Increases the success rate.
Sting Sting +28 Chance Increases the success rate.
Sting Sting +29 Chance Increases the success rate.
Sting Sting +30 Chance Increases the success rate.
Sting Sting +1 Cost Maximizes the skill's efficiency. Decreases MP consumption.
Sting Sting +2 Cost Decreases MP consumption.
Sting Sting +3 Cost Decreases MP consumption.
Sting Sting +4 Cost Decreases MP consumption.
Sting Sting +5 Cost Decreases MP consumption.
Sting Sting +6 Cost Decreases MP consumption.
Sting Sting +7 Cost Decreases MP consumption.
Sting Sting +8 Cost Decreases MP consumption.
Sting Sting +9 Cost Decreases MP consumption.
Sting Sting +10 Cost Decreases MP consumption.
Sting Sting +11 Cost Decreases MP consumption.
Sting Sting +12 Cost Decreases MP consumption.
Sting Sting +13 Cost Decreases MP consumption.
Sting Sting +14 Cost Decreases MP consumption.
Sting Sting +15 Cost Decreases MP consumption.
Sting Sting +16 Cost Decreases MP consumption.
Sting Sting +17 Cost Decreases MP consumption.
Sting Sting +18 Cost Decreases MP consumption.
Sting Sting +19 Cost Decreases MP consumption.
Sting Sting +20 Cost Decreases MP consumption.
Sting Sting +21 Cost Decreases MP consumption.
Sting Sting +22 Cost Decreases MP consumption.
Sting Sting +23 Cost Decreases MP consumption.
Sting Sting +24 Cost Decreases MP consumption.
Sting Sting +25 Cost Decreases MP consumption.
Sting Sting +26 Cost Decreases MP consumption.
Sting Sting +27 Cost Decreases MP consumption.
Sting Sting +28 Cost Decreases MP consumption.
Sting Sting +29 Cost Decreases MP consumption.
Sting Sting +30 Cost Decreases MP consumption.