Enervation Enervation Рів 4 / +8 Cost

For 1 minute 16 seconds, makes the enemy lose his ambition, and decreases Atk. Spd./Speed/Casting Spd. at a certain rate when damage is received. Enchant Cost: Decreases MP consumption and increases duration.

Type Активное (посилююче)
Споживає 103 MP
Час перезарядження 2 сек.
Время действия 76
Можна використовувати на олімпіаді? Так
Трейт trait_derangement
Дальність застосування 600 (1100)
Доступно для Інспектор Рів 72
Enervation Enervation Рів 1 For 1 minute, makes the enemy lose his ambition, and decreases Atk. Spd./Speed/Casting Spd. at a certain rate when damage is received.
Enervation Enervation Рів 2 For 1 minute, makes the enemy lose his ambition, and decreases Atk. Spd./Speed/Casting Spd. at a certain rate when damage is received.
Enervation Enervation Рів 3 For 1 minute, makes the enemy lose his ambition, and decreases Atk. Spd./Speed/Casting Spd. at a certain rate when damage is received.
Enervation Enervation Рів 4 [selected] For 1 minute, makes the enemy lose his ambition, and decreases Atk. Spd./Speed/Casting Spd. at a certain rate when damage is received.
Enervation Enervation +1 Cost Decreases MP consumption by 2 and increases the effect's duration by 2 seconds.
Enervation Enervation +2 Cost Decreases MP consumption by 2 and increases the effect's duration by 2 seconds.
Enervation Enervation +3 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Enervation Enervation +4 Cost Decreases MP consumption and increases the effect's duration by 2 seconds.
Enervation Enervation +5 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Enervation Enervation +6 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Enervation Enervation +7 Cost Decreases MP consumption by 2 and increases the effect's duration by 2 seconds.
Enervation Enervation +8 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Enervation Enervation +9 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Enervation Enervation +10 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Enervation Enervation +11 Cost Decreases MP consumption by 2 and increases the effect's duration by 2 seconds.
Enervation Enervation +12 Cost Decreases MP consumption and increases the effect's duration by 2 seconds.
Enervation Enervation +13 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Enervation Enervation +14 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Enervation Enervation +15 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Enervation Enervation +16 Cost Decreases MP consumption by 2 and increases the effect's duration by 2 seconds.
Enervation Enervation +17 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Enervation Enervation +18 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Enervation Enervation +19 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Enervation Enervation +20 Cost Decreases MP consumption and increases the effect's duration by 2 seconds.
Enervation Enervation +21 Cost Decreases MP consumption by 2 and increases the effect's duration by 2 seconds.
Enervation Enervation +22 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Enervation Enervation +23 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Enervation Enervation +24 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Enervation Enervation +25 Cost Decreases MP consumption by 2 and increases the effect's duration by 2 seconds.
Enervation Enervation +26 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Enervation Enervation +27 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Enervation Enervation +28 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Enervation Enervation +29 Cost Decreases MP consumption and increases the effect's duration by 2 seconds.
Enervation Enervation +30 Cost Decreases MP consumption by 2 and increases the effect's duration by 2 seconds.
Enervation Enervation +1 Chance Increases the success rate.
Enervation Enervation +2 Chance Increases the success rate.
Enervation Enervation +3 Chance Increases the success rate.
Enervation Enervation +4 Chance Increases the success rate.
Enervation Enervation +5 Chance Increases the success rate.
Enervation Enervation +6 Chance Increases the success rate.
Enervation Enervation +7 Chance Increases the success rate.
Enervation Enervation +8 Chance Increases the success rate.
Enervation Enervation +9 Chance Increases the success rate.
Enervation Enervation +10 Chance Increases the success rate.
Enervation Enervation +11 Chance Increases the success rate.
Enervation Enervation +12 Chance Increases the success rate.
Enervation Enervation +13 Chance Increases the success rate.
Enervation Enervation +14 Chance Increases the success rate.
Enervation Enervation +15 Chance Increases the success rate.
Enervation Enervation +16 Chance Increases the success rate.
Enervation Enervation +17 Chance Increases the success rate.
Enervation Enervation +18 Chance Increases the success rate.
Enervation Enervation +19 Chance Increases the success rate.
Enervation Enervation +20 Chance Increases the success rate.
Enervation Enervation +21 Chance Increases the success rate.
Enervation Enervation +22 Chance Increases the success rate.
Enervation Enervation +23 Chance Increases the success rate.
Enervation Enervation +24 Chance Increases the success rate.
Enervation Enervation +25 Chance Increases the success rate.
Enervation Enervation +26 Chance Increases the success rate.
Enervation Enervation +27 Chance Increases the success rate.
Enervation Enervation +28 Chance Increases the success rate.
Enervation Enervation +29 Chance Increases the success rate.
Enervation Enervation +30 Chance Increases the success rate.