Slow Slow Рів 15 / +13 Cost

Decreases the enemy's Speed by 30% for 1 minute 26 seconds. Enchant Cost: Decreases MP consumption and increases duration.

Type Активное (посилююче)
Споживає 96 MP
Час перезарядження 2 сек.
Время действия 86
Можна використовувати на олімпіаді? Так
Трейт trait_none
Дальність застосування 600 (1100)
Доступно для Чарівник Рів 74, Заклинач Вітрів Рів 74
Slow Slow Рів 1 Decreases the enemy's Speed by 20% for 1 minute.
Slow Slow Рів 2 Decreases the enemy's Speed by 30% for 1 minute.
Slow Slow Рів 3 Decreases the enemy's Speed by 30% for 1 minute.
Slow Slow Рів 4 Decreases the enemy's Speed by 30% for 1 minute.
Slow Slow Рів 5 Decreases the enemy's Speed by 30% for 1 minute.
Slow Slow Рів 6 Decreases the enemy's Speed by 30% for 1 minute.
Slow Slow Рів 7 Decreases the enemy's Speed by 30% for 1 minute.
Slow Slow Рів 8 Decreases the enemy's Speed by 30% for 1 minute.
Slow Slow Рів 9 Decreases the enemy's Speed by 30% for 1 minute.
Slow Slow Рів 10 Decreases the enemy's Speed by 30% for 1 minute.
Slow Slow Рів 11 Decreases the enemy's Speed by 30% for 1 minute.
Slow Slow Рів 12 Decreases the enemy's Speed by 30% for 1 minute.
Slow Slow Рів 13 Decreases the enemy's Speed by 30% for 1 minute.
Slow Slow Рів 14 Decreases the enemy's Speed by 30% for 1 minute.
Slow Slow Рів 15 [selected] Decreases the enemy's Speed by 30% for 1 minute.
Slow Slow +1 Chance Increases the success rate.
Slow Slow +2 Chance Increases the success rate.
Slow Slow +3 Chance Increases the success rate.
Slow Slow +4 Chance Increases the success rate.
Slow Slow +5 Chance Increases the success rate.
Slow Slow +6 Chance Increases the success rate.
Slow Slow +7 Chance Increases the success rate.
Slow Slow +8 Chance Increases the success rate.
Slow Slow +9 Chance Increases the success rate.
Slow Slow +10 Chance Increases the success rate.
Slow Slow +11 Chance Increases the success rate.
Slow Slow +12 Chance Increases the success rate.
Slow Slow +13 Chance Increases the success rate.
Slow Slow +14 Chance Increases the success rate.
Slow Slow +15 Chance Increases the success rate.
Slow Slow +16 Chance Increases the success rate.
Slow Slow +17 Chance Increases the success rate.
Slow Slow +18 Chance Increases the success rate.
Slow Slow +19 Chance Increases the success rate.
Slow Slow +20 Chance Increases the success rate.
Slow Slow +21 Chance Increases the success rate.
Slow Slow +22 Chance Increases the success rate.
Slow Slow +23 Chance Increases the success rate.
Slow Slow +24 Chance Increases the success rate.
Slow Slow +25 Chance Increases the success rate.
Slow Slow +26 Chance Increases the success rate.
Slow Slow +27 Chance Increases the success rate.
Slow Slow +28 Chance Increases the success rate.
Slow Slow +29 Chance Increases the success rate.
Slow Slow +30 Chance Increases the success rate.
Slow Slow +1 Cost Decreases MP consumption by 2 and increases the effect's duration by 2 seconds.
Slow Slow +2 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Slow Slow +3 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Slow Slow +4 Cost Decreases MP consumption by 2 and increases the effect's duration by 2 seconds.
Slow Slow +5 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Slow Slow +6 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Slow Slow +7 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Slow Slow +8 Cost Decreases MP consumption by 2 and increases the effect's duration by 2 seconds.
Slow Slow +9 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Slow Slow +10 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Slow Slow +11 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Slow Slow +12 Cost Decreases MP consumption and increases the effect's duration by 2 seconds.
Slow Slow +13 Cost Decreases MP consumption by 2 and increases the effect's duration by 2 seconds.
Slow Slow +14 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Slow Slow +15 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Slow Slow +16 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Slow Slow +17 Cost Decreases MP consumption by 2 and increases the effect's duration by 2 seconds.
Slow Slow +18 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Slow Slow +19 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Slow Slow +20 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Slow Slow +21 Cost Decreases MP consumption by 2 and increases the effect's duration by 2 seconds.
Slow Slow +22 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Slow Slow +23 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Slow Slow +24 Cost Decreases MP consumption and increases the effect's duration by 2 seconds.
Slow Slow +25 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Slow Slow +26 Cost Decreases MP consumption by 2 and increases the effect's duration by 2 seconds.
Slow Slow +27 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Slow Slow +28 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Slow Slow +29 Cost Decreases MP consumption by 1 and increases the effect's duration by 2 seconds.
Slow Slow +30 Cost Decreases MP consumption by 2 and increases the effect's duration by 2 seconds.
Slow Slow +1 Defense Target's Evasion Rate is decreased by 5.
Slow Slow +2 Defense Target's Evasion Rate is decreased by 1.
Slow Slow +3 Defense Target's Evasion Rate is decreased.
Slow Slow +4 Defense Target's Evasion Rate is decreased by 1.
Slow Slow +5 Defense Target's Evasion Rate is decreased.
Slow Slow +6 Defense Target's Evasion Rate is decreased by 1.
Slow Slow +7 Defense Target's Evasion Rate is decreased.
Slow Slow +8 Defense Target's Evasion Rate is decreased by 1.
Slow Slow +9 Defense Target's Evasion Rate is decreased.
Slow Slow +10 Defense Target's Evasion Rate is decreased by 1.
Slow Slow +11 Defense Target's Evasion Rate is decreased.
Slow Slow +12 Defense Target's Evasion Rate is decreased by 1.
Slow Slow +13 Defense Target's Evasion Rate is decreased.
Slow Slow +14 Defense Target's Evasion Rate is decreased by 1.
Slow Slow +15 Defense Target's Evasion Rate is decreased.
Slow Slow +16 Defense Target's Evasion Rate is decreased by 1.
Slow Slow +17 Defense Target's Evasion Rate is decreased.
Slow Slow +18 Defense Target's Evasion Rate is decreased by 1.
Slow Slow +19 Defense Target's Evasion Rate is decreased.
Slow Slow +20 Defense Target's Evasion Rate is decreased by 1.
Slow Slow +21 Defense Target's Evasion Rate is decreased.
Slow Slow +22 Defense Target's Evasion Rate is decreased by 1.
Slow Slow +23 Defense Target's Evasion Rate is decreased.
Slow Slow +24 Defense Target's Evasion Rate is decreased by 1.
Slow Slow +25 Defense Target's Evasion Rate is decreased.
Slow Slow +26 Defense Target's Evasion Rate is decreased by 1.
Slow Slow +27 Defense Target's Evasion Rate is decreased.
Slow Slow +28 Defense Target's Evasion Rate is decreased by 1.
Slow Slow +29 Defense Target's Evasion Rate is decreased.
Slow Slow +30 Defense Target's Evasion Rate is decreased by 1.