Instantly reduces one's enemy's P. Atk. Enchant Chance: the success rate is increased. Effect 3.
Type | Активное (посилююче) |
Споживає | 63 MP |
Час перезарядження | 8 сек. |
Время действия | 15 |
Можна використовувати на олімпіаді? | Так |
Трейт | trait_none |
Дальність застосування | 600 (1100) |
Доступно для | Лицар Шилен Рів 74, Танцюрист з Лезами Рів 74, Мандрівник Безодні Рів 74, Примарний Рейнджер Рів 74 |
Power Break Рів 1 | Instantly reduces enemy's P. Atk Effect 2. |
Power Break Рів 2 | Instantly reduces enemy's P. Atk Effect 2. |
Power Break Рів 3 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Рів 4 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Рів 5 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Рів 6 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Рів 7 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Рів 8 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Рів 9 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Рів 10 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Рів 11 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Рів 12 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Рів 13 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Рів 14 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Рів 15 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Рів 16 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Рів 17 [selected] | Instantly reduces enemy's P. Atk Effect 3. |
Power Break +1 Chance | Maximizes the skill’s success rate. Success rate increases. |
Power Break +2 Chance | Success rate increases. |
Power Break +3 Chance | Success rate increases. |
Power Break +4 Chance | Success rate increases. |
Power Break +5 Chance | Success rate increases. |
Power Break +6 Chance | Success rate increases. |
Power Break +7 Chance | Success rate increases. |
Power Break +8 Chance | Success rate increases. |
Power Break +9 Chance | Success rate increases. |
Power Break +10 Chance | Success rate increases. |
Power Break +11 Chance | Success rate increases. |
Power Break +12 Chance | Success rate increases. |
Power Break +13 Chance | Success rate increases. |
Power Break +14 Chance | Success rate increases. |
Power Break +15 Chance | Success rate increases. |
Power Break +16 Chance | Success rate increases. |
Power Break +17 Chance | Success rate increases. |
Power Break +18 Chance | Success rate increases. |
Power Break +19 Chance | Success rate increases. |
Power Break +20 Chance | Success rate increases. |
Power Break +21 Chance | Success rate increases. |
Power Break +22 Chance | Success rate increases. |
Power Break +23 Chance | Success rate increases. |
Power Break +24 Chance | Success rate increases. |
Power Break +25 Chance | Success rate increases. |
Power Break +26 Chance | Success rate increases. |
Power Break +27 Chance | Success rate increases. |
Power Break +28 Chance | Success rate increases. |
Power Break +29 Chance | Success rate increases. |
Power Break +30 Chance | Success rate increases. |
Power Break +1 Cost | Maximizes the skill's efficiency. Decreases MP consumption. |
Power Break +2 Cost | MP consumption decreases. |
Power Break +3 Cost | MP consumption decreases. |
Power Break +4 Cost | MP consumption decreases. |
Power Break +5 Cost | MP consumption decreases. |
Power Break +6 Cost | MP consumption decreases. |
Power Break +7 Cost | MP consumption decreases. |
Power Break +8 Cost | MP consumption decreases. |
Power Break +9 Cost | MP consumption decreases. |
Power Break +10 Cost | MP consumption decreases. |
Power Break +11 Cost | MP consumption decreases. |
Power Break +12 Cost | MP consumption decreases. |
Power Break +13 Cost | MP consumption decreases. |
Power Break +14 Cost | MP consumption decreases. |
Power Break +15 Cost | MP consumption decreases. |
Power Break +16 Cost | MP consumption decreases. |
Power Break +17 Cost | MP consumption decreases. |
Power Break +18 Cost | MP consumption decreases. |
Power Break +19 Cost | MP consumption decreases. |
Power Break +20 Cost | MP consumption decreases. |
Power Break +21 Cost | MP consumption decreases. |
Power Break +22 Cost | MP consumption decreases. |
Power Break +23 Cost | MP consumption decreases. |
Power Break +24 Cost | MP consumption decreases. |
Power Break +25 Cost | MP consumption decreases. |
Power Break +26 Cost | MP consumption decreases. |
Power Break +27 Cost | MP consumption decreases. |
Power Break +28 Cost | MP consumption decreases. |
Power Break +29 Cost | MP consumption decreases. |
Power Break +30 Cost | MP consumption decreases. |