class-151

...скоро здесь будет описание!

Фізичні вміння
Shield Charge
Shield Charge Shield Charge
Uses a shield to rush target with 19087 Power added, reducing their Movement Speed by 120 for 3 \u0441\u0435\u043a.. Can be used while a shield is equipped.
Shield Bash
Shield Bash Shield Bash
Attacks target with 23178 Power added to P. Atk. and Stuns for 5 \u0441\u0435\u043a.. In PVP, Restrains normal attacks. Can be used while a sword or blunt weapon is equipped. Over-hit. Critical.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Vanishing Stun
Vanishing Stun Vanishing Stun
Attacks target with 28631 Power added to P. Atk, and Attack/Casting Spd. is reduced by 3 \u0441\u0435\u043a. for 20%. Has a chance to Silence target. If in a Two-Hand Stance, Decreases P. Def. Requires a sword or blunt weapon to be equipped. Over-hit. Critical.

Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)
Shield Boomerang
Shield Boomerang Shield Boomerang
Throws the shield at the target to attack it with 16433 Power added to P. Atk and provoke it into attacking you for 5 \u0441\u0435\u043a.. In PvP, it also decreases Movement Speed by 70. Requires a shield to be equipped. Skill Cooldown time is fixed.

Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)
Mass Lightning Strike
Mass Lightning Strike Mass Lightning Strike
Strikes the Lightning of Darkness on the target and nearby enemies with 16795 Power added to P. Atk. and paralyzes them for 5 \u0441\u0435\u043a.. Consumes 6 Soulstones. Requires a sword or blunt weapon to be equipped. Over-hit. Critical.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Novice Assault Crash
Novice Assault Crash Novice Assault Crash
Attacks the target with 2921 Power added to P. Atk., decreasing its P./M. Atk. by 20% for 20 \u0441\u0435\u043a.. Requires a sword, blunt, dualsword, or dual blunt weapon. Over-hit. Critical.
Power Strike
Power Strike Power Strike
Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.
Магічні вміння
Посилюючі вміння
Block Sigel Force
Block Sigel Force Block Sigel Force
Sigel Momentum is not applied.
Final Ultimate Defense
Final Ultimate Defense Final Ultimate Defense
Activates Shield Block for 30 \u0441\u0435\u043a. and reduces the maximum damage received to approximately 1000 in inverse proportion to your P. Def. Impossible to use Raise Shield/Focus Shield. Requires a shield to be equipped.
Noble Sacrifice
Noble Sacrifice Noble Sacrifice
For 10 \u0441\u0435\u043a., receives 30% of the damage received by the ally and activates the Last Patience effect that prevents your HP from dropping below 1.
Protection of Faith
Protection of Faith Protection of Faith
For 15 \u0441\u0435\u043a., reduces the maximum damage received by party members to approximately 1000 in inverse proportion to your P. Def and increases Movement Speed by 80. Makes you immune to Strike and Confusion. This effect cannot be stacked with the same effect or Nine Aegis, and a limit applies after casting the skill. Requires a shield to be equipped.
Focus Shield
Focus Shield Focus Shield
For 10 \u0441\u0435\u043a., activates the Shield Block buff. Increases M. Def. by 50% and decreases chance of receiving M. Skill Critical Hit by 100%. Using Shield Charge, Shield Bash or Shield Boomerang cancels the skill. Requires a shield to be equipped.
Raise Shield
Raise Shield Raise Shield
For 10 \u0441\u0435\u043a., activates the Shield Block buff. Increases P. Def. by 50% and decreases chance of receiving P. Atk. Critical Hit by 100%. Using Shield Charge, Shield Bash or Shield Boomerang cancels the skill. Requires a shield to be equipped.
Nine Aegis
Nine Aegis Nine Aegis
Creates a barrier for 15 \u0441\u0435\u043a. with 9 shields. Allies within the area will receive P. Def./M. Def./Bow/Crossbow Resistance +50%, Reflect Magic +25%, and become immune to Confusion/Danger Zone. While the effect continues, same effects and Protection of Faith will not be applied. Requires a shield.
Templar's Frenzy
Templar's Frenzy Templar's Frenzy
For 1 \u043c\u0438\u043d., Shield Def. +85%, M. Def +120%, Atk. Spd. +15%, P. Atk. Critical Rate/Damage +60%, and P. Skill Power +15%. A chance to activate the Lightning Strike if the Vanishing Stun is additionally cast.
Two-Hand Stance
Two-Hand Stance Two-Hand Stance
Holds a weapon with both hands. If the weapon is a sword or blunt weapon, this stance increases P. Atk. Critical Rate/P. Atk. Critical Damage by 15%, P. Skill Critical Rate/Damage by 15%, and P. Atk. by 100% of Shield Def. but disables you to cast shield skills or defend with the shield. Use the stance again to cancel it. Requires a shield to be equipped.
Novice Final Ultimate Defense
Novice Final Ultimate Defense Novice Final Ultimate Defense
Activates Shield Defense for 30 \u0441\u0435\u043a. and reduces the maximum damage received by up to 500, inversely proportional to your P. Def. Raise/Focus Shield cannot be used. Requires a shield.
Common Horn Melody
Common Horn Melody Common Horn Melody
For 30 \u043c\u0438\u043d., increases your P. Atk. by 23%, M. Atk. by 88%, P. Def. by 35%, and M. Def. by 40%. Consumes 85 Spirit Ores.
Common Drum Melody
Common Drum Melody Common Drum Melody
For 30 \u043c\u0438\u043d., increases your P. Atk. Critical Rate by 30%, P. Atk. Critical Damage by 30%, M. Skill Critical Rate by 40, and decreases P. Atk. Critical Damage Received by 50%. Also has a chance to increase Critical Damage when hit. Consumes 85 Spirit Ores.
Common Pipe Organ Melody
Common Pipe Organ Melody Common Pipe Organ Melody
For 30 \u043c\u0438\u043d., increases your Max HP by 37%, Max MP by 62%, and Max CP by 37%. Has a chance to apply 9% Vampiric Rage effect. Consumes 85 Spirit Ores.
Common Guitar Melody
Common Guitar Melody Common Guitar Melody
For 30 \u043c\u0438\u043d., increases your Atk. Spd. +60%, Casting Spd. +60%, and all Skill MP Consumption -10%. Consumes 85 Spirit Ores.
Common Combat Andante
Common Combat Andante Common Combat Andante
For 5 \u043c\u0438\u043d., your Max HP +20%, P. Atk. +20%, M. Atk. +22%, and Magic Cancellation Rate -40. Has a chance to apply 6% Vampiric Rage effect. Consumes 15 Spirit Ores.
Common Moving Andante
Common Moving Andante Common Moving Andante
For 5 \u043c\u0438\u043d., your Atk. Spd. +30%, Casting Spd. +23%, Damage Reflection +7%, and All Skill Cooldown -8%. Consumes 15 Spirit Ores.
Common Relax Andante
Common Relax Andante Common Relax Andante
For 5 \u043c\u0438\u043d., your HP Recovery +60%, MP Recovery +80%, P./M. Evasion +3, and Skill MP Consumption -15%. Consumes 15 Spirit Ores.
Common Elemental Resistance
Common Elemental Resistance Common Elemental Resistance
For 30 \u043c\u0438\u043d., increases all defense attributes by 30. Consumes 30 Spirit Ores.
Common Resistance Debuff
Common Resistance Debuff Common Resistance Debuff
For 30 \u043c\u0438\u043d., your Resistance to Infection/Strike/Paralysis/ Confusion +50%. Consumes 30 Spirit Ores.
Common Mental Attack Resistance
Common Mental Attack Resistance Common Mental Attack Resistance
For 30 \u043c\u0438\u043d., your Buff Cancellation/Debuff Resistance +30. Consumes 30 Spirit Ores.
Common Fantasia Harmony
Common Fantasia Harmony Common Fantasia Harmony
For 30 \u043c\u0438\u043d., your P. Atk. +22%, M. Atk. +40%, P. Def. +45%, M. Def. +15%, P. Atk./M. Skill Critical Rate +100%, P. Atk. Critical Damage +70%, Atk. Spd. +10%, Casting Spd. +15%, Shield Defense Rate +30 \u043c\u0438\u043d.0, Shield Def. +30 \u043c\u0438\u043d.1, All Skill Cooldown -30 \u043c\u0438\u043d.2, All Skill MP Consumption -30 \u043c\u0438\u043d.3. Consumes 30 \u043c\u0438\u043d.4 Spirit Ores.
Негативні вміння
Shield Impact
Shield Impact Shield Impact
Attacks enemies at the front with waves generated by your shield, striking them with 14439 Power added to P. Atk. and knocking them back a short distance. Has a chance to cancel their targeting. Requires a shield.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Shield Wave
Shield Wave Shield Wave
Attacks the targets near you with 14243 power added to P. Atk. and inflicts Stun for 5 \u0441\u0435\u043a.. Grants Wave Barrier effect for 10 \u0441\u0435\u043a.. Requires a shield.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Rising Smash
Rising Smash Rising Smash
Attacks nearby targets with 14439 Power added to P. Atk and Heal Received is reduced by 90% for 5 \u0441\u0435\u043a.. Can be used while a sword or blunt weapon is equipped. Over-hit. Critical.
Chain Gust
Chain Gust Chain Gust
Swings a chain to attack nearby enemies with 20020 Power added to P. Atk. and inflict Hold on them for 5 \u0441\u0435\u043a.. Requires a sword or blunt weapon. Over-hit. Critical.

Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)
Chain Strike
Chain Strike Chain Strike
Swings a chain to draw the target to you. Requires a sword/blunt weapon to be equipped.

Abnormal Status Type: Pull
Superior Aggression Aura
Superior Aggression Aura Superior Aggression Aura
Provokes nearby enemies into attacking you. Skill Cooldown time is fixed.

Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)
Heavy Hit
Heavy Hit Heavy Hit
Inflicts a powerful blow on target.
Heavy Hit
Heavy Hit Heavy Hit
Inflicts a powerful blow on target.
You have entered the Earth Wyrm's interior.
Inhale Soul
Inhale Soul Inhale Soul
Creates a pit of darkness to draw nearby enemies with 49310 Power added to P. Atk. and draw them to you. Requires a sword/blunt weapon to be equipped. Over-hit. Critical.

Abnormal Status Type: Pull
Chained Death Scythe
Chained Death Scythe Chained Death Scythe
Summons a scythe to attack the target and nearby enemies with 15166 Power added to P. Atk. and draw them to you. Requires a sword/blunt weapon to be equipped.

Abnormal Status Type: Pull
Novice Rising Smash
Novice Rising Smash Novice Rising Smash
Leaps straight up to attack nearby enemies with 2062 Power added to P. Atk. and decrease their Heal Received by 45% for 5 \u0441\u0435\u043a.. Requires a sword or blunt weapon. Over-hit. Critical.
Novice Chain Gust
Novice Chain Gust Novice Chain Gust
Swings a chain to attack nearby enemies with 2860 Power added to P. Atk. and inflict Hold on them for 5 \u0441\u0435\u043a.. Requires a sword or blunt weapon. Over-hit. Critical.

Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)
Novice Chain Strike
Novice Chain Strike Novice Chain Strike
Swings a chain to draw the target to you. Requires a sword/blunt weapon to be equipped.

Abnormal Status Type: Pull
Novice Shield Impact
Novice Shield Impact Novice Shield Impact
Attacks enemies at the front with waves generated by your shield, striking them with 2062 Power added to P. Atk. and knocking them back a short distance. Has a chance to cancel their targeting. Requires a shield.

Abnormal State Type: Confusion (Fear / Aerial Yoke / Faint / Seduction / Stun / Paralysis / Knock Back / Knock Down)
Novice Superior Aggression Aura
Novice Superior Aggression Aura Novice Superior Aggression Aura
Provokes nearby enemies into attacking you. Skill Cooldown time is fixed.

Abnormal State Type: Strike (Disarm / Hold / Blind / Restrain / Hate / Silence / Banishment / Bluff / Unable to Hide)
Вміння що перемикаються
Вміння трансформації
Вміння екіпіровки
Здібності
Дод. вміння
Дод. вміння
Sigel Force
Sigel Force Sigel Force
P. Atk. +1%.
Superior Sword/Blunt Weapon Mastery
Superior Sword/Blunt Weapon Mastery Superior Sword/Blunt Weapon Mastery
PVE Damage +30%. P. Atk. 20%+1689 when a Sword or Blunt weapon is equipped. P. Def. Accuracy +8. Increases aggression toward yourself on normal attack. STR +2. There is a chance the skill cooldown will reset or the duration will become 2 depending on your STR.
Superior Heavy Armor Mastery
Superior Heavy Armor Mastery Superior Heavy Armor Mastery
When heavy armor is equipped, Max HP +6883, P. Def. +1904, MP Recovery Bonus +8,4, and P. Atk. Critical Damage Received -35%. In addition, STR increases by 2 and 10% of damage received is returned to the opponent.
Superior Shield Mastery
Superior Shield Mastery Superior Shield Mastery
Shield defense is possible in every direction. Shield Defense Success Rate +100%, Shield Def. +100%, Bow/Crossbow Resistance +20%, STR +2. When equipped with a shield, P. Atk. +1%.
Superior M. Def.
Superior M. Def. Superior M. Def.
M. Def. + 949, Magic Attack Resistance + 25%, STR + 2.
Superior Mental Attack Resistance
Superior Mental Attack Resistance Superior Mental Attack Resistance
Resistance + 20% to Infection/Strike/Paralysis/Confusion. STR + 2. In addition, has a 10% chance of reflecting P./M. abnormal states back to the attacker.
Grand Fortress
Grand Fortress Grand Fortress
When receiving damage, increases Shield Def. and reduces Raise Shield/Focus Shield cooldown by 5 \u0441\u0435\u043a. for 10 \u0441\u0435\u043a.. Increases the level of effect stacking and increases the duration of Shield Block at level 5 by 25%. Additionally increases STR by 2.
Superior Elemental Mastery
Superior Elemental Mastery Superior Elemental Mastery
Attribute Resistance + 20. STR + 2.
Superior Cubic Mastery
Superior Cubic Mastery Superior Cubic Mastery
Can summon up to 2 Cubics at once. CON +2.
Knight Hidden Trigger
Knight Hidden Trigger Knight Hidden Trigger
Grand Shillien Shadow
Grand Shillien Shadow Grand Shillien Shadow
P. Atk. +2%, Shield Def. +5%, and Attack Attribute +15, and activates Shillien Shadow on the caster. 6% chance to activate Shilen's Presence on allies.
Heavy Armor Mastery
Heavy Armor Mastery Heavy Armor Mastery
When heavy armor is equipped, Max HP +100, P. Def. +25; P. Atk. Critical Damage Received -10%. Additionally, STR +1.
Light Armor Mastery
Light Armor Mastery Light Armor Mastery
Max HP +80, P. Def. +17, Atk. Spd. +5%, P. Accuracy +1, P. Evasion +3, Speed +5. P. Atk. Critical Hit Rate - 15%. STR +1.
Dual Weapon Mastery
Dual Weapon Mastery Dual Weapon Mastery
When a dualsword, dual blunt or fist weapon is equipped, P. Atk. +10%, additional P. Atk. +13, Atk. Spd. +8%, and P. Accuracy +2. In addition, STR increases by 1.
Intermediate Sword/Blunt Weapon Mastery
Intermediate Sword/Blunt Weapon Mastery Intermediate Sword/Blunt Weapon Mastery
PVE Damage +10%. When a sword or blunt weapon is equipped, P. Atk. +10%+51, P. Accuracy + 4, and each normal attack increases the enmity toward you. In addition, STR increases by 1 and depending on your STR, the skill Cooldown resets or duration increases 2-fold.
Intermediate Heavy Armor Mastery
Intermediate Heavy Armor Mastery Intermediate Heavy Armor Mastery
When heavy armor is equipped, Max HP +300, P. Def. +165, MP Recovery Bonus +4.4, and P. Atk. Critical Damage Received -15%. In addition, STR increases by 1 and 6% of damage received is returned to the opponent.
Intermediate Shield Mastery
Intermediate Shield Mastery Intermediate Shield Mastery
Enables shield defense in all directions; Shield Defense Success Rate +50%, Shield Def. +50%, and Bow Resistance +10%. Additionally, STR +1.
Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery Sword/Blunt Weapon Mastery
When a sword or blunt weapon is equipped, P. Atk. +5%+51, P. Accuracy + 4, and each normal attack increases the enmity toward you. In addition, STR increases by 1 and depending on your STR, the skill Cooldown resets or duration increases 2-fold.
Sigel Guard Mastery
Sigel Guard Mastery Sigel Guard Mastery
P. Atk. +1% when equipping a Sigil.