Магістр Магії

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Фізичні вміння
Spell Force
Spell Force Spell Force
Transfers your magical powers to a party member. The effect can be cancelled if you incur damage.
Heal
Heal Heal
Recovers HP. Power 49.
Cure Poison
Cure Poison Cure Poison
Cures poisoning up to Effect 3.
Battle Heal
Battle Heal Battle Heal
Quickly recovers HP. Power 83.
Group Heal
Group Heal Group Heal
Recovers party member's HP. Power 66.
Cancellation
Cancellation Cancellation
Removes multiple buffs from an enemy.
Servitor Recharge
Servitor Recharge Servitor Recharge
Recovers a Servitor's MP. Power 41.
Servitor Heal
Servitor Heal Servitor Heal
Recovers servitor's HP. Power 145.
Aura Burn
Aura Burn Aura Burn
A short range magical attack. Power 19.
Frost Wall
Frost Wall Frost Wall
Attacks your target with a wall of ice. Power 48.
Aqua Swirl
Aqua Swirl Aqua Swirl
Attacks target with a burst of water. Power 23.
Wind Strike
Wind Strike Wind Strike
Blasts a target with violent winds. Power 12.
Flame Strike
Flame Strike Flame Strike
Toss flame that causes wide area to catch fire. Power 13.
Self Heal
Self Heal Self Heal
Recover HP. Power 42.
Summon Boxer the Unicorn
Summon Boxer the Unicorn Summon Boxer the Unicorn
Summons a Boxer the Unicorn, who supplies additional MP. Requires 3 Crystals: D-Grade. While active, 30% of earned Exp will be consumed.
Summon Mirage the Unicorn
Summon Mirage the Unicorn Summon Mirage the Unicorn
Summons a Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90% of acquired Exp.
Hydro Blast
Hydro Blast Hydro Blast
Unleashes a spray of highly pressurized water. Power 49.
Solar Spark
Solar Spark Solar Spark
Unleashes a sacred magical attack. Over-hit is possible. Power 39.
Solar Flare
Solar Flare Solar Flare
Unleashes a sacred magical attack. Over-hit is possible. Power 65.
Energy Bolt
Energy Bolt Energy Bolt
Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 13.
Aura Bolt
Aura Bolt Aura Bolt
Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 26.
Seed of Water
Seed of Water Seed of Water
Instills the force of water. Unless a new force is instilled in 5 seconds, all forces will disappear.
Aura Symphony
Aura Symphony Aura Symphony
By using two types of forces, Unleashes an attack to inflict significant damage. Power 350.
Elemental Symphony
Elemental Symphony Elemental Symphony
Unleashes an attack that will inflict great damage. In order to use this skill, one will need the force of fire and the force of wind. Power 500.
Aqua Splash
Aqua Splash Aqua Splash
Powerful wave attack, useful against multiple enemies. Power 41.
Common Craft
Common Craft Common Craft
Can read common recipe books.
Aura Flash
Aura Flash Aura Flash
Unleashes an elemental attack on nearby enemies that cancels their targets. Consumes 2 Spirit Ore. Power 49.
Магічні вміння
Shield
Shield Shield
Temporarily increases P. Def. Effect 1.
Mana Regeneration
Mana Regeneration Mana Regeneration
Temporarily increases ability to regenerate MP. Consumes 7 Spirit Ore. Effect 1.
Might
Might Might
Temporarily increases P. Atk. Effect 1.
Sleep
Sleep Sleep
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Surrender To Water
Surrender To Water Surrender To Water
Instantly decreases enemy's resistance to water attacks and increases resistance to fire attacks. Effect 4.
Sleeping Cloud
Sleeping Cloud Sleeping Cloud
Instantly puts nearby enemies to sleep. If cast on a sleeping target, the spell has no effect.
Concentration
Concentration Concentration
Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 1.
Bright Servitor
Bright Servitor Bright Servitor
Temporarily increases servitor's M. Atk. Effect 1.
Curse: Weakness
Curse: Weakness Curse: Weakness
Instantaneous curse that reduces target's P. Atk. Effect 1.
Curse Fear
Curse Fear Curse Fear
Frightens a monster, causing it to flee.
Resist Aqua
Resist Aqua Resist Aqua
Temporarily increases tolerance to attack by water. Effect 1.
Freezing Shackle
Freezing Shackle Freezing Shackle
Powerful freezing attack that reduces enemy's HP while in effect. Effect 5.
Ice Bolt
Ice Bolt Ice Bolt
Freezes an enemy, instantly reducing their speed. Effect 2. Power 8.
Wind Shackle
Wind Shackle Wind Shackle
Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 1.
Surrender To Earth
Surrender To Earth Surrender To Earth
Instantly decreases enemy's resistance to earth attacks and increases resistance to wind attacks. Effect 3.
Aura Flare
Aura Flare Aura Flare
Attacks a nearby target. Power 39.
Frost Bolt
Frost Bolt Frost Bolt
Freezes an enemy, instantly reducing their speed. Power 30. Effect 2.
Ice Dagger
Ice Dagger Ice Dagger
A blade of ice that causes enemy to bleed. Power 28. Effect 5.
Freezing Skin
Freezing Skin Freezing Skin
Temporarily reflects damage back upon the enemy, excluding damage from skill or remote attack. Effect 1.
Blizzard
Blizzard Blizzard
Massive wintry double attack inflicts devastating damage and instantly reduces enemy's Speed. Effect 3. Power 350.
Arcane Chaos
Arcane Chaos Arcane Chaos
Instantly decreases an enemy's resistance to buff canceling attacks and resistance to debuff attacks. Increases MP consumption of physical and magic skills. MP is continuously decreased.
Ice Vortex
Ice Vortex Ice Vortex
Creates a vortex that connects to the dimension of water. While launching a water attack, it instantly decreases the enemy's resistance to water attack, Speed, Atk. Spd., and Casting Spd at the same time. Decreases MP continuously. Over-hit is possible. Power 140.
Light Vortex
Light Vortex Light Vortex
Creates a vortex that connects to the dimension of light. While launching a light magic attack, it instantly decreases the enemy's resistance to light attack and decreases MP continuously. Power 139.
Raging Waves
Raging Waves Raging Waves
Consecutive strikes inflict a great amount of water damage. You cannot move while casting the magic, and additional MP is consumed every time the effect is produced. Level 3 or higher Spell Force required. Consumes 1 Magic Symbol.
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