Major Heal Major Heal Ур. 11 / +15 Cost

Instantly regenerates the target's HP. Enchant Cost: MP consumption is decreased. Consumes 1 Spirit Ore. Power 946.

Type Активное (атакующее)
Потребляет 123 MP , Spirit Ore Spirit Ore, 1 шт.
Время перезарядки 6 сек.
Можно использовать на олимпиаде? Да
Трейт trait_none
Дальность применения 600 (1100)
Доступно для Епископ Ур. 74, Мудрец Евы Ур. 74
Major Heal Major Heal Ур. 1 Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 690.
Major Heal Major Heal Ур. 2 Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 722.
Major Heal Major Heal Ур. 3 Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 753.
Major Heal Major Heal Ур. 4 Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 783.
Major Heal Major Heal Ур. 5 Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 812.
Major Heal Major Heal Ур. 6 Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 840.
Major Heal Major Heal Ур. 7 Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 867.
Major Heal Major Heal Ур. 8 Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 892.
Major Heal Major Heal Ур. 9 Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 915.
Major Heal Major Heal Ур. 10 Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 936.
Major Heal Major Heal Ур. 11 [selected] Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 946.
Major Heal Major Heal +1 Power Maximizes the skill's power. The power is increased.
Major Heal Major Heal +2 Power The power is increased.
Major Heal Major Heal +3 Power The power is increased.
Major Heal Major Heal +4 Power The power is increased.
Major Heal Major Heal +5 Power The power is increased.
Major Heal Major Heal +6 Power The power is increased.
Major Heal Major Heal +7 Power The power is increased.
Major Heal Major Heal +8 Power The power is increased.
Major Heal Major Heal +9 Power The power is increased.
Major Heal Major Heal +10 Power The power is increased.
Major Heal Major Heal +11 Power The power is increased.
Major Heal Major Heal +12 Power The power is increased.
Major Heal Major Heal +13 Power The power is increased.
Major Heal Major Heal +14 Power The power is increased.
Major Heal Major Heal +15 Power The power is increased.
Major Heal Major Heal +16 Power The power is increased.
Major Heal Major Heal +17 Power The power is increased.
Major Heal Major Heal +18 Power The power is increased.
Major Heal Major Heal +19 Power The power is increased.
Major Heal Major Heal +20 Power The power is increased.
Major Heal Major Heal +21 Power The power is increased.
Major Heal Major Heal +22 Power The power is increased.
Major Heal Major Heal +23 Power The power is increased.
Major Heal Major Heal +24 Power The power is increased.
Major Heal Major Heal +25 Power The power is increased.
Major Heal Major Heal +26 Power The power is increased.
Major Heal Major Heal +27 Power The power is increased.
Major Heal Major Heal +28 Power The power is increased.
Major Heal Major Heal +29 Power The power is increased.
Major Heal Major Heal +30 Power The power is increased.
Major Heal Major Heal +1 Cost Maximizes the skill's efficiency. MP consumption is decreased.
Major Heal Major Heal +2 Cost MP consumption is decreased.
Major Heal Major Heal +3 Cost MP consumption is decreased.
Major Heal Major Heal +4 Cost MP consumption is decreased.
Major Heal Major Heal +5 Cost MP consumption is decreased.
Major Heal Major Heal +6 Cost MP consumption is decreased.
Major Heal Major Heal +7 Cost MP consumption is decreased.
Major Heal Major Heal +8 Cost MP consumption is decreased.
Major Heal Major Heal +9 Cost MP consumption is decreased.
Major Heal Major Heal +10 Cost MP consumption is decreased.
Major Heal Major Heal +11 Cost MP consumption is decreased.
Major Heal Major Heal +12 Cost MP consumption is decreased.
Major Heal Major Heal +13 Cost MP consumption is decreased.
Major Heal Major Heal +14 Cost MP consumption is decreased.
Major Heal Major Heal +15 Cost MP consumption is decreased.
Major Heal Major Heal +16 Cost MP consumption is decreased.
Major Heal Major Heal +17 Cost MP consumption is decreased.
Major Heal Major Heal +18 Cost MP consumption is decreased.
Major Heal Major Heal +19 Cost MP consumption is decreased.
Major Heal Major Heal +20 Cost MP consumption is decreased.
Major Heal Major Heal +21 Cost MP consumption is decreased.
Major Heal Major Heal +22 Cost MP consumption is decreased.
Major Heal Major Heal +23 Cost MP consumption is decreased.
Major Heal Major Heal +24 Cost MP consumption is decreased.
Major Heal Major Heal +25 Cost MP consumption is decreased.
Major Heal Major Heal +26 Cost MP consumption is decreased.
Major Heal Major Heal +27 Cost MP consumption is decreased.
Major Heal Major Heal +28 Cost MP consumption is decreased.
Major Heal Major Heal +29 Cost MP consumption is decreased.
Major Heal Major Heal +30 Cost MP consumption is decreased.