Turn Undead Turn Undead Lv. 10 / +17 Power

Strikes fear into undead for 20 seconds, causing them to flee. Consumes 5 Spirit Ores. Lethal Strike is possible. Enchant Power: Increases effectiveness.

Type Active (attack)
Uses 124 MP , Spirit Ore Spirit Ore, 5 pcs
Cooldown Time 4 sec.
Can it be used at the Olympiad? No
Attribute Holy, 20
Trait trait_none
Range of use 900 (1400)
Available for Bishop Lv. 74, Elven Elder Lv. 74
Turn Undead Turn Undead Lv. 1 Strikes fear into undead for 20 seconds, causing them to flee. Consumes 3 Spirit Ores. Lethal Strike is possible.
Turn Undead Turn Undead Lv. 2 Strikes fear into undead for 20 seconds, causing them to flee. Consumes 3 Spirit Ores. Lethal Strike is possible.
Turn Undead Turn Undead Lv. 3 Strikes fear into undead for 20 seconds, causing them to flee. Consumes 4 Spirit Ores. Lethal Strike is possible.
Turn Undead Turn Undead Lv. 4 Strikes fear into undead for 20 seconds, causing them to flee. Consumes 4 Spirit Ores. Lethal Strike is possible.
Turn Undead Turn Undead Lv. 5 Strikes fear into undead for 20 seconds, causing them to flee. Consumes 4 Spirit Ores. Lethal Strike is possible.
Turn Undead Turn Undead Lv. 6 Strikes fear into undead for 20 seconds, causing them to flee. Consumes 4 Spirit Ores. Lethal Strike is possible.
Turn Undead Turn Undead Lv. 7 Strikes fear into undead for 20 seconds, causing them to flee. Consumes 5 Spirit Ores. Lethal Strike is possible.
Turn Undead Turn Undead Lv. 8 Strikes fear into undead for 20 seconds, causing them to flee. Consumes 5 Spirit Ores. Lethal Strike is possible.
Turn Undead Turn Undead Lv. 9 Strikes fear into undead for 20 seconds, causing them to flee. Consumes 5 Spirit Ores. Lethal Strike is possible.
Turn Undead Turn Undead Lv. 10 [selected] Strikes fear into undead for 20 seconds, causing them to flee. Consumes 5 Spirit Ores. Lethal Strike is possible.
Turn Undead Turn Undead +1 Power Maximizes the skill's effect. Increases effectiveness.
Turn Undead Turn Undead +2 Power Increases effectiveness.
Turn Undead Turn Undead +3 Power Increases effectiveness.
Turn Undead Turn Undead +4 Power Increases effectiveness.
Turn Undead Turn Undead +5 Power Increases effectiveness.
Turn Undead Turn Undead +6 Power Increases effectiveness.
Turn Undead Turn Undead +7 Power Increases effectiveness.
Turn Undead Turn Undead +8 Power Increases effectiveness.
Turn Undead Turn Undead +9 Power Increases effectiveness.
Turn Undead Turn Undead +10 Power Increases effectiveness.
Turn Undead Turn Undead +11 Power Increases effectiveness.
Turn Undead Turn Undead +12 Power Increases effectiveness.
Turn Undead Turn Undead +13 Power Increases effectiveness.
Turn Undead Turn Undead +14 Power Increases effectiveness.
Turn Undead Turn Undead +15 Power Increases effectiveness.
Turn Undead Turn Undead +16 Power Increases effectiveness.
Turn Undead Turn Undead +17 Power Increases effectiveness.
Turn Undead Turn Undead +18 Power Increases effectiveness.
Turn Undead Turn Undead +19 Power Increases effectiveness.
Turn Undead Turn Undead +20 Power Increases effectiveness.
Turn Undead Turn Undead +21 Power Increases effectiveness.
Turn Undead Turn Undead +22 Power Increases effectiveness.
Turn Undead Turn Undead +23 Power Increases effectiveness.
Turn Undead Turn Undead +24 Power Increases effectiveness.
Turn Undead Turn Undead +25 Power Increases effectiveness.
Turn Undead Turn Undead +26 Power Increases effectiveness.
Turn Undead Turn Undead +27 Power Increases effectiveness.
Turn Undead Turn Undead +28 Power Increases effectiveness.
Turn Undead Turn Undead +29 Power Increases effectiveness.
Turn Undead Turn Undead +30 Power Increases effectiveness.
Turn Undead Turn Undead +1 Cost Maximizes the skill's efficiency. Decreases MP consumption.
Turn Undead Turn Undead +2 Cost Decreases MP consumption.
Turn Undead Turn Undead +3 Cost Decreases MP consumption.
Turn Undead Turn Undead +4 Cost Decreases MP consumption.
Turn Undead Turn Undead +5 Cost Decreases MP consumption.
Turn Undead Turn Undead +6 Cost Decreases MP consumption.
Turn Undead Turn Undead +7 Cost Decreases MP consumption.
Turn Undead Turn Undead +8 Cost Decreases MP consumption.
Turn Undead Turn Undead +9 Cost Decreases MP consumption.
Turn Undead Turn Undead +10 Cost Decreases MP consumption.
Turn Undead Turn Undead +11 Cost Decreases MP consumption.
Turn Undead Turn Undead +12 Cost Decreases MP consumption.
Turn Undead Turn Undead +13 Cost Decreases MP consumption.
Turn Undead Turn Undead +14 Cost Decreases MP consumption.
Turn Undead Turn Undead +15 Cost Decreases MP consumption.
Turn Undead Turn Undead +16 Cost Decreases MP consumption.
Turn Undead Turn Undead +17 Cost Decreases MP consumption.
Turn Undead Turn Undead +18 Cost Decreases MP consumption.
Turn Undead Turn Undead +19 Cost Decreases MP consumption.
Turn Undead Turn Undead +20 Cost Decreases MP consumption.
Turn Undead Turn Undead +21 Cost Decreases MP consumption.
Turn Undead Turn Undead +22 Cost Decreases MP consumption.
Turn Undead Turn Undead +23 Cost Decreases MP consumption.
Turn Undead Turn Undead +24 Cost Decreases MP consumption.
Turn Undead Turn Undead +25 Cost Decreases MP consumption.
Turn Undead Turn Undead +26 Cost Decreases MP consumption.
Turn Undead Turn Undead +27 Cost Decreases MP consumption.
Turn Undead Turn Undead +28 Cost Decreases MP consumption.
Turn Undead Turn Undead +29 Cost Decreases MP consumption.
Turn Undead Turn Undead +30 Cost Decreases MP consumption.
Turn Undead Turn Undead +1 Holy Attack Maximizes the skill's elemental effect. Increases divine damage.
Turn Undead Turn Undead +2 Holy Attack Increases divine damage.
Turn Undead Turn Undead +3 Holy Attack Increases divine damage.
Turn Undead Turn Undead +4 Holy Attack Increases divine damage.
Turn Undead Turn Undead +5 Holy Attack Increases divine damage.
Turn Undead Turn Undead +6 Holy Attack Increases divine damage.
Turn Undead Turn Undead +7 Holy Attack Increases divine damage.
Turn Undead Turn Undead +8 Holy Attack Increases divine damage.
Turn Undead Turn Undead +9 Holy Attack Increases divine damage.
Turn Undead Turn Undead +10 Holy Attack Increases divine damage.
Turn Undead Turn Undead +11 Holy Attack Increases divine damage.
Turn Undead Turn Undead +12 Holy Attack Increases divine damage.
Turn Undead Turn Undead +13 Holy Attack Increases divine damage.
Turn Undead Turn Undead +14 Holy Attack Increases divine damage.
Turn Undead Turn Undead +15 Holy Attack Increases divine damage.
Turn Undead Turn Undead +16 Holy Attack Increases divine damage.
Turn Undead Turn Undead +17 Holy Attack Increases divine damage.
Turn Undead Turn Undead +18 Holy Attack Increases divine damage.
Turn Undead Turn Undead +19 Holy Attack Increases divine damage.
Turn Undead Turn Undead +20 Holy Attack Increases divine damage.
Turn Undead Turn Undead +21 Holy Attack Increases divine damage.
Turn Undead Turn Undead +22 Holy Attack Increases divine damage.
Turn Undead Turn Undead +23 Holy Attack Increases divine damage.
Turn Undead Turn Undead +24 Holy Attack Increases divine damage.
Turn Undead Turn Undead +25 Holy Attack Increases divine damage.
Turn Undead Turn Undead +26 Holy Attack Increases divine damage.
Turn Undead Turn Undead +27 Holy Attack Increases divine damage.
Turn Undead Turn Undead +28 Holy Attack Increases divine damage.
Turn Undead Turn Undead +29 Holy Attack Increases divine damage.
Turn Undead Turn Undead +30 Holy Attack Increases divine damage.