Slow Slow Lv. 15 / +9 Chance

Decreases the enemy's movement speed by 30% for 1 minute. Enchant Chance: Increases the success rate.

Type Active (buff)
Uses 124 MP
Cooldown Time 2 sec.
Время действия 60
Can it be used at the Olympiad? No
Trait trait_none
Range of use 600 (1100)
Available for Sorcerer Lv. 74, Spellhowler Lv. 74
Slow Slow Lv. 1 Decreases the enemy's movement speed by 20% for 1 minute.
Slow Slow Lv. 2 Decreases the enemy's movement speed by 30% for 1 minute.
Slow Slow Lv. 3 Decreases the enemy's movement speed by 30% for 1 minute.
Slow Slow Lv. 4 Decreases the enemy's movement speed by 30% for 1 minute.
Slow Slow Lv. 5 Decreases the enemy's movement speed by 30% for 1 minute.
Slow Slow Lv. 6 Decreases the enemy's movement speed by 30% for 1 minute.
Slow Slow Lv. 7 Decreases the enemy's movement speed by 30% for 1 minute.
Slow Slow Lv. 8 Decreases the enemy's movement speed by 30% for 1 minute.
Slow Slow Lv. 9 Decreases the enemy's movement speed by 30% for 1 minute.
Slow Slow Lv. 10 Decreases the enemy's movement speed by 30% for 1 minute.
Slow Slow Lv. 11 Decreases the enemy's movement speed by 30% for 1 minute.
Slow Slow Lv. 12 Decreases the enemy's movement speed by 30% for 1 minute.
Slow Slow Lv. 13 Decreases the enemy's movement speed by 30% for 1 minute.
Slow Slow Lv. 14 Decreases the enemy's movement speed by 30% for 1 minute.
Slow Slow Lv. 15 [selected] Decreases the enemy's movement speed by 30% for 1 minute.
Slow Slow +1 Chance Maximizes the skill’s success rate. Success rate increases.
Slow Slow +2 Chance Increases the success rate.
Slow Slow +3 Chance Increases the success rate.
Slow Slow +4 Chance Increases the success rate.
Slow Slow +5 Chance Increases the success rate.
Slow Slow +6 Chance Increases the success rate.
Slow Slow +7 Chance Increases the success rate.
Slow Slow +8 Chance Increases the success rate.
Slow Slow +9 Chance Increases the success rate.
Slow Slow +10 Chance Increases the success rate.
Slow Slow +11 Chance Increases the success rate.
Slow Slow +12 Chance Increases the success rate.
Slow Slow +13 Chance Increases the success rate.
Slow Slow +14 Chance Increases the success rate.
Slow Slow +15 Chance Increases the success rate.
Slow Slow +16 Chance Increases the success rate.
Slow Slow +17 Chance Increases the success rate.
Slow Slow +18 Chance Increases the success rate.
Slow Slow +19 Chance Increases the success rate.
Slow Slow +20 Chance Increases the success rate.
Slow Slow +21 Chance Increases the success rate.
Slow Slow +22 Chance Increases the success rate.
Slow Slow +23 Chance Increases the success rate.
Slow Slow +24 Chance Increases the success rate.
Slow Slow +25 Chance Increases the success rate.
Slow Slow +26 Chance Increases the success rate.
Slow Slow +27 Chance Increases the success rate.
Slow Slow +28 Chance Increases the success rate.
Slow Slow +29 Chance Increases the success rate.
Slow Slow +30 Chance Increases the success rate.
Slow Slow +1 Cost Maximizes the skill's efficiency. Decreases MP consumption.
Slow Slow +2 Cost Decreases MP consumption.
Slow Slow +3 Cost Decreases MP consumption.
Slow Slow +4 Cost Decreases MP consumption.
Slow Slow +5 Cost Decreases MP consumption.
Slow Slow +6 Cost Decreases MP consumption.
Slow Slow +7 Cost Decreases MP consumption.
Slow Slow +8 Cost Decreases MP consumption.
Slow Slow +9 Cost Decreases MP consumption.
Slow Slow +10 Cost Decreases MP consumption.
Slow Slow +11 Cost Decreases MP consumption.
Slow Slow +12 Cost Decreases MP consumption.
Slow Slow +13 Cost Decreases MP consumption.
Slow Slow +14 Cost Decreases MP consumption.
Slow Slow +15 Cost Decreases MP consumption.
Slow Slow +16 Cost Decreases MP consumption.
Slow Slow +17 Cost Decreases MP consumption.
Slow Slow +18 Cost Decreases MP consumption.
Slow Slow +19 Cost Decreases MP consumption.
Slow Slow +20 Cost Decreases MP consumption.
Slow Slow +21 Cost Decreases MP consumption.
Slow Slow +22 Cost Decreases MP consumption.
Slow Slow +23 Cost Decreases MP consumption.
Slow Slow +24 Cost Decreases MP consumption.
Slow Slow +25 Cost Decreases MP consumption.
Slow Slow +26 Cost Decreases MP consumption.
Slow Slow +27 Cost Decreases MP consumption.
Slow Slow +28 Cost Decreases MP consumption.
Slow Slow +29 Cost Decreases MP consumption.
Slow Slow +30 Cost Decreases MP consumption.
Slow Slow +1 Defense Adds effect to skill. Target's evasion rate is decreased.
Slow Slow +2 Defense Target's evasion rate is decreased.
Slow Slow +3 Defense Target's evasion rate is decreased.
Slow Slow +4 Defense Target's evasion rate is decreased.
Slow Slow +5 Defense Target's evasion rate is decreased.
Slow Slow +6 Defense Target's evasion rate is decreased.
Slow Slow +7 Defense Target's evasion rate is decreased.
Slow Slow +8 Defense Target's evasion rate is decreased.
Slow Slow +9 Defense Target's evasion rate is decreased.
Slow Slow +10 Defense Target's evasion rate is decreased.
Slow Slow +11 Defense Target's evasion rate is decreased.
Slow Slow +12 Defense Target's evasion rate is decreased.
Slow Slow +13 Defense Target's evasion rate is decreased.
Slow Slow +14 Defense Target's evasion rate is decreased.
Slow Slow +15 Defense Target's evasion rate is decreased.
Slow Slow +16 Defense Target's evasion rate is decreased.
Slow Slow +17 Defense Target's evasion rate is decreased.
Slow Slow +18 Defense Target's evasion rate is decreased.
Slow Slow +19 Defense Target's evasion rate is decreased.
Slow Slow +20 Defense Target's evasion rate is decreased.
Slow Slow +21 Defense Target's evasion rate is decreased.
Slow Slow +22 Defense Target's evasion rate is decreased.
Slow Slow +23 Defense Target's evasion rate is decreased.
Slow Slow +24 Defense Target's evasion rate is decreased.
Slow Slow +25 Defense Target's evasion rate is decreased.
Slow Slow +26 Defense Target's evasion rate is decreased.
Slow Slow +27 Defense Target's evasion rate is decreased.
Slow Slow +28 Defense Target's evasion rate is decreased.
Slow Slow +29 Defense Target's evasion rate is decreased.
Slow Slow +30 Defense Target's evasion rate is decreased.