Instantly reduces enemy's P. Atk Effect 3.
Type | Активное (усиливающее) |
Потребляет | 59 MP |
Время перезарядки | 8 сек. |
Время действия | 15 |
Можно использовать на олимпиаде? | Да |
Трейт | trait_none |
Дальность применения | 600 (1100) |
Доступно для | Рыцарь Шилен Ур. 70, Танцор Смерти Ур. 70, Странник Бездны Ур. 70, Призрачный Рейнджер Ур. 70 |
Power Break Ур. 1 | Instantly reduces enemy's P. Atk Effect 2. |
Power Break Ур. 2 | Instantly reduces enemy's P. Atk Effect 2. |
Power Break Ур. 3 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Ур. 4 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Ур. 5 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Ур. 6 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Ур. 7 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Ур. 8 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Ур. 9 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Ур. 10 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Ур. 11 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Ур. 12 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Ур. 13 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Ур. 14 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Ур. 15 [selected] | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Ур. 16 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break Ур. 17 | Instantly reduces enemy's P. Atk Effect 3. |
Power Break +1 Chance | Maximizes the skill’s success rate. Success rate increases. |
Power Break +2 Chance | Success rate increases. |
Power Break +3 Chance | Success rate increases. |
Power Break +4 Chance | Success rate increases. |
Power Break +5 Chance | Success rate increases. |
Power Break +6 Chance | Success rate increases. |
Power Break +7 Chance | Success rate increases. |
Power Break +8 Chance | Success rate increases. |
Power Break +9 Chance | Success rate increases. |
Power Break +10 Chance | Success rate increases. |
Power Break +11 Chance | Success rate increases. |
Power Break +12 Chance | Success rate increases. |
Power Break +13 Chance | Success rate increases. |
Power Break +14 Chance | Success rate increases. |
Power Break +15 Chance | Success rate increases. |
Power Break +16 Chance | Success rate increases. |
Power Break +17 Chance | Success rate increases. |
Power Break +18 Chance | Success rate increases. |
Power Break +19 Chance | Success rate increases. |
Power Break +20 Chance | Success rate increases. |
Power Break +21 Chance | Success rate increases. |
Power Break +22 Chance | Success rate increases. |
Power Break +23 Chance | Success rate increases. |
Power Break +24 Chance | Success rate increases. |
Power Break +25 Chance | Success rate increases. |
Power Break +26 Chance | Success rate increases. |
Power Break +27 Chance | Success rate increases. |
Power Break +28 Chance | Success rate increases. |
Power Break +29 Chance | Success rate increases. |
Power Break +30 Chance | Success rate increases. |
Power Break +1 Cost | Maximizes the skill's efficiency. Decreases MP consumption. |
Power Break +2 Cost | MP consumption decreases. |
Power Break +3 Cost | MP consumption decreases. |
Power Break +4 Cost | MP consumption decreases. |
Power Break +5 Cost | MP consumption decreases. |
Power Break +6 Cost | MP consumption decreases. |
Power Break +7 Cost | MP consumption decreases. |
Power Break +8 Cost | MP consumption decreases. |
Power Break +9 Cost | MP consumption decreases. |
Power Break +10 Cost | MP consumption decreases. |
Power Break +11 Cost | MP consumption decreases. |
Power Break +12 Cost | MP consumption decreases. |
Power Break +13 Cost | MP consumption decreases. |
Power Break +14 Cost | MP consumption decreases. |
Power Break +15 Cost | MP consumption decreases. |
Power Break +16 Cost | MP consumption decreases. |
Power Break +17 Cost | MP consumption decreases. |
Power Break +18 Cost | MP consumption decreases. |
Power Break +19 Cost | MP consumption decreases. |
Power Break +20 Cost | MP consumption decreases. |
Power Break +21 Cost | MP consumption decreases. |
Power Break +22 Cost | MP consumption decreases. |
Power Break +23 Cost | MP consumption decreases. |
Power Break +24 Cost | MP consumption decreases. |
Power Break +25 Cost | MP consumption decreases. |
Power Break +26 Cost | MP consumption decreases. |
Power Break +27 Cost | MP consumption decreases. |
Power Break +28 Cost | MP consumption decreases. |
Power Break +29 Cost | MP consumption decreases. |
Power Break +30 Cost | MP consumption decreases. |