Hold Undead Hold Undead Ур. 12 / +25 Chance

Instantly paralyzes undead monsters. Enchant Chance: the success rate is increased.

Type Активное (усиливающее)
Потребляет 367 MP
Время перезарядки 60 сек.
Время действия 120
Можно использовать на олимпиаде? Да
Трейт trait_paralyze
Дальность применения 400 (900)
Доступно для Епископ Ур. 74
Hold Undead Hold Undead Ур. 1 Instantly paralyzes undead monsters.
Hold Undead Hold Undead Ур. 2 Instantly paralyzes undead monsters.
Hold Undead Hold Undead Ур. 3 Instantly paralyzes undead monsters.
Hold Undead Hold Undead Ур. 4 Instantly paralyzes undead monsters.
Hold Undead Hold Undead Ур. 5 Instantly paralyzes undead monsters.
Hold Undead Hold Undead Ур. 6 Instantly paralyzes undead monsters.
Hold Undead Hold Undead Ур. 7 Instantly paralyzes undead monsters.
Hold Undead Hold Undead Ур. 8 Instantly paralyzes undead monsters.
Hold Undead Hold Undead Ур. 9 Instantly paralyzes undead monsters.
Hold Undead Hold Undead Ур. 10 Instantly paralyzes undead monsters.
Hold Undead Hold Undead Ур. 11 Instantly paralyzes undead monsters.
Hold Undead Hold Undead Ур. 12 [selected] Instantly paralyzes undead monsters.
Hold Undead Hold Undead +1 Chance Maximizes the skill’s success rate. Success rate increases.
Hold Undead Hold Undead +2 Chance Success rate increases.
Hold Undead Hold Undead +3 Chance Success rate increases.
Hold Undead Hold Undead +4 Chance Success rate increases.
Hold Undead Hold Undead +5 Chance Success rate increases.
Hold Undead Hold Undead +6 Chance Success rate increases.
Hold Undead Hold Undead +7 Chance Success rate increases.
Hold Undead Hold Undead +8 Chance Success rate increases.
Hold Undead Hold Undead +9 Chance Success rate increases.
Hold Undead Hold Undead +10 Chance Success rate increases.
Hold Undead Hold Undead +11 Chance Success rate increases.
Hold Undead Hold Undead +12 Chance Success rate increases.
Hold Undead Hold Undead +13 Chance Success rate increases.
Hold Undead Hold Undead +14 Chance Success rate increases.
Hold Undead Hold Undead +15 Chance Success rate increases.
Hold Undead Hold Undead +16 Chance Success rate increases.
Hold Undead Hold Undead +17 Chance Success rate increases.
Hold Undead Hold Undead +18 Chance Success rate increases.
Hold Undead Hold Undead +19 Chance Success rate increases.
Hold Undead Hold Undead +20 Chance Success rate increases.
Hold Undead Hold Undead +21 Chance Success rate increases.
Hold Undead Hold Undead +22 Chance Success rate increases.
Hold Undead Hold Undead +23 Chance Success rate increases.
Hold Undead Hold Undead +24 Chance Success rate increases.
Hold Undead Hold Undead +25 Chance Success rate increases.
Hold Undead Hold Undead +26 Chance Success rate increases.
Hold Undead Hold Undead +27 Chance Success rate increases.
Hold Undead Hold Undead +28 Chance Success rate increases.
Hold Undead Hold Undead +29 Chance Success rate increases.
Hold Undead Hold Undead +30 Chance Success rate increases.
Hold Undead Hold Undead +1 Cost Maximizes the skill's efficiency. Decreases MP consumption.
Hold Undead Hold Undead +2 Cost MP consumption decreases.
Hold Undead Hold Undead +3 Cost MP consumption decreases.
Hold Undead Hold Undead +4 Cost MP consumption decreases.
Hold Undead Hold Undead +5 Cost MP consumption decreases.
Hold Undead Hold Undead +6 Cost MP consumption decreases.
Hold Undead Hold Undead +7 Cost MP consumption decreases.
Hold Undead Hold Undead +8 Cost MP consumption decreases.
Hold Undead Hold Undead +9 Cost MP consumption decreases.
Hold Undead Hold Undead +10 Cost MP consumption decreases.
Hold Undead Hold Undead +11 Cost MP consumption decreases.
Hold Undead Hold Undead +12 Cost MP consumption decreases.
Hold Undead Hold Undead +13 Cost MP consumption decreases.
Hold Undead Hold Undead +14 Cost MP consumption decreases.
Hold Undead Hold Undead +15 Cost MP consumption decreases.
Hold Undead Hold Undead +16 Cost MP consumption decreases.
Hold Undead Hold Undead +17 Cost MP consumption decreases.
Hold Undead Hold Undead +18 Cost MP consumption decreases.
Hold Undead Hold Undead +19 Cost MP consumption decreases.
Hold Undead Hold Undead +20 Cost MP consumption decreases.
Hold Undead Hold Undead +21 Cost MP consumption decreases.
Hold Undead Hold Undead +22 Cost MP consumption decreases.
Hold Undead Hold Undead +23 Cost MP consumption decreases.
Hold Undead Hold Undead +24 Cost MP consumption decreases.
Hold Undead Hold Undead +25 Cost MP consumption decreases.
Hold Undead Hold Undead +26 Cost MP consumption decreases.
Hold Undead Hold Undead +27 Cost MP consumption decreases.
Hold Undead Hold Undead +28 Cost MP consumption decreases.
Hold Undead Hold Undead +29 Cost MP consumption decreases.
Hold Undead Hold Undead +30 Cost MP consumption decreases.