Snipe Snipe Lv. 8 / +11 Cost

Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Enchant Cost: the MP consumption and duration of one's skill are decreased. Effect 8.

Type Active (buff)
Uses 52 MP
Cooldown Time 180 sec.
ВрСмя дСйствия 98
Can it be used at the Olympiad? Yes
Trait trait_none
Available for Hawkeye Lv. 74
Snipe Snipe Lv. 1 Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 1.
Snipe Snipe Lv. 2 Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 2.
Snipe Snipe Lv. 3 Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 3.
Snipe Snipe Lv. 4 Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 4.
Snipe Snipe Lv. 5 Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 5.
Snipe Snipe Lv. 6 Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 6.
Snipe Snipe Lv. 7 Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 7.
Snipe Snipe Lv. 8 [selected] Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 8.
Snipe Snipe +1 Power Maximizes the skill's power. Effectiveness increases.
Snipe Snipe +2 Power Increases the efficiency.
Snipe Snipe +3 Power Increases the efficiency.
Snipe Snipe +4 Power Increases the efficiency.
Snipe Snipe +5 Power Increases the efficiency.
Snipe Snipe +6 Power Increases the efficiency.
Snipe Snipe +7 Power Increases the efficiency.
Snipe Snipe +8 Power Increases the efficiency.
Snipe Snipe +9 Power Increases the efficiency.
Snipe Snipe +10 Power Increases the efficiency.
Snipe Snipe +11 Power Increases the efficiency.
Snipe Snipe +12 Power Increases the efficiency.
Snipe Snipe +13 Power Increases the efficiency.
Snipe Snipe +14 Power Increases the efficiency.
Snipe Snipe +15 Power Increases the efficiency.
Snipe Snipe +16 Power Increases the efficiency.
Snipe Snipe +17 Power Increases the efficiency.
Snipe Snipe +18 Power Increases the efficiency.
Snipe Snipe +19 Power Increases the efficiency.
Snipe Snipe +20 Power Increases the efficiency.
Snipe Snipe +21 Power Increases the efficiency.
Snipe Snipe +22 Power Increases the efficiency.
Snipe Snipe +23 Power Increases the efficiency.
Snipe Snipe +24 Power Increases the efficiency.
Snipe Snipe +25 Power Increases the efficiency.
Snipe Snipe +26 Power Increases the efficiency.
Snipe Snipe +27 Power Increases the efficiency.
Snipe Snipe +28 Power Increases the efficiency.
Snipe Snipe +29 Power Increases the efficiency.
Snipe Snipe +30 Power Increases the efficiency.
Snipe Snipe +1 Cost Maximizes efficiency of skill. MP consumption/duration decreases.
Snipe Snipe +2 Cost MP consumption/duration decreases.
Snipe Snipe +3 Cost MP consumption/duration decreases.
Snipe Snipe +4 Cost MP consumption/duration decreases.
Snipe Snipe +5 Cost MP consumption/duration decreases.
Snipe Snipe +6 Cost MP consumption/duration decreases.
Snipe Snipe +7 Cost MP consumption/duration decreases.
Snipe Snipe +8 Cost MP consumption/duration decreases.
Snipe Snipe +9 Cost MP consumption/duration decreases.
Snipe Snipe +10 Cost MP consumption/duration decreases.
Snipe Snipe +11 Cost MP consumption/duration decreases.
Snipe Snipe +12 Cost MP consumption/duration decreases.
Snipe Snipe +13 Cost MP consumption/duration decreases.
Snipe Snipe +14 Cost MP consumption/duration decreases.
Snipe Snipe +15 Cost MP consumption/duration decreases.
Snipe Snipe +16 Cost MP consumption/duration decreases.
Snipe Snipe +17 Cost MP consumption/duration decreases.
Snipe Snipe +18 Cost MP consumption/duration decreases.
Snipe Snipe +19 Cost MP consumption/duration decreases.
Snipe Snipe +20 Cost MP consumption/duration decreases.
Snipe Snipe +21 Cost MP consumption/duration decreases.
Snipe Snipe +22 Cost MP consumption/duration decreases.
Snipe Snipe +23 Cost MP consumption/duration decreases.
Snipe Snipe +24 Cost MP consumption/duration decreases.
Snipe Snipe +25 Cost MP consumption/duration decreases.
Snipe Snipe +26 Cost MP consumption/duration decreases.
Snipe Snipe +27 Cost MP consumption/duration decreases.
Snipe Snipe +28 Cost MP consumption/duration decreases.
Snipe Snipe +29 Cost MP consumption/duration decreases.
Snipe Snipe +30 Cost MP consumption/duration decreases.