Snipe Snipe Lv. 8 / +14 Power

Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Enchant Power: the power is increased. Effect 11.

Type Active (buff)
Uses 68 MP
Cooldown Time 180 sec.
ВрСмя дСйствия 120
Can it be used at the Olympiad? Yes
Trait trait_none
Available for Hawkeye Lv. 74
Snipe Snipe Lv. 1 Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 1.
Snipe Snipe Lv. 2 Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 2.
Snipe Snipe Lv. 3 Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 3.
Snipe Snipe Lv. 4 Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 4.
Snipe Snipe Lv. 5 Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 5.
Snipe Snipe Lv. 6 Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 6.
Snipe Snipe Lv. 7 Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 7.
Snipe Snipe Lv. 8 [selected] Temporarily increases Accuracy, P. Atk., range of attack, and critical attack rate. Immobilizes while in effect. An equipped bow is required to use this skill. Effect 8.
Snipe Snipe +1 Power Maximizes the skill's power. Effectiveness increases.
Snipe Snipe +2 Power Increases the efficiency.
Snipe Snipe +3 Power Increases the efficiency.
Snipe Snipe +4 Power Increases the efficiency.
Snipe Snipe +5 Power Increases the efficiency.
Snipe Snipe +6 Power Increases the efficiency.
Snipe Snipe +7 Power Increases the efficiency.
Snipe Snipe +8 Power Increases the efficiency.
Snipe Snipe +9 Power Increases the efficiency.
Snipe Snipe +10 Power Increases the efficiency.
Snipe Snipe +11 Power Increases the efficiency.
Snipe Snipe +12 Power Increases the efficiency.
Snipe Snipe +13 Power Increases the efficiency.
Snipe Snipe +14 Power Increases the efficiency.
Snipe Snipe +15 Power Increases the efficiency.
Snipe Snipe +16 Power Increases the efficiency.
Snipe Snipe +17 Power Increases the efficiency.
Snipe Snipe +18 Power Increases the efficiency.
Snipe Snipe +19 Power Increases the efficiency.
Snipe Snipe +20 Power Increases the efficiency.
Snipe Snipe +21 Power Increases the efficiency.
Snipe Snipe +22 Power Increases the efficiency.
Snipe Snipe +23 Power Increases the efficiency.
Snipe Snipe +24 Power Increases the efficiency.
Snipe Snipe +25 Power Increases the efficiency.
Snipe Snipe +26 Power Increases the efficiency.
Snipe Snipe +27 Power Increases the efficiency.
Snipe Snipe +28 Power Increases the efficiency.
Snipe Snipe +29 Power Increases the efficiency.
Snipe Snipe +30 Power Increases the efficiency.
Snipe Snipe +1 Cost Maximizes efficiency of skill. MP consumption/duration decreases.
Snipe Snipe +2 Cost MP consumption/duration decreases.
Snipe Snipe +3 Cost MP consumption/duration decreases.
Snipe Snipe +4 Cost MP consumption/duration decreases.
Snipe Snipe +5 Cost MP consumption/duration decreases.
Snipe Snipe +6 Cost MP consumption/duration decreases.
Snipe Snipe +7 Cost MP consumption/duration decreases.
Snipe Snipe +8 Cost MP consumption/duration decreases.
Snipe Snipe +9 Cost MP consumption/duration decreases.
Snipe Snipe +10 Cost MP consumption/duration decreases.
Snipe Snipe +11 Cost MP consumption/duration decreases.
Snipe Snipe +12 Cost MP consumption/duration decreases.
Snipe Snipe +13 Cost MP consumption/duration decreases.
Snipe Snipe +14 Cost MP consumption/duration decreases.
Snipe Snipe +15 Cost MP consumption/duration decreases.
Snipe Snipe +16 Cost MP consumption/duration decreases.
Snipe Snipe +17 Cost MP consumption/duration decreases.
Snipe Snipe +18 Cost MP consumption/duration decreases.
Snipe Snipe +19 Cost MP consumption/duration decreases.
Snipe Snipe +20 Cost MP consumption/duration decreases.
Snipe Snipe +21 Cost MP consumption/duration decreases.
Snipe Snipe +22 Cost MP consumption/duration decreases.
Snipe Snipe +23 Cost MP consumption/duration decreases.
Snipe Snipe +24 Cost MP consumption/duration decreases.
Snipe Snipe +25 Cost MP consumption/duration decreases.
Snipe Snipe +26 Cost MP consumption/duration decreases.
Snipe Snipe +27 Cost MP consumption/duration decreases.
Snipe Snipe +28 Cost MP consumption/duration decreases.
Snipe Snipe +29 Cost MP consumption/duration decreases.
Snipe Snipe +30 Cost MP consumption/duration decreases.