For 2 minutes, increases user's accuracy by 4, P. Atk. by 145, range by 100, and the probability of critical attack by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow.
Type | Active (buff) |
Uses | 60 MP |
Cooldown Time | 75 sec. |
ΠΡΠ΅ΠΌΡ Π΄Π΅ΠΉΡΡΠ²ΠΈΡ | 120 |
Can it be used at the Olympiad? | No |
Trait | trait_none |
Available for | Hawkeye Lv. 64 |
Snipe Lv. 1 | For 2 minutes, increases user's accuracy by 3, P. Atk. by 124, range by 50, and the probability of critical attack by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow. |
Snipe Lv. 2 | For 2 minutes, increases user's accuracy by 3, P. Atk. by 134, range by 50, and the probability of critical attack by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow. |
Snipe Lv. 3 [selected] | For 2 minutes, increases user's accuracy by 4, P. Atk. by 145, range by 100, and the probability of critical attack by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow. |
Snipe Lv. 4 | For 2 minutes, increases user's accuracy by 4, P. Atk. by 155, range by 100, and the probability of critical attack by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow. |
Snipe Lv. 5 | For 2 minutes, increases user's accuracy by 5, P. Atk. by 166, range by 150, and the probability of critical attack by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow. |
Snipe Lv. 6 | For 2 minutes, increases user's accuracy by 5, P. Atk. by 177, range by 150, and the probability of critical attack by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow. |
Snipe Lv. 7 | For 2 minutes, increases user's accuracy by 6, P. Atk. by 188, range by 200, and the probability of critical attack by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow. |
Snipe Lv. 8 | For 2 minutes, increases user's accuracy by 6, P. Atk. by 199, range by 200, and the probability of critical attack by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow. |
Snipe +1 Power | Maximizes the skill's power. Effectiveness increases. |
Snipe +2 Power | Increases effectiveness. |
Snipe +3 Power | Increases effectiveness. |
Snipe +4 Power | Increases effectiveness. |
Snipe +5 Power | Increases effectiveness. |
Snipe +6 Power | Increases effectiveness. |
Snipe +7 Power | Increases effectiveness. |
Snipe +8 Power | Increases effectiveness. |
Snipe +9 Power | Increases effectiveness. |
Snipe +10 Power | Increases effectiveness. |
Snipe +11 Power | Increases effectiveness. |
Snipe +12 Power | Increases effectiveness. |
Snipe +13 Power | Increases effectiveness. |
Snipe +14 Power | Increases effectiveness. |
Snipe +15 Power | Increases effectiveness. |
Snipe +16 Power | Increases effectiveness. |
Snipe +17 Power | Increases effectiveness. |
Snipe +18 Power | Increases effectiveness. |
Snipe +19 Power | Increases effectiveness. |
Snipe +20 Power | Increases effectiveness. |
Snipe +21 Power | Increases effectiveness. |
Snipe +22 Power | Increases effectiveness. |
Snipe +23 Power | Increases effectiveness. |
Snipe +24 Power | Increases effectiveness. |
Snipe +25 Power | Increases effectiveness. |
Snipe +26 Power | Increases effectiveness. |
Snipe +27 Power | Increases effectiveness. |
Snipe +28 Power | Increases effectiveness. |
Snipe +29 Power | Increases effectiveness. |
Snipe +30 Power | Increases effectiveness. |
Snipe +1 Cost | Maximizes the skill's efficiency. MP consumption/duration decreases. |
Snipe +2 Cost | MP consumption/duration decreases. |
Snipe +3 Cost | MP consumption/duration decreases. |
Snipe +4 Cost | MP consumption/duration decreases. |
Snipe +5 Cost | MP consumption/duration decreases. |
Snipe +6 Cost | MP consumption/duration decreases. |
Snipe +7 Cost | MP consumption/duration decreases. |
Snipe +8 Cost | MP consumption/duration decreases. |
Snipe +9 Cost | MP consumption/duration decreases. |
Snipe +10 Cost | MP consumption/duration decreases. |
Snipe +11 Cost | MP consumption/duration decreases. |
Snipe +12 Cost | MP consumption/duration decreases. |
Snipe +13 Cost | MP consumption/duration decreases. |
Snipe +14 Cost | MP consumption/duration decreases. |
Snipe +15 Cost | MP consumption/duration decreases. |
Snipe +16 Cost | MP consumption/duration decreases. |
Snipe +17 Cost | MP consumption/duration decreases. |
Snipe +18 Cost | MP consumption/duration decreases. |
Snipe +19 Cost | MP consumption/duration decreases. |
Snipe +20 Cost | MP consumption/duration decreases. |
Snipe +21 Cost | MP consumption/duration decreases. |
Snipe +22 Cost | MP consumption/duration decreases. |
Snipe +23 Cost | MP consumption/duration decreases. |
Snipe +24 Cost | MP consumption/duration decreases. |
Snipe +25 Cost | MP consumption/duration decreases. |
Snipe +26 Cost | MP consumption/duration decreases. |
Snipe +27 Cost | MP consumption/duration decreases. |
Snipe +28 Cost | MP consumption/duration decreases. |
Snipe +29 Cost | MP consumption/duration decreases. |
Snipe +30 Cost | MP consumption/duration decreases. |