Snipe Snipe Lv. 8 / +25 Cost

For 1 minute 10 seconds, increases user's accuracy by 6, P. Atk. by 260, range by 200, and the probability of critical attack by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow. Enchant Cost: MP consumption/duration decreases.

Type Active (buff)
Uses 30 MP
Cooldown Time 75 sec.
Время действия 70
Can it be used at the Olympiad? No
Trait trait_none
Available for Hawkeye Lv. 74
Snipe Snipe Lv. 1 For 2 minutes, increases user's accuracy by 3, P. Atk. by 124, range by 50, and the probability of critical attack by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow.
Snipe Snipe Lv. 2 For 2 minutes, increases user's accuracy by 3, P. Atk. by 134, range by 50, and the probability of critical attack by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow.
Snipe Snipe Lv. 3 For 2 minutes, increases user's accuracy by 4, P. Atk. by 145, range by 100, and the probability of critical attack by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow.
Snipe Snipe Lv. 4 For 2 minutes, increases user's accuracy by 4, P. Atk. by 155, range by 100, and the probability of critical attack by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow.
Snipe Snipe Lv. 5 For 2 minutes, increases user's accuracy by 5, P. Atk. by 166, range by 150, and the probability of critical attack by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow.
Snipe Snipe Lv. 6 For 2 minutes, increases user's accuracy by 5, P. Atk. by 177, range by 150, and the probability of critical attack by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow.
Snipe Snipe Lv. 7 For 2 minutes, increases user's accuracy by 6, P. Atk. by 188, range by 200, and the probability of critical attack by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow.
Snipe Snipe Lv. 8 [selected] For 2 minutes, increases user's accuracy by 6, P. Atk. by 199, range by 200, and the probability of critical attack by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow.
Snipe Snipe +1 Power Maximizes the skill's power. Effectiveness increases.
Snipe Snipe +2 Power Increases effectiveness.
Snipe Snipe +3 Power Increases effectiveness.
Snipe Snipe +4 Power Increases effectiveness.
Snipe Snipe +5 Power Increases effectiveness.
Snipe Snipe +6 Power Increases effectiveness.
Snipe Snipe +7 Power Increases effectiveness.
Snipe Snipe +8 Power Increases effectiveness.
Snipe Snipe +9 Power Increases effectiveness.
Snipe Snipe +10 Power Increases effectiveness.
Snipe Snipe +11 Power Increases effectiveness.
Snipe Snipe +12 Power Increases effectiveness.
Snipe Snipe +13 Power Increases effectiveness.
Snipe Snipe +14 Power Increases effectiveness.
Snipe Snipe +15 Power Increases effectiveness.
Snipe Snipe +16 Power Increases effectiveness.
Snipe Snipe +17 Power Increases effectiveness.
Snipe Snipe +18 Power Increases effectiveness.
Snipe Snipe +19 Power Increases effectiveness.
Snipe Snipe +20 Power Increases effectiveness.
Snipe Snipe +21 Power Increases effectiveness.
Snipe Snipe +22 Power Increases effectiveness.
Snipe Snipe +23 Power Increases effectiveness.
Snipe Snipe +24 Power Increases effectiveness.
Snipe Snipe +25 Power Increases effectiveness.
Snipe Snipe +26 Power Increases effectiveness.
Snipe Snipe +27 Power Increases effectiveness.
Snipe Snipe +28 Power Increases effectiveness.
Snipe Snipe +29 Power Increases effectiveness.
Snipe Snipe +30 Power Increases effectiveness.
Snipe Snipe +1 Cost Maximizes the skill's efficiency. MP consumption/duration decreases.
Snipe Snipe +2 Cost MP consumption/duration decreases.
Snipe Snipe +3 Cost MP consumption/duration decreases.
Snipe Snipe +4 Cost MP consumption/duration decreases.
Snipe Snipe +5 Cost MP consumption/duration decreases.
Snipe Snipe +6 Cost MP consumption/duration decreases.
Snipe Snipe +7 Cost MP consumption/duration decreases.
Snipe Snipe +8 Cost MP consumption/duration decreases.
Snipe Snipe +9 Cost MP consumption/duration decreases.
Snipe Snipe +10 Cost MP consumption/duration decreases.
Snipe Snipe +11 Cost MP consumption/duration decreases.
Snipe Snipe +12 Cost MP consumption/duration decreases.
Snipe Snipe +13 Cost MP consumption/duration decreases.
Snipe Snipe +14 Cost MP consumption/duration decreases.
Snipe Snipe +15 Cost MP consumption/duration decreases.
Snipe Snipe +16 Cost MP consumption/duration decreases.
Snipe Snipe +17 Cost MP consumption/duration decreases.
Snipe Snipe +18 Cost MP consumption/duration decreases.
Snipe Snipe +19 Cost MP consumption/duration decreases.
Snipe Snipe +20 Cost MP consumption/duration decreases.
Snipe Snipe +21 Cost MP consumption/duration decreases.
Snipe Snipe +22 Cost MP consumption/duration decreases.
Snipe Snipe +23 Cost MP consumption/duration decreases.
Snipe Snipe +24 Cost MP consumption/duration decreases.
Snipe Snipe +25 Cost MP consumption/duration decreases.
Snipe Snipe +26 Cost MP consumption/duration decreases.
Snipe Snipe +27 Cost MP consumption/duration decreases.
Snipe Snipe +28 Cost MP consumption/duration decreases.
Snipe Snipe +29 Cost MP consumption/duration decreases.
Snipe Snipe +30 Cost MP consumption/duration decreases.