Update: Archaic Laboratory (60-65)

...after escaping with the stolen blueprints, Doctor Chaos made his way to the ancient laboratory of the giants. He found it in ruins — many of the old golems, once created to maintain the facility, were deactivated or destroyed. Undeterred, Chaos set to work, gradually restoring the laboratory and repurposing it for his experiments.

Read the full story


Basics

The Masterwork team continues to rework locations to diversify your gaming experience.

The Archaic Laboratory in the lands of Schuttgart has undergone a quality update, introducing unique mechanics and a complete overhaul of the raid boss Dwarf Doctor Chaos Kaeldor Lv. 74 battle.

The location is designed to accommodate various party compositions. The monsters outside are suited for solo players, while smaller rooms cater to smaller or incomplete groups. The main halls of the laboratory are intended for full parties. Monsters have enhanced stats and have learned to use skills during combat.

The battle with the raid boss is non-trivial. You will have to comprehend mechanics and skills to win. We wish players to study everything independently. A detailed description of the boss battle will appear after the content release.


Unique mechanics

Elite monsters

In the 5th Masterwork season, we added a gradation of monsters by difficulty into the game:

icon Common monster Ordinary monster type.
icon Elite Monster Have advanced intelligence and skill set, both attacking and strengthening surrounding monsters. They have increased attack and defence stats, resistance to various debuffs, and invulnerability to lethal attacks.
icon Unique Monster It's a stronger version of an Elite monster. Have a unique name and can be rarely found in locations.
icon Raid Boss An extremely strong monster, it is immune to a number of control abilities.

Reworked locations in the lands of Schuttgart populated by Elite monsters and designed for groups of players of any composition and quality of equipment. A large amount of experience for killing, valuable drop/spoil and increased experience rates in a group create excellent conditions for gathering random groups to farm in the Archaic Laboratory.

Guardian of Doctor Chaos

A Unique Monster may randomly appear in the small rooms near the main halls of the Ancient Laboratory:

Construct Guardian of Doctor Chaos Lv. 65

HP 240 000 MP 3 885
P.Atk. 3 326 M.Atk. 1 525
P.Def. 1 315 M.Def. 632
EXP 870 350 SP 110 000
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Guardian of Doctor Chaos l2
Drop, Spoil, Skills

No more than three Guardians can exist at a time. Respawn time is from 45 to 75 minutes.

Chaos Transmuter

Chaos Transmuter l2

A new device has been installed in the three large halls of the Ancient Laboratory - Construct Chaos Transmuter .

Killing monsters in the hall increases the Transmuter's charge level, the progress is displayed in the device's title and during dialogue with it. The number of monsters required for charging may change during the season.

Chaos Transmuter l2

A fully charged Transmuter allows you to activate different modes that change the type of monsters in the room:

  • Mode: Heavy Module Activation — greatly increases the strength of monsters in the hall and increases the loot value
  • Mode: Reserve Activation — significantly increases the number of monsters in the hall

In addition to the standard Modes, "pirate" Protocols are available for activation. Only two can be activated simultaneously - the Resonance for strengthening characters and one of the two Protocols that weaken monsters.

You will need specific items to activate the protocols, which can be obtained by hunting monsters in the Laboratory halls or purchased from NPC Dwarf Gutenhagen Collector :

Pay attention!

Special Modes are only active while the Transmuter remains charged. Once the charge level reaches zero, all Modes and Protocols will be deactivated.

To reactivate special Modes and Protocols, you must charge the Transmuter to 100%.


Related missions

Mission Reward

Archaic Laboratory: Courtyard (Lv. 58~66) Weekly

Kill 750 monsters in the location: Archaic Laboratory to complete this mission

Target list

Construct Defective Digger Golem Lv. 61
Construct Defective Gatherer Golem Lv. 61
Construct Defective Drill Golem Lv. 62
Construct Defective Operator Golem Lv. 62
Construct Defective Scout Golem Lv. 63

Ivory Coin Ivory Coin NG x75
Personal Greater Healing Potion Personal Greater Healing Potion NG x50
Personal Greater CP Potion Personal Greater CP Potion NG x50
Sweet Fruit Cocktail Sweet Fruit Cocktail Physical Buffs NG x1
Fresh Fruit Cocktail Fresh Fruit Cocktail Magical Buffs NG x1
Box with Rune of EXP & SP +30% for ALL Levels Box with Rune of EXP & SP +30% for ALL Levels 60 minutes NG x1
Starstone Shard Starstone Shard NG x100
Fame Fame NG x500

Archaic Laboratory: Reserves (Lv. 58~69) Weekly

Kill 600 monsters in the location: Archaic Laboratory to complete this mission

Target list

Construct Stable Specialist Golem Lv. 63
Construct Stable Operator Golem Lv. 63
Construct Stable Sorting Golem Lv. 64
Construct Stable Guardian Golem Lv. 64
Construct Stable Supervisor Golem Lv. 65

Personal Greater Healing Potion Personal Greater Healing Potion NG x10
Personal Greater CP Potion Personal Greater CP Potion NG x10
Starstone Shard Starstone Shard NG x25
Fame Fame NG x75

Archaic Laboratory: Heavy Modules (Lv. 58~69) Weekly

Kill 250 monsters in the location: Archaic Laboratory to complete this mission

Target list

Construct Enhanced Punisher Golem Lv. 63
Construct Enhanced Crusher Golem Lv. 64
Construct Enhanced Protector Golem Lv. 64
Construct Enhanced Cleaver Golem Lv. 65
Construct Enhanced Brute Golem Lv. 65
Construct Enhanced Conqueror Golem Lv. 65

Personal Greater Healing Potion Personal Greater Healing Potion NG x15
Personal Greater CP Potion Personal Greater CP Potion NG x15
Starstone Shard Starstone Shard NG x30
Fame Fame NG x75

Archaic Laboratory: Inner (Lv. 58~69) Weekly

Kill 280 monsters in the location: Archaic Laboratory to complete this mission

Target list

Construct Heavy Enforcer Golem Lv. 62
Construct Heavy Crusher Golem Lv. 62
Construct Heavy Sentinel Golem Lv. 63
Construct Heavy Butcher Golem Lv. 64
Construct Heavy Bully Golem Lv. 64
Construct Heavy Invader Golem Lv. 65

Personal Greater Healing Potion Personal Greater Healing Potion NG x15
Personal Greater CP Potion Personal Greater CP Potion NG x15
Starstone Shard Starstone Shard NG x25
Fame Fame NG x75

Gutenhagen store

You can exchange Starstone Shard Starstone Shard NG received for completing the mission with NPC Dwarf Gutenhagen Collector for useful items:

Items

Thons Thons NG
Asofe Asofe NG
Enria Enria NG
Mold Glue Mold Glue NG
Mold Lubricant Mold Lubricant NG
Mold Hardener Mold Hardener NG
Recipe: Sword of Damascus (100%) Recipe: Sword of Damascus (100%) NG
Recipe: Lance (100%) Recipe: Lance (100%) NG
Recipe: Deadman's Glory (100%) Recipe: Deadman's Glory (100%) NG
Recipe: Art of Battle Axe (100%) Recipe: Art of Battle Axe (100%) NG
Recipe: Staff of Evil Spirits (100%) Recipe: Staff of Evil Spirits (100%) NG
Recipe: Demon's Dagger (100%) Recipe: Demon's Dagger (100%) NG
Recipe: Bellion Cestus (100%) Recipe: Bellion Cestus (100%) NG
Recipe: Bow of Peril (100%) Recipe: Bow of Peril (100%) NG
Recipe: Wizard's Tear (100%) Recipe: Wizard's Tear (100%) NG
Recipe: Guardian's Sword (100%) Recipe: Guardian's Sword (100%) NG
Recipe: Star Buster (100%) Recipe: Star Buster (100%) NG
Recipe: Kaim Vanul's Bones (100%) Recipe: Kaim Vanul's Bones (100%) NG
Recipe: Doom Plate Armor (100%) Recipe: Doom Plate Armor (100%) NG
Recipe: Leather Armor of Doom (100%) Recipe: Leather Armor of Doom (100%) NG
Recipe: Tunic of Doom (100%) Recipe: Tunic of Doom (100%) NG
Recipe: Stockings of Doom (100%) Recipe: Stockings of Doom (100%) NG
Recipe: Doom Helmet (100%) Recipe: Doom Helmet (100%) NG
Recipe: Sealed Doom Gloves (100%) Recipe: Sealed Doom Gloves (100%) NG
Recipe: Sealed Doom Boots (100%) Recipe: Sealed Doom Boots (100%) NG
Recipe: Doom Shield (100%) Recipe: Doom Shield (100%) NG
Recipe: Blue Wolf Breastplate (100%) Recipe: Blue Wolf Breastplate (100%) NG
Recipe: Blue Wolf Gaiters (100%) Recipe: Blue Wolf Gaiters (100%) NG
Recipe: Blue Wolf Leather Armor (100%) Recipe: Blue Wolf Leather Armor (100%) NG
Recipe: Blue Wolf Tunic (100%) Recipe: Blue Wolf Tunic (100%) NG
Recipe: Blue Wolf Stockings (100%) Recipe: Blue Wolf Stockings (100%) NG
Recipe: Blue Wolf Helmet (100%) Recipe: Blue Wolf Helmet (100%) NG
Recipe: Sealed Blue Wolf Boots (100%) Recipe: Sealed Blue Wolf Boots (100%) NG
Recipe: Sealed Blue Wolf Gloves (100%) Recipe: Sealed Blue Wolf Gloves (100%) NG
Thons Thons NG

Required

Adena Adena NG (x3,000)
Starstone Shard Starstone Shard NG (x10)

Monsters

Outer courtyard

Construct Defective Digger Golem Lv. 61

HP 3 500 MP 3 885
P.Atk. 1 179 M.Atk. 507
P.Def. 352 M.Def. 312
EXP 6 125 SP 620
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Defective Digger Golem l2
Drop, Spoil, Skills

Construct Defective Gatherer Golem Lv. 61

HP 3 500 MP 3 885
P.Atk. 1 199 M.Atk. 507
P.Def. 352 M.Def. 312
EXP 6 125 SP 620
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Defective Gatherer Golem l2
Drop, Spoil, Skills

Construct Defective Drill Golem Lv. 62

HP 3 640 MP 3 885
P.Atk. 1 221 M.Atk. 541
P.Def. 363 M.Def. 259
EXP 6 377 SP 636
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Defective Drill Golem l2
Drop, Spoil, Skills

Construct Defective Operator Golem Lv. 62

HP 3 640 MP 3 885
P.Atk. 1 241 M.Atk. 541
P.Def. 363 M.Def. 322
EXP 6 377 SP 636
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Defective Operator Golem l2
Drop, Spoil, Skills

Construct Defective Scout Golem Lv. 63

HP 3 800 MP 3 885
P.Atk. 1 275 M.Atk. 548
P.Def. 366 M.Def. 260
EXP 6 650 SP 665
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Defective Scout Golem l2
Drop, Spoil, Skills

Small rooms and halls

Construct Heavy Enforcer Golem Lv. 62

HP 22 501 MP 3 885
P.Atk. 3 004 M.Atk. 778
P.Def. 834 M.Def. 649
EXP 60 747 SP 6 075
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Heavy Enforcer Golem l2
Drop, Spoil, Skills

Construct Heavy Crusher Golem Lv. 62

HP 22 501 MP 3 885
P.Atk. 3 033 M.Atk. 778
P.Def. 834 M.Def. 649
EXP 60 747 SP 6 075
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Heavy Crusher Golem l2
Drop, Spoil, Skills

Construct Heavy Sentinel Golem Lv. 63

HP 23 000 MP 3 885
P.Atk. 3 081 M.Atk. 788
P.Def. 840 M.Def. 653
EXP 62 099 SP 6 210
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Heavy Sentinel Golem l2
Drop, Spoil, Skills

Construct Heavy Butcher Golem Lv. 64

HP 23 499 MP 3 885
P.Atk. 2 950 M.Atk. 799
P.Def. 852 M.Def. 657
EXP 63 447 SP 6 345
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Heavy Butcher Golem l2
Drop, Spoil, Skills

Construct Heavy Bully Golem Lv. 64

HP 23 499 MP 3 885
P.Atk. 3 007 M.Atk. 799
P.Def. 852 M.Def. 657
EXP 63 447 SP 6 345
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Heavy Bully Golem l2
Drop, Spoil, Skills

Construct Heavy Invader Golem Lv. 65

HP 24 000 MP 3 885
P.Atk. 3 049 M.Atk. 809
P.Def. 868 M.Def. 525
EXP 64 799 SP 6 480
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Heavy Invader Golem l2
Drop, Spoil, Skills

Large halls

Construct Servant Specialist Golem Lv. 63

HP 6 999 MP 3 885
P.Atk. 1 268 M.Atk. 788
P.Def. 375 M.Def. 332
EXP 14 053 SP 1 400
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Servant Specialist Golem l2
Drop, Spoil, Skills

Construct Servant Operator Golem Lv. 63

HP 6 999 MP 3 885
P.Atk. 1 311 M.Atk. 788
P.Def. 375 M.Def. 332
EXP 14 053 SP 1 400
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Servant Operator Golem l2
Drop, Spoil, Skills

Construct Servant Sorter Golem Lv. 64

HP 7 150 MP 3 885
P.Atk. 1 329 M.Atk. 799
P.Def. 393 M.Def. 352
EXP 14 298 SP 1 430
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Servant Sorter Golem l2
Drop, Spoil, Skills

Construct Servant Guardian Golem Lv. 65

HP 7 300 MP 3 885
P.Atk. 1 362 M.Atk. 809
P.Def. 406 M.Def. 361
EXP 14 593 SP 1 460
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Servant Guardian Golem l2
Drop, Spoil, Skills

Construct Servant Supervisor Golem Lv. 65

HP 7 300 MP 3 885
P.Atk. 1 371 M.Atk. 809
P.Def. 406 M.Def. 361
EXP 14 593 SP 1 460
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Servant Supervisor Golem l2
Drop, Spoil, Skills

Mode: Reserve Activation

Construct Stable Specialist Golem Lv. 63

HP 14 301 MP 3 885
P.Atk. 1 512 M.Atk. 788
P.Def. 375 M.Def. 332
EXP 28 577 SP 2 860
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Stable Specialist Golem l2
Drop, Spoil, Skills

Construct Stable Operator Golem Lv. 63

HP 14 301 MP 3 885
P.Atk. 1 547 M.Atk. 788
P.Def. 375 M.Def. 332
EXP 28 577 SP 2 860
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Stable Operator Golem l2
Drop, Spoil, Skills

Construct Stable Sorting Golem Lv. 64

HP 14 601 MP 3 885
P.Atk. 1 586 M.Atk. 799
P.Def. 393 M.Def. 352
EXP 29 196 SP 2 920
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Stable Sorting Golem l2
Drop, Spoil, Skills

Construct Stable Guardian Golem Lv. 64

HP 14 601 MP 3 885
P.Atk. 1 599 M.Atk. 799
P.Def. 393 M.Def. 352
EXP 29 196 SP 2 920
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Stable Guardian Golem l2
Drop, Spoil, Skills

Construct Stable Supervisor Golem Lv. 65

HP 14 899 MP 3 885
P.Atk. 1 626 M.Atk. 809
P.Def. 406 M.Def. 361
EXP 29 799 SP 2 980
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Stable Supervisor Golem l2
Drop, Spoil, Skills

Mode: Heavy Module Activation

Construct Enhanced Punisher Golem Lv. 63

HP 23 000 MP 3 885
P.Atk. 3 046 M.Atk. 788
P.Def. 831 M.Def. 653
EXP 66 239 SP 6 624
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Enhanced Punisher Golem l2
Drop, Spoil, Skills

Construct Enhanced Crusher Golem Lv. 64

HP 23 499 MP 3 885
P.Atk. 3 143 M.Atk. 799
P.Def. 852 M.Def. 657
EXP 67 678 SP 6 768
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Enhanced Crusher Golem l2
Drop, Spoil, Skills

Construct Enhanced Protector Golem Lv. 64

HP 23 499 MP 3 885
P.Atk. 3 220 M.Atk. 799
P.Def. 852 M.Def. 657
EXP 67 678 SP 6 768
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Enhanced Protector Golem l2
Drop, Spoil, Skills

Construct Enhanced Cleaver Golem Lv. 65

HP 24 000 MP 3 885
P.Atk. 3 304 M.Atk. 809
P.Def. 868 M.Def. 662
EXP 69 117 SP 6 912
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Enhanced Cleaver Golem l2
Drop, Spoil, Skills

Construct Enhanced Brute Golem Lv. 65

HP 24 000 MP 3 885
P.Atk. 3 217 M.Atk. 809
P.Def. 868 M.Def. 662
EXP 69 117 SP 6 912
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Enhanced Brute Golem l2
Drop, Spoil, Skills

Construct Enhanced Conqueror Golem Lv. 65

HP 24 000 MP 3 885
P.Atk. 3 317 M.Atk. 809
P.Def. 868 M.Def. 662
EXP 69 117 SP 6 912
Attack Attribute No Attack Attribute Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Enhanced Conqueror Golem l2
Drop, Spoil, Skills

SA levelling

10 → 11 11 → 12 12 → 13 13 → 14 14 → 15 15 → 16 16 → 17 17 → 18
Construct Guardian of Doctor Chaos Lv. 65 0.5% 0% 0% 0% 0% 0% 0% 0%
Dwarf Doctor Chaos Kaeldor Lv. 74 45% 35% 7.5% 0% 0% 0% 0% 0%

Raid Boss

The battle with the raid boss is non-trivial. You will have to comprehend mechanics and skills to win. We wish players to study everything independently. A detailed description of the boss battle will appear after the content release.

The boss respawn time is 10 to 14 hours, strictly from 18:00 to 00:00 server time.

There is a chance that the boss will not appear every day.

Dwarf Doctor Chaos Kaeldor Lv. 74

A mighty golem was created by the mad professor Dr. Chaos using the starstone from the Pavel Ruins. Once a member of the Black Anvil Guild, Dr. Chaos was exiled after being caught stealing the guild leader's blueprints. Filled with hatred for the guild, he now seeks revenge. When he encounters wanderers, he attacks them, believing they are envoys of the Black Anvil Guild to catch him. His ultimate goal is to enslave the world.

HP 5 555 555 MP 22 200
P.Atk. 17 000 M.Atk. 21 784
P.Def. 2 321 M.Def. 2 171
EXP 8 460 420 SP 1 265 090
Attack Attribute Earth, 30 Defence Attribute

Fire, 20

Water, 20

Wind, 20

Earth, 20

Holy, 20

Unholy, 20

Doctor Chaos l2
Drop, Skills

Video

Location lore


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