MasterWork
Lu4: Gamma
Lu4: B-W-C
Eternal
MasterWork
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Skills
Items
NPC
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Classes
Skills
Items
NPC
Quests
Articles
English
English
Русский
Українська
Search
MasterWork
Lu4: Gamma
Lu4: B-W-C
Eternal
MasterWork
Start to Play
Main
Classes (MasterWork)
Judicator
Judicator
Placeholder for class Judicator.
Role:
Novice
Weapon:
role-0
Armor:
role-0
Solo Gaming
0
Party Farm
0
Party PvP
0
Support
0
Survivability
0
Control
0
By Levels
All Skills
Active
Passive
Physical
Spread Wing
Lv. 1
Spreads wings to attack nearby enemies with 866 Power added to P. Atk.
Increases Power upon the consumption of up to 5 souls.
Over-hit and Critical hit are possible.
Life to Soul
Lv. 1
Cannibalizes your own life to increase your soul by 1.
Shining Edge
Lv. 1
Attacks the target's vital points with 1853 Power added to P. Atk.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible.
Checkmate
Lv. 1
Supplements the user's P. Atk. by 2388 Power to attack enemies bearing a Death Mark.
Increases Power upon the consumption of up to 5 souls.
Ignores Shield Defence. Critical hit is possible.
Soul Gathering
Lv. 1
Gathers in nearby souls. Up to 8 souls can be absorbed at once.
Soul Rage
Lv. 1
Gathers souls and attacks an enemy by hurling projectiles. Possible up to level 40. Critical hit and over-hit are possible.
Hurricane Charge
Lv. 1
Disrupts an enemy with a sudden and powerful shoulder charge, stunning them. Can be used only with two-handed weapon. Power 750.
Critical hit is possible.
Increases Power upon the consumption of up to 5 souls.
Magical
Quiver of Bolts: A Grade
Lv. 1
Summons between 700 and 2800 Mithril bolts. Consumes 1 A-Grade Crystal.
Quiver of Bolts: S Grade
Lv. 1
Summons between 900 and 3600 bolts of light. Consumes 1 S-Grade Crystal.
Chain Lightning
Lv. 1
Supplements the user's M. Atk. with 200 Power to hurl thunderbolts that inflict non-Attribute damage on an area, also applies a random debuff from the Judicator's arsenal.
Increases Power upon the consumption of up to 5 souls.
Restoration Impact
Lv. 1
Recovers 15% of Max HP by catalysis under restoration. Restoration will disappear.
Soul Cleanse
Lv. 1
With chance 100% cancel up to 3 debuffs. Can be used on yourself or a party member with the Kamael profession.
Buff
Furious Soul
Lv. 1
P. Crit. Rate +20%
P. Crit. Damage +25%
P. and M. Skill Power in PvE +10%
P. Def. -5%.
Final Form
Lv. 1
Transform into a final battle form. Consumes 20 soul.
Blood Pact
Lv. 1
Through a blood contract, increases party members' maximum HP by 10% and HP Recovery Bonus by 10.
Painkiller
Lv. 1
Becomes invincible, suppressing pain and not incurring damage.
Protection from Darkness
Lv. 1
Increases the target's Resistance to Darkness by 15.
Dark Weapon
Lv. 1
Increases the target's Dark Atk. Attribute by 20.
Pride of Kamael
Lv. 1
Kamael-exclusive weapons (Rapiers, Ancient Swords, Crossbows): P. Atk. and M. Atk. +10%
Other weapons: M. Atk. +5%
Chance of Shining Edge +10%.
Only for Kamael race classes.
Skill only works in a party with the character who cast it.
Appetite for Destruction
Lv. 1
Awakens a party member's destructive instincts:
P. Atk. +15%
Critical Rate +15%
Critical Damage +15%.
Vampiric Impulse
Lv. 1
Stirs up the bloodsucking urge and gives all party members the ability to recover as HP 60% of the standard melee damage inflicted on an enemy.
Protection Instinct
Lv. 1
Stirs up the Defence instinct to increase P. Def. by 1080 and M. Def. by 810.
Magic Impulse
Lv. 1
Stirs up the magic urge to increase:
M. Atk. +67.5%
Cast. Spd. +12%
M. Skill Crit. Rate +85%.
Soul Harmony
Lv. 1
Empathizes with the souls of party members to recover 200 MP per second, decrease P. Def. by 90%, and become unable to act. Consumes 20 Souls.
Restoration
Lv. 1
Restores 10% from Max HP;restores 30 HP per second.
Lightning Barrier
Lv. 1
Spreads Lightning's defensive Barrier:
There is a chance to apply Paralysis to an enemy who deals at least 100 damage to you, but not more often than once every 6 sec. If Paralysis is successful, the enemy will be Paralyzed for up to 3 sec.
Enlightenment
Lv. 1
User receives mystical enlightenment, increasing M. Atk. by 10%, Heal by 40%, Cast. Spd. by 50% and magic Critical Rate by 50%, and decreasing MP Consumption by 90%.
Soul Guardian
Lv. 1
P. Def. +1600 and decreases Speed by 80%.
Doesn't work simultaneously with Ultimate Escape.
Final Spirit
Lv. 1
You call upon your hidden reserves to increase your skills power and debuff chance by 30% during PvP.
Debuff
Death Mark
Lv. 1
Marks an enemy with a Death Mark. Decreases P. Def. by 20%, M. Def. by 20% and consumes 24 HP per second.
Blink
Lv. 1
Supplements the user's P. Atk. with 1 Power, stunning nearby enemies for 2 seconds and teleporting them to the rear.
Increases Power upon the consumption of up to 5 souls.
Oblivion
Lv. 1
Inflicts the curse of forgetfulness on an enemy and makes him forget the target at a certain rate when damage is received.
Weak Constitution
Lv. 1
Inflicts the curse of weakness on an enemy and makes him faint at a certain rate when damage is received.
Thin Skin
Lv. 1
Inflicts a curse that weakens an enemy's skin and causes injuries to appear when damage is received.
Enervation
Lv. 1
Makes an enemy lose his ambition, and decreases Atk. Spd./Speed/Cast. Spd. at a certain rate when damage is received.
Spite
Lv. 1
Inflicts a curse that causes malice in the target that is attacking an enemy and causes great Critical Damage at a certain rate when damage is received.
Mental Impoverish
Lv. 1
Causes mental impoverishment on an enemy and causes MP to disappear at a certain rate when damage is received.
Toggle
Lesser Appetite for Destruction
Lv. 1
Awakens a party member's destructive instincts and increases P. Atk., Critical Rate and Critical Damage by 5%.
Lesser Magic Impulse
Lv. 1
Stirs up the magic urge to increase M. Atk. by 7.5%, Cast. Spd. by 3%, and the chance of prominent damage occurring with magic damage by 15%.
Lesser Protection Instinct
Lv. 1
Stirs up the Defence instinct to increase P. Def. by 120 and M. Def. by 90.
Lesser Soul Harmony
Lv. 1
Increases your party members' MP regeneration by 4 and additionaly by 25%. Decreases your party members' P. Def. by 10%.
Equipment
Ancient Sword Mastery
Lv. 1
Increases P. Atk. by 5.2 when using an ancient sword.
Ability
Higher Mana Gain
Lv. 1
Additionally increases recovery +22 MP when used Recharge skill.
Wisdom
Lv. 1
Resistance to Hold +15%, Resistance to Sleep +15%, Resistance to Mental attacks +15%.
Health
Lv. 1
Resistance to Poison +10% and Resistance to Bleeding +10%.
Skill Mastery
Lv. 1
Depending on user's STR, the re-use time resets or the duration doubles.
Protection of Rune
Lv. 1
Increases M. Def. by 15%.
When you take damage exceeding 300, there is a 20% chance to apply 'Defensive Power' to yourself for 10 seconds. This effect can only occur once every 30 seconds.
Defensive Power:
Increases M. Def. by 1000 and Resistance to Fire/ Water/ Wind/ Earth/ Dark/ Holy by 20.
Protection of Elemental
Lv. 1
Increases Resistance to Fire/ Water/ Wind/ Earth by 20.
When you take damage exceeding 300, there is a 20% chance to apply 'Defensive Power' to yourself for 10 seconds. This effect can only occur once every 30 seconds.
Defensive Power:
Increases M. Def. by 1000 and Resistance to Fire/ Water/ Wind/ Earth/ Dark/ Holy by 20.
Protection of Alignment
Lv. 1
Increases Resistance to Dark and Holy by 20.
When you take damage exceeding 300, there is a 20% chance to apply 'Defensive Power' to yourself for 10 seconds. This effect can only occur once every 30 seconds.
Defensive Power:
Increases M. Def. by 1000 and Resistance to Fire/ Water/ Wind/ Earth/ Dark/ Holy by 20.
Fighter's Will
Lv. 1
With short-range weapon:
P. Atk.+100
Atk. Spd. +10%.
When attacking with short-range weapon, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Archer's Will
Lv. 1
Speed +4.
With bow/ crossbow:
Accuracy +8
Max. Atk. Range +50.
When attacking with bow/ crossbow, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Fast Recovery
Lv. 1
HP regeneration +4
MP regeneration +2
CP regeneration +4.
Magician's Will
Lv. 1
M. Atk. +5%
Cast. Spd. +5%
M. Critical Rate +5%
MP Consumption -5%.
Expert Casting
Lv. 1
Cast. Spd. +10% and decreases magic's reuse time by 10%.
Knock
Lv. 1
When approaching an enemy, guaranteed to decreases their Speed by 50%.
Poisoning Soul
Lv. 1
When used Abyssal Blaze has a 15% chance to inflict Death Mark on the target.
Occupation
Critical Sense
Lv. 1
Increases P. Crit. Rate by 10% and P. Crit. Damage by 111.
Additional
Sixth Sense
Lv. 1
When stamina is at its limit, sensation reaches its peak to increase Evasion by 15 when HP is below 30%.
Expose Weak Point
Lv. 1
Gives flesh and takes a bone. Decreases an enemy's P. Def. by temporarily exposing his weakness when receiving an enemy's attack. Increases the critical hit rate of general attacks.
Divine Inspiration
Lv. 1
Increases the number of buffs an individual can receive by 1.
Clan
Maximum Ability
Lv. 1
A critical attack will have a chance to increase P. Atk., M. Atk., and healing power, and decrease MP Consumption during skill use, for you and your party members.