For party members:
With Heavy Armor:
P. Def. +8%.
With Light Armor:
P. Def. +5%
Evasion +2.
With Robe Armor:
P. Def. +5%
MP Regeneration +2.
Effect only works while in a party with the caster.
Only one of these effects can be active at a time: any 'Hardened Weapons', or any 'Hardened Armor'.
For party members:
With Heavy Armor:
P. Def. +10%.
With Light Armor:
P. Def. +6%
Evasion +3.
With Robe Armor:
P. Def. +6%
MP Regeneration +2.4.
Effect only works while in a party with the caster.
Only one of these effects can be active at a time: any 'Hardened Weapons', or any 'Hardened Armor'.
For party members:
With Heavy Armor:
P. Def. +12%.
With Light Armor:
P. Def. +8%
Evasion +4.
With Robe Armor:
P. Def. +8%
MP Regeneration +2.8.
Effect only works while in a party with the caster.
Only one of these effects can be active at a time: any 'Hardened Weapons', or any 'Hardened Armor'.
For party members:
With Heavy Armor:
P. Def. +15%.
With Light Armor:
P. Def. +10%
Evasion +5.
With Robe Armor:
P. Def. +10%
MP Regeneration +3.2.
Effect only works while in a party with the caster.
Only one of these effects can be active at a time: any 'Hardened Weapons', or any 'Hardened Armor'.