Takes 10% increased damage from attacks that are effective against Undead.
HP Recovery +10%
Received P. Crit. Rate -5
Received Critical Damage -5%
Received M. Crit. Damage -5%
Vampiric Rage effect +1%
Bow Skill Vampiric Rage effect +3%
Resistance to Bleed +20%
Resistance to Holy -10%
Takes 10% increased damage from attacks that are effective against Magic Creatures.
P. Def. +5%
Max HP +3%
Received Critical Damage -10%
Received M. Crit. Damage -10%
Resistance to Bleed +20%
Resistance to Bow +10%
Resistance to Crossbow +10%
Speed -5
Resistance to Blunt -10%
Resistance to Dual Blunt -10%
Takes 10% increased damage from attacks that are effective against Beasts.
Critical Damage +7.5%
Atk. Spd. +5%
Speed +5
Resistance to Derangement +20%
Resistance to Sword +10%
Resistance to Dual Sword +10%
Resistance to Bleed -10%
Resistance to Dagger -10%
Resistance to Dual Dagger -10%
Takes 10% increased damage from attacks that are effective against Animals.
P. Crit. Rate +25
Speed +5
P. Def. -5%
Resistance to Bleed -15%
Resistance to Speed Down +20%
Resistance to Bow -10%
Takes 10% increased damage from attacks that are effective against Plants.
HP Recovery +10%
Resistance to Poison +20%
Resistance to Knockback +20%
Resistance to Fist +10%
Speed -5
Resistance to Fire -10%
Resistance to Spear -10%
Takes 10% increased damage from attacks that are effective against Humanoids.
Atk. Spd. +2.5%
Accuracy +3
Evasion +2
P. Def. -5%
Received Critical Damage +5%
Resistance to Bleed -10%
Takes 10% increased damage from attacks that are effective against Spirits.
P. Def. +5%
Evasion +5
Resistance to Derangement +20%
Resistance to Sleep +20%
M. Def. -5%
Accuracy -5
Takes 10% increased damage from attacks that are effective against Angels.
M. Def. +5%
Accuracy +10
Resistance to Holy +10%
Atk. Spd. -5%
Resistance to Dark -10%
Resistance to debuffs +15%
Takes 10% increased damage from attacks that are effective against Demons.
M. Atk. +10
Atk. Spd. +5%
Vampiric Rage effect +1%
Bow Skill Vampiric Rage effect +2%
Resistance to Dark +10%
P. Def. -5%
Resistance to Holy -10%
Resistance to Blunt -10%
Resistance to Dual Blunt -10%
Takes 10% increased damage from attacks that are effective against Dragons.
P. Def. +5%
Max HP +5%
Attack Range +30
Resistance to Hold +15%
Resistance to Bow +10%
Resistance to Crossbow +10%
M. Def. -5%
Resistance to Sword -10%
Resistance to Dual Sword -10%
Takes 10% increased damage from attacks that are effective against Giants.
P. Atk. +7%
Max HP +7%
Attack Range +15
Resistance to Shock +20%
Resistance to Dagger +10%
Resistance to Dual Dagger +10%
Accuracy -5
Resistance to Spear -10%
Takes 10% increased damage from attacks that are effective against Bugs.
Speed +5
Evasion +5
P. Skill Evasion +3%
M. Skill Evasion +3%
Resistance to Spear +10%
Max HP -5%
Resistance to Fire -10%
Resistance to Fist -10%
Takes 10% increased damage from attacks that are effective against Fairies.
M. Def. +5%
Atk. Spd. +5%
Resistance to Wind +10%
Resistance to Speed Down -20%
Max HP -5%
Resistance to Earth -10%
Takes 10% increased damage from attacks that are effective against Humans.
Accuracy +5
Atk. Spd. +2.5%
Speed +2
P. Atk. +5
Resistance to Fire +10%
Resistance to debuffs +10%
M. Def. -5
Received Critical Damage +5%
Takes 10% increased damage from attacks that are effective against Elves.
Speed +3
Atk. Spd. +3%
P. Crit. Rate +25
Accuracy +3
M. Def. +5
Resistance to Water +10%
Resistance to Speed Down +15%
Max HP -5%
Takes 10% increased damage from attacks that are effective against Dark Elves.
Atk. Spd. +5%
Speed +3
Critical Damage +7.5%
M. Atk. +10
Accuracy +3
Resistance to Wind +10%
P. Def. -5
Takes 10% increased damage from attacks that are effective against Orcs.
P. Atk. +7.5
Atk. Spd. +3%
Max HP +5%
HP Recovery +10%
Resistance to Fire +10%
Resistance to Bleed +15%
Resistance to Poison +15%
M. Def. -5
Takes 10% increased damage from attacks that are effective against Dwarves.
P. Def. +5
Max HP +3%
Accuracy +3
Received Critical Damage -5%
Resistance to Earth +10%
Resistance to Knockback +15%
Resistance to Shock +15%
Speed -5
Although unable to use magic, Dwarves are strong and good with their hands. They have sharp eyes and intelligent minds. Their business savvy is impressive, and they sometimes invent strange mechanical devices.
Although unable to use magic, Dwarves are strong and good with their hands. They have sharp eyes and intelligent minds. Their business savvy is impressive, and they sometimes invent strange mechanical devices.
These massive Dwarf-made weapons are built to besiege castles.
The soldiers hired to protect castles; normally hired by a lord.
The soldiers hired to attack castles; normally hired by a lord with payment.
An unknown life form that has never been discovered before.
A siege control crystal used to maintain castle defenses.
A sacred castle artifact used to claim control during a siege.
An unknown life form that has never been discovered before.
An unknown life form that has never been discovered before.