Eternal
MasterWork
Lu4
Eternal
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Skills
Items
NPC
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Classes
Skills
Items
NPC
Quests
Articles
English
English
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Українська
Search
Eternal
MasterWork
Lu4
Eternal
Start to Play
Main
Classes (Eternal)
Maestro
Maestro
Placeholder for class Maestro.
Role:
Novice
Weapon:
role-0
Armor:
role-0
Solo Gaming
0
Party Farm
0
Party PvP
0
Support
0
Survivability
0
Control
0
By Levels
All Skills
Active
Passive
Physical
Power Strike
Lv. 1
Delivers a powerful blow that strikes the target with 30 Power added to P. Atk.
Over-hit is possible.
Summon Siege Golem
Lv. 1
Summons siege weapon. Consumes 40 Gemstones: C-Grade every minute.
Mortal Blow
Lv. 1
Attacks the target's vital points with 73 Power added to P. Atk.
Over-hit is possible.
Summon Mechanic Golem
Lv. 1
Summons a mechanical golem that is capable of long-distance cannon attacks.
Bandage
Lv. 1
Cures minor bleeding.
Whirlwind
Lv. 1
Swings a spear to attack nearby enemies with 554 Power added to P. Atk.
Ignores Shield Defence.
Over-hit and Critical hit are possible.
Sweeper
Lv. 1
Used on the corpses of Spoiled monsters to obtain extra items. Absorbs 30 HP and 10 MP from a corpse depending on the character's level.
Stun Attack
Lv. 1
Supplements the user's P. Atk. with 36 Power to stun an enemy.
Over-hit is possible.
While the effect is active, Resistance to Stun is significantly increased.
Fatal Strike
Lv. 1
Attacks an enemy with 738 Power added to P. Atk.
Over-hit and Critical hit are possible.
Ignores Shield Defence.
Wild Sweep
Lv. 1
Attacks multiple enemies simultaneously with 108 Power added to P. Atk.
Over-hit is possible.
Spoil
Lv. 1
Imbues a monster with magic that renders it susceptible to the Sweeper skill.
Hammer Crush
Lv. 1
Supplements the user's P. Atk. with 487 Power to stun an enemy.
Ignores Shield Defence.
Over-hit and Critical hit are possible.
While the effect is active, Resistance to Stun is significantly increased.
Summon Wild Hog Cannon
Lv. 1
Summons a siege weapon capable of movement in general mode and of remote attack in siege mode in which the weapon is in immobile state. Switching modes takes 30 seconds. Summoning requires 70 Crystals: B-Grade and an additional 20 Gemstones: B-Grade per minute.
Summon Big Boom
Lv. 1
Summons a Big Boom that self-destructs by explosion.
Wrath
Lv. 1
A powerful spear thrust weakens nearby enemies' CP by 7%.
Earthquake
Lv. 1
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust.
Over-hit and Critical hit are possible.
Ignores Shield Defence. Target may be canceled.
Braveheart
Lv. 1
Increases combat spirit to recover CP by 1000. Recovered 100 CP per second in 15 seconds.
Summon Swoop Cannon
Lv. 1
Summons a Swoop Cannon. Consumes 13 Gemstones: B-Grade per minute.
Symbol of Honor
Lv. 1
Creates a seal that maximizes HP/CP regeneration of nearby allies:
Restores 30% HP and 100% CP upon use
HP and CP regeneration +300%.
Repair Golem
Lv. 1
Repairs the summoned golem to recover the golem's HP by 8%.
Rush Impact
Lv. 1
Rushes forward to attack the enemies in front with 4224 Power added to P. Atk. and inflicts Shock. Cannot be used when a bow/crossbow is equipped.
Crushing Strike
Lv. 1
Inflicts shock on an enemy's with 1041 Power added to P. Atk, decreasing the target's P. Def. by 10% and M. Def. by 10%.
Decreases the target's Stun resistance by 10%.
Over-hit is possible.
Cancels Resist Shock effect from the target with 35% rate.
Cancels Improved Resist effect from the target with 25% rate.
Blazing Boost
Lv. 1
Rushing at the enemy!
The jump distance is 400.
Can be used with any weapon except bows.
Treasure Hunter Hammer Punch
Lv. 1
Slams down on the Treasure Chest with a Hammer to open it!
Can open a level 21~85 treasure chest with 100% chance. When a character below level 77 uses it on a treasure chest that is more than 6 levels above, or when a character above level 78 uses it on a treasure chest that is more than 5 levels above, the reward cannot be obtained.
Magical
Summon Merchant Golem
Lv. 1
Summons a trader association golem who can do basic transactions.
For Olympiad
Lv. 1
For a Mages with Cast. Spd.
Good Luck, Have Fun!
For Olympiad
Lv. 1
For a Warriors with Atk. Spd.
Good Luck, Have Fun!
Buff
Fell Swoop
Lv. 1
Increases the number of simultaneous targets by 1.
Strengthen Golem
Lv. 1
Golem's P. Atk. +8%
Golem's Atk. Spd. +3%.
Golem Reinforcement
Lv. 1
Golem's P. Def. +8%
Golem's Max. HP +5%.
Final Secret
Lv. 1
Ordinary attack damage in PvP +30%
P. Skill Power in PvE and PvP +30%.
Battle Cry
Lv. 1
Regenerates 15% of Max HP and increases one's own Max HP by 15%.
Hardened Weapon
Lv. 1
P. Atk. +5%
Swords and Rapiers, Daggers, Polearms, Fists: P. Crit. Rate +10%
Blunts: Chance of Shock Attack +5%
Bows and Crossbows: Attack Range +50.
Interchangeable with Hardened Armor.
Skill only works in a party with the character who cast it.
Hardened Armor
Lv. 1
Heavy Armor: P. Def. +10%
Light Armor: P. Def. +5%, Evasion +2
Robe Armor: P. Def. +5%, MP Recovery Bonus +2.
Interchangeable with Hardened Weapon.
Skill only works in a party with the character who cast it.
Mass Hardened Weapon
Lv. 1
For party members:
P. Atk. +5%
Swords and Rapiers, Daggers, Polearms, Fists: P. Crit. Rate +10%
Blunts: Chance of Shock Attack +5%
Bows and Crossbows: Attack Range +50.
Interchangeable with Hardened Armor.
Skill only works in a party with the character who cast it.
Mass Hardened Armor
Lv. 1
For party members:
Heavy Armor: P. Def. +10%
Light Armor: P. Def. +5%, Evasion +2
Robe Armor: P. Def. +5%, MP Recovery Bonus +2.
Interchangeable with Hardened Weapon.
Skill only works in a party with the character who cast it.
Mechanical Upgrade
Lv. 1
Extends the summoner's abilities to the servitor:
25% of P. Atk./ P. Def.
25% of M. Atk./ M. Def.
15% of Max HP/ MP
25% of P. Crit. Rate
15% of Atk. Spd.
5% of Cast. Spd.
Mechanist Spirit
Lv. 1
Increases Atk. Spd. by 10% when using Blunt/Dualblunt weapons.
When using the skills 'Fatal Strike', 'Hammer Crush', 'Armor Crush' or 'Crushing Strike' there is a 15% chance to trigger an effect that increases P. Skill Power by 25% for 5 seconds.
Debuff
Provoke
Lv. 1
Provokes enemies within a wide range and decreases resistance to spear weapons by 10%.
Armor Crush
Lv. 1
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%.
Over-hit and Critical hit are possible.
Ignores Shield Defence.
Sticky Bomb
Lv. 1
Attaches a Sticky Bomb to enemy. Decreases Speed by 15%.
Detonation with 2430 Power added to P. Atk. will occur in 5 seconds.
Over-hit and Critical hit are possible.
Item
Dwarven Craft
Lv. 1
Can read Dwarven recipe books.
Common Craft
Lv. 1
Can read common recipe books.
Toggle
Parry Stance
Lv. 1
Blocks an attack using a weapon.
P. Def. +25%
M. Def. +25%
Speed -10%
Atk. Spd. -20%
Accuracy by -4.
Continuously consumes MP proportionately to the user's level.
Riposte Stance
Lv. 1
Parries and returns an attack using a weapon.
Returns 30% of received standard short-range damage back to an enemy
Reflects buff/de-buff with 30% probability
Speed -10%
Atk. Spd. -20%
Accuracy -4.
Continuously consumes MP proportionately to the user's level.
Polearm Accuracy
Lv. 1
Accuracy +2 when using a spear.
Continuously consumes MP proportionately to the user's level.
War Frenzy
Lv. 1
Resistance to Stun +5%
Resistance to Sleep +10%.
Continuously consumes MP proportionately to the user's level.
Block Buff
Lv. 1
When activated, blocks external buff effects from not friendly characters.
Transformation
Golem Armor
Lv. 1
Turns you into a magical spirit - Golem.
Allows you to use special skills.
Equipment
Weapon Mastery
Lv. 1
Increases P. Atk. by 8.5% and additionally by 2.
Armor Mastery
Lv. 1
P. Def. +9 and MP Recovery Bonus by 10%.
Shield Mastery
Lv. 1
Increases Shield Defence by 30% and Defence Rate by 50%.
Create Item
Lv. 1
Allows the user to manufacture level 1 items.
Size of Dwarven Manufacture: +1.
Sword/Blunt Weapon Mastery
Lv. 1
Increases P. Atk. by 4.5 when using a sword or blunt weapon, with an additional increase of 2.7 when using a sword, or 3 when using a blunt weapon.
Polearm Mastery
Lv. 1
Increases P. Atk. by 4.5 when using a polearm, and allows an attack on 3 targets.
Light Armor Mastery
Lv. 1
P. Def. +4.2 and Evasion by 3 when equipped with light armor.
Heavy Armor Mastery
Lv. 1
P. Def. +1.9 when equipped with heavy armor.
Expertise D
Lv. 1
Increases expertise in using D-grade equipment.
Crystallize
Lv. 1
Makes D-Grade crystallization possible.
Create Common Item
Lv. 1
Creates level 1 common items.
Ability
Vital Force
Lv. 1
Increases HP Recovery Bonus by 1.9 and MP Recovery Bonus by 1.9 when sitting.
Lucky
Lv. 1
At lv 19 or lower, the user will not experience loss of Exp. and vitality points, and after-death effect upon death.
Boost HP
Lv. 1
Increases Max HP by 60.
Fast HP Recovery
Lv. 1
Increases HP Recovery Bonus by 1.1.
Wisdom
Lv. 1
Resistance to Hold +15%, Resistance to Sleep +15%, Resistance to Mental attacks +15%.
Health
Lv. 1
Resistance to Poison +10% and Resistance to Bleeding +10%.
Skill Mastery
Lv. 1
Depending on user's STR, the re-use time resets or the duration doubles.
Protection of Rune
Lv. 1
Increases M. Def. by 15%.
When you take damage exceeding 300, there is a 20% chance to apply 'Defensive Power' to yourself for 10 seconds. This effect can only occur once every 30 seconds.
Defensive Power:
Increases M. Def. by 1000 and Resistance to Fire/ Water/ Wind/ Earth/ Dark/ Holy by 20.
Protection of Elemental
Lv. 1
Increases Resistance to Fire/ Water/ Wind/ Earth by 20.
When you take damage exceeding 300, there is a 20% chance to apply 'Defensive Power' to yourself for 10 seconds. This effect can only occur once every 30 seconds.
Defensive Power:
Increases M. Def. by 1000 and Resistance to Fire/ Water/ Wind/ Earth/ Dark/ Holy by 20.
Protection of Alignment
Lv. 1
Increases Resistance to Dark and Holy by 20.
When you take damage exceeding 300, there is a 20% chance to apply 'Defensive Power' to yourself for 10 seconds. This effect can only occur once every 30 seconds.
Defensive Power:
Increases M. Def. by 1000 and Resistance to Fire/ Water/ Wind/ Earth/ Dark/ Holy by 20.
Fighter's Will
Lv. 1
With short-range weapon:
P. Atk.+100
Atk. Spd. +10%.
When attacking with short-range weapon, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Archer's Will
Lv. 1
Speed +4.
With bow/ crossbow:
Accuracy +8
Max. Atk. Range +50.
When attacking with bow/ crossbow, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Magician's Will
Lv. 1
M. Atk. +5%
Cast. Spd. +5%
M. Critical Rate +5%
MP Consumption -5%.
Knock
Lv. 1
When approaching an enemy, guaranteed to decreases their Speed by 50%.
Forge Guardian
Lv. 1
Increases P. Atk. by 15% and P. Crit. Rate by 50 when using Blunt/Dualblunt weapons.
With a blunt weapon, normal attacks have a 10% chance to trigger an effect that increases P. Crit. Damage for 20 seconds.
This effect stacks and has 5 levels:
Lv. 1: P. Crit. Damage +10%
Lv. 2: P. Crit. Damage +15%
Lv. 3: P. Crit. Damage +20%
Lv. 4: P. Crit. Damage +25%
Lv. 5: P. Crit. Damage +30%
Occupation
Weight Limit
Lv. 1
Increases Weight Limit by 100%.
Additional
Master of Combat
Lv. 1
Max CP +3%, P. Atk. +20.
Expose Weak Point
Lv. 1
Gives flesh and takes a bone. Decreases an enemy's P. Def. by temporarily exposing his weakness when receiving an enemy's attack. Increases the critical hit rate of general attacks.
Divine Inspiration
Lv. 1
Increases the number of buffs an individual can receive by 1.