Eternal
Lu4: Gamma
Lu4: B-W-C
Eternal
MasterWork
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Classes
Skills
Items
NPC
Quests
Articles
English
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Русский
Українська
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Eternal
Lu4: Gamma
Lu4: B-W-C
Eternal
MasterWork
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Main
Classes (Eternal)
Sword Muse
Sword Muse
Placeholder for class Sword Muse.
Role:
Novice
Weapon:
role-0
Armor:
role-0
Solo Gaming
0
Party Farm
0
Party PvP
0
Support
0
Survivability
0
Control
0
By Levels
All Skills
Active
Passive
Physical
Aggression
Lv. 1
Provokes the target to attack with 3928 Power.
Power Shot
Lv. 1
Make a powerful long-distance attack with 65 Power added to P. Atk.
Over-hit is possible.
Rhythm of Silence
Lv. 1
Weaves a mystical song that blocks all an enemy's physical and M. Skills.
Symbol of Noise
Lv. 1
Creates a seal that cancels the Rhythms of nearby enemies.
The seal's effect disappears upon leaving the area.
Deadly Strike
Lv. 1
Attacks multiple enemies with 833 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit. PvE Critical.
Assault
Lv. 1
Charges toward an enemy. Cannot be used when a bow/crossbow is equipped.
Enjoy the Silence
Lv. 1
Removes all Rhythms from your character, allowing you to enjoy the silence.
Party Rescue
Lv. 1
Pulls your party members that are in 1000 range from you towards you. Re-use time is fixed.
Magical
Poison Recovery
Lv. 1
Cures the user of minor poisoning.
Elemental Heal
Lv. 1
Restores all party members' HP with 71 Power.
Cure Bleeding
Lv. 1
Cures minor bleeding.
For Olympiad
Lv. 1
For a Mages with Cast. Spd.
Good Luck, Have Fun!
For Olympiad
Lv. 1
For a Warriors with Atk. Spd.
Good Luck, Have Fun!
Buff
Attack Aura
Lv. 1
P. Atk. +8%.
Defence Aura
Lv. 1
P. Def. +8%.
Ultimate Defence
Lv. 1
P. Def. +1800, M. Def. by 1620, and resistance to buff canceling attacks by 80%. Reduces movement speed by 90%.
Deflect Arrow
Lv. 1
Increases resistance to bow attacks by 16% and resistance to crossbow attacks by 8%.
Spirit Barrier
Lv. 1
Increases the user's M. Def. by 15%.
Sprint
Lv. 1
Speed +20.
Rhythm of Defence
Lv. 1
P. Def. +15%
M. Def. +18%.
Additionally increases MP Consumption when dancing while Rhythms is in effect.
Rhythm of Benefit
Lv. 1
Accuracy +2
Evasion +1
HP Regeneration Bonus +10%.
Additionally increases MP Consumption when dancing while Rhythms is in effect.
Divine Rhythm
Lv. 1
Attack Holy +10
Resistance to Unholy +10.
Additionally increases MP Consumption when dancing while Rhythms is in effect.
Rhythm of Power
Lv. 1
M. Atk. +12%
P. Atk. +6%.
Additionally increases MP Consumption when dancing while Rhythms is in effect.
Rhythm of Critical
Lv. 1
P. Crit. Rate +40%
P. Crit. Damage +15%.
Additionally increases MP Consumption when dancing while Rhythms is in effect.
Rhythm of Rage
Lv. 1
Cast. Spd. +18%
Magic Cancel Damage -25%
Atk. Spd. +9%.
Additionally increases MP Consumption when dancing while Rhythms is in effect.
Rhythm of Body
Lv. 1
Max HP +18%
Speed +12.
Additionally increases MP Consumption when dancing while Rhythms is in effect.
Cyclonic Rhythm
Lv. 1
Resistance to Wind +18
Resistance to Earth +18.
Additionally increases MP Consumption when dancing while Rhythms is in effect.
Magmatic Rhythm
Lv. 1
Resistance to Water +18
Resistance to Fire +18.
Additionally increases MP Consumption when dancing while Rhythms is in effect.
Rhythm of Reflection
Lv. 1
Vampiric Rage Effect +3%
Reflect Damage +6%
Transfers back to attacker 2% of all received damage back to the enemy.
Additionally increases MP Consumption when dancing while Rhythms is in effect.
Rhythm of Clarity
Lv. 1
MP Regeneration Bonus +10%
P. Skill Reuse Time -10%
M. Skill Reuse Time -10%
MP Consumption when using a P. Skill -3%
MP Consumption when using a M. Skill -8%
MP Consumption when using a Rhythm -3%.
Additionally increases MP Consumption when dancing while Rhythms is in effect.
Rhythm of Dominance
Lv. 1
M. Skill Crit. Rate +100%
P. Skill Reuse Time -10%
Rhythm Reuse Time -10%
MP Consumption when using a P. Skill -20%
MP Consumption when using a Rhythm -20%.
Additionally increases MP Consumption when dancing while Rhythms is in effect.
Rhythm of Shadows
Lv. 1
Decreases all party members' Speed by 50% and prevents them from being pre-emptively attacked by monsters.
Additionally increases MP Consumption when dancing while Rhythms is in effect.
Rhythm of Resistance
Lv. 1
Resistance to Fire +30
Resistance to Water +30
Resistance to Wind +30
Resistance to Earth +30
Resistance to Holy +30
Resistance to Unholy +30
Additionally increases MP Consumption when dancing while Rhythms is in effect.
Song of Wind Storm
Lv. 1
Resistance to attack from Bow +10%
Resistance to attack from Crossbow +10%.
Additionally increases MP Consumption when dancing while Rhythms is in effect.
Deflect Magic
Lv. 1
Increases resistance to magic attacks by 100%.
Song of Purification
Lv. 1
Provides an 80% chance of removing a party member's de-buffs. Increases Debuff Resistance by 30% and increases the Healing power received by 30%.
Additionally increases MP Consumption when dancing while Rhythms is in effect.
Battle Whisper
Lv. 1
Increases the user's P. Atk. by 2%, P. Crit. Damage by 2%, and Atk. Spd. by 2%.
Reorganisation
Lv. 1
Transforms your party members into funny pigs. Speed +20, P./ M. Atk. -90%.
Debuff
Charm
Lv. 1
Decreases an enemy's aggression toward the user by 132.
Sword Symphony
Lv. 1
Attacks an enemy with 825 Power added to P. Atk. Blocks the use of magic skills. Over-hit and Critical are possible.
Entangle
Lv. 1
Decreases an enemy's Speed by 20%.
Arrest
Lv. 1
Provokes an enemy to attack, then immobilizes them.
Psycho Symphony
Lv. 1
Attacks nearby enemies with 687 Power added to P. Atk. and decreases Speed by 10%, Atk. Spd. 10%, Cast. Spd. by 10%. Over-hit. Critical.
Bard's Decoy
Lv. 1
Creates a decoy that provokes nearby monsters with 3000 Power every 3 seconds. Decoy lasts 15 seconds.
Item
Common Craft
Lv. 1
Can read common recipe books.
Toggle
Divine Blade
Lv. 1
Holy Atk. Attribute +10.
Divine Armor
Lv. 1
Resistance to Dark Attribute +7.
Block Buff
Lv. 1
When activated, blocks external buff effects from not friendly characters.
Equipment
Long Shot
Lv. 1
Bow's Attack Range +200.
Weapon Mastery
Lv. 1
Increases P. Atk. by 8.5% and additionally by 2.
Armor Mastery
Lv. 1
P. Def. +9 and MP Recovery Bonus by 10%.
Shield Mastery
Lv. 1
Increases Shield Defence by 30% and Defence Rate by 50%.
Bow Mastery
Lv. 1
Increases P. Atk. by 10.3 when using a bow.
Dagger Mastery
Lv. 1
Increases P. Atk. by 3.6 when use dagger/ dual dagger.
Sword/ Blunt/ Dualblunt Weapon Mastery
Lv. 1
Increases P. Atk. by 1.5 when use sword/ blunt/ dualblunt weapon.
Heavy Armor Mastery
Lv. 1
P. Def. +17.7, decreases received P. Crit. Damage Damage by 15% and decreases received M. Critical Damage by 5% when equipped with heavy armor.
Light Armor Mastery
Lv. 1
P. Def. +1.3 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
Expertise D
Lv. 1
Increases expertise in using D-grade equipment.
Create Common Item
Lv. 1
Creates level 1 common items.
Ability
M. Def.
Lv. 1
M. Def. +22.
Focus Mind
Lv. 1
Increases MP Recovery Bonus by 3.1.
Lucky
Lv. 1
At lv 19 or lower, the user will not experience loss of Exp. and vitality points, and after-death effect upon death.
Higher Mana Gain
Lv. 1
Additionally increases recovery +22 MP when used Recharge skill.
Wisdom
Lv. 1
Resistance to Hold +15%, Resistance to Sleep +15%, Resistance to Mental attacks +15%.
Health
Lv. 1
Resistance to Poison +10% and Resistance to Bleeding +10%.
Protection of Rune
Lv. 1
Increases M. Def. by 15%.
When you take damage exceeding 300, there is a 20% chance to apply 'Defensive Power' to yourself for 10 seconds. This effect can only occur once every 30 seconds.
Defensive Power:
Increases M. Def. by 1000 and Resistance to Fire/ Water/ Wind/ Earth/ Dark/ Holy by 20.
Protection of Elemental
Lv. 1
Increases Resistance to Fire/ Water/ Wind/ Earth by 20.
When you take damage exceeding 300, there is a 20% chance to apply 'Defensive Power' to yourself for 10 seconds. This effect can only occur once every 30 seconds.
Defensive Power:
Increases M. Def. by 1000 and Resistance to Fire/ Water/ Wind/ Earth/ Dark/ Holy by 20.
Protection of Alignment
Lv. 1
Increases Resistance to Dark and Holy by 20.
When you take damage exceeding 300, there is a 20% chance to apply 'Defensive Power' to yourself for 10 seconds. This effect can only occur once every 30 seconds.
Defensive Power:
Increases M. Def. by 1000 and Resistance to Fire/ Water/ Wind/ Earth/ Dark/ Holy by 20.
Fighter's Will
Lv. 1
With short-range weapon:
P. Atk.+100
Atk. Spd. +10%.
When attacking with short-range weapon, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Archer's Will
Lv. 1
Speed +4.
With bow/ crossbow:
Accuracy +8
Max. Atk. Range +50.
When attacking with bow/ crossbow, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Magician's Will
Lv. 1
M. Atk. +5%
Cast. Spd. +5%
M. Critical Rate +5%
MP Consumption -5%.
Counter Rhythm
Lv. 1
Creates chance of activating Counter Rhythm on Aggression use. Decreases Rhythms MP Consumption by 30%.
Knock
Lv. 1
When approaching an enemy, guaranteed to decreases their Speed by 50%.
Additional
Inner Rhythm
Lv. 1
MP Consumption for Rhythms -5%.
Sixth Sense
Lv. 1
When stamina is at its limit, sensation reaches its peak to increase Evasion by 15 when HP is below 30%.
Divine Inspiration
Lv. 1
Increases the number of buffs an individual can receive by 1.