Reflect Damage Reflect Damage Lv. 1

For 20 minutes, transfers 10% of received standard short-range damage back to the enemy.

Type Active (buff)
Uses 32 MP
Cooldown Time 2 sec.
ВрСмя дСйствия 1200
Can it be used at the Olympiad? Yes
Trait trait_none
Available for Dark Avenger Lv. 40
Reflect Damage Reflect Damage Lv. 1 [selected] For 20 minutes, transfers 10% of received standard short-range damage back to the enemy.
Reflect Damage Reflect Damage Lv. 2 For 20 minutes, transfers 15% of received standard short-range damage back to the enemy.
Reflect Damage Reflect Damage Lv. 3 For 20 minutes, returns 20% of received standard short-range damage back to the enemy.
Reflect Damage Reflect Damage +1 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +2 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +3 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +4 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +5 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +6 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +7 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +8 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +9 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +10 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +11 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +12 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +13 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +14 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +15 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +16 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +17 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +18 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +19 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +20 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +21 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +22 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +23 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +24 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +25 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +26 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +27 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +28 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +29 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +30 Time Increases the effect's duration by 40 seconds.
Reflect Damage Reflect Damage +1 Cost Increases the effect by 1%.
Reflect Damage Reflect Damage +2 Cost Decreases MP consumption.
Reflect Damage Reflect Damage +3 Cost Decreases MP consumption.
Reflect Damage Reflect Damage +4 Cost Increases the effect by 1%.
Reflect Damage Reflect Damage +5 Cost Decreases MP consumption.
Reflect Damage Reflect Damage +6 Cost Decreases MP consumption.
Reflect Damage Reflect Damage +7 Cost Increases the effect by 1%.
Reflect Damage Reflect Damage +8 Cost Decreases MP consumption.
Reflect Damage Reflect Damage +9 Cost Decreases MP consumption.
Reflect Damage Reflect Damage +10 Cost Increases the effect by 1%.
Reflect Damage Reflect Damage +11 Cost Decreases MP consumption.
Reflect Damage Reflect Damage +12 Cost Decreases MP consumption.
Reflect Damage Reflect Damage +13 Cost Decreases MP consumption.
Reflect Damage Reflect Damage +14 Cost Increases the effect by 1%.
Reflect Damage Reflect Damage +15 Cost Decreases MP consumption.
Reflect Damage Reflect Damage +16 Cost Decreases MP consumption.
Reflect Damage Reflect Damage +17 Cost Increases the effect by 1%.
Reflect Damage Reflect Damage +18 Cost Decreases MP consumption.
Reflect Damage Reflect Damage +19 Cost Decreases MP consumption.
Reflect Damage Reflect Damage +20 Cost Increases the effect by 1%.
Reflect Damage Reflect Damage +21 Cost Decreases MP consumption.
Reflect Damage Reflect Damage +22 Cost Decreases MP consumption.
Reflect Damage Reflect Damage +23 Cost Decreases MP consumption.
Reflect Damage Reflect Damage +24 Cost Increases the effect by 1%.
Reflect Damage Reflect Damage +25 Cost Decreases MP consumption.
Reflect Damage Reflect Damage +26 Cost Decreases MP consumption.
Reflect Damage Reflect Damage +27 Cost Increases the effect by 1%.
Reflect Damage Reflect Damage +28 Cost Decreases MP consumption.
Reflect Damage Reflect Damage +29 Cost Decreases MP consumption.
Reflect Damage Reflect Damage +30 Cost Increases the effect by 1%.