Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Enchant Power: the power is increased. Power 11354.
Type | Active (buff) |
Uses | 0 MP |
Cooldown Time | 120 sec. |
Время действия | 9 |
Can it be used at the Olympiad? | Yes |
Trait | trait_none |
Range of use | 40 (400) |
Available for | Tyrant Lv. 72 |
Punch of Doom Lv. 1 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Power 4580. |
Punch of Doom Lv. 2 | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Power 6332. |
Punch of Doom Lv. 3 [selected] | Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Ignores Shield Defense. Over-hit is possible. Power 9132. |
Punch of Doom +1 Power | Maximizes power of skill. Power Increases. |
Punch of Doom +2 Power | The power is increased. |
Punch of Doom +3 Power | The power is increased. |
Punch of Doom +4 Power | The power is increased. |
Punch of Doom +5 Power | The power is increased. |
Punch of Doom +6 Power | The power is increased. |
Punch of Doom +7 Power | The power is increased. |
Punch of Doom +8 Power | The power is increased. |
Punch of Doom +9 Power | The power is increased. |
Punch of Doom +10 Power | The power is increased. |
Punch of Doom +11 Power | The power is increased. |
Punch of Doom +12 Power | The power is increased. |
Punch of Doom +13 Power | The power is increased. |
Punch of Doom +14 Power | The power is increased. |
Punch of Doom +15 Power | The power is increased. |
Punch of Doom +16 Power | The power is increased. |
Punch of Doom +17 Power | The power is increased. |
Punch of Doom +18 Power | The power is increased. |
Punch of Doom +19 Power | The power is increased. |
Punch of Doom +20 Power | The power is increased. |
Punch of Doom +21 Power | The power is increased. |
Punch of Doom +22 Power | The power is increased. |
Punch of Doom +23 Power | The power is increased. |
Punch of Doom +24 Power | The power is increased. |
Punch of Doom +25 Power | The power is increased. |
Punch of Doom +26 Power | The power is increased. |
Punch of Doom +27 Power | The power is increased. |
Punch of Doom +28 Power | The power is increased. |
Punch of Doom +29 Power | The power is increased. |
Punch of Doom +30 Power | The power is increased. |
Punch of Doom +1 Cost | Maximizes the skill's efficiency. Decreases MP consumption. |
Punch of Doom +2 Cost | MP consumption decreases. |
Punch of Doom +3 Cost | MP consumption decreases. |
Punch of Doom +4 Cost | MP consumption decreases. |
Punch of Doom +5 Cost | MP consumption decreases. |
Punch of Doom +6 Cost | MP consumption decreases. |
Punch of Doom +7 Cost | MP consumption decreases. |
Punch of Doom +8 Cost | MP consumption decreases. |
Punch of Doom +9 Cost | MP consumption decreases. |
Punch of Doom +10 Cost | MP consumption decreases. |
Punch of Doom +11 Cost | MP consumption decreases. |
Punch of Doom +12 Cost | MP consumption decreases. |
Punch of Doom +13 Cost | MP consumption decreases. |
Punch of Doom +14 Cost | MP consumption decreases. |
Punch of Doom +15 Cost | MP consumption decreases. |
Punch of Doom +16 Cost | MP consumption decreases. |
Punch of Doom +17 Cost | MP consumption decreases. |
Punch of Doom +18 Cost | MP consumption decreases. |
Punch of Doom +19 Cost | MP consumption decreases. |
Punch of Doom +20 Cost | MP consumption decreases. |
Punch of Doom +21 Cost | MP consumption decreases. |
Punch of Doom +22 Cost | MP consumption decreases. |
Punch of Doom +23 Cost | MP consumption decreases. |
Punch of Doom +24 Cost | MP consumption decreases. |
Punch of Doom +25 Cost | MP consumption decreases. |
Punch of Doom +26 Cost | MP consumption decreases. |
Punch of Doom +27 Cost | MP consumption decreases. |
Punch of Doom +28 Cost | MP consumption decreases. |
Punch of Doom +29 Cost | MP consumption decreases. |
Punch of Doom +30 Cost | MP consumption decreases. |