Deadly Roulette
+1 Cost
|
Decreases MP consumption by 1. |
Deadly Roulette
+2 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+3 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+4 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+5 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+6 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+7 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+8 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+9 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+10 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+11 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+12 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+13 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+14 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+15 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+16 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+17 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+18 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+19 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+20 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+21 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+22 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+23 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+24 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+25 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+26 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+27 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+28 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+29 Cost
|
Decreases MP consumption by 2. |
Deadly Roulette
+30 Cost
|
Decreases MP consumption by 2. |