Lure Lure Lv. 1 / +14 Cost

Quietly lures an enemy. Enchant Cost: Increases skill's range and decreases MP consumption/recharge time.

Type Active (attack)
Uses 78 MP
Cooldown Time 2 sec.
Can it be used at the Olympiad? No
Trait trait_derangement
Range of use 493 (993)
Available for Treasure Hunter Lv. 52, Plains Walker Lv. 52, Abyss Walker Lv. 52
Lure Lure Lv. 1 [selected] Quietly lures an enemy.
Lure Lure +1 Cost Maximizes the skill's effectiveness. Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +2 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +3 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +4 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +5 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +6 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +7 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +8 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +9 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +10 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +11 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +12 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +13 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +14 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +15 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +16 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +17 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +18 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +19 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +20 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +21 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +22 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +23 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +24 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +25 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +26 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +27 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +28 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +29 Cost Increases skill's range and decreases MP consumption/recharge time.
Lure Lure +30 Cost Increases skill's range and decreases MP consumption/recharge time.