Lure Lure Lv. 1 / +9 Cost

Stealthily lures the enemy. Enchant Cost: skill's attack range is increased and MP consumption/re-use time is decreased.

Type Active (attack)
Uses 82 MP
Cooldown Time 9 sec.
Can it be used at the Olympiad? Yes
Trait trait_derangement
Range of use 460 (960)
Available for Treasure Hunter Lv. 52, Plains Walker Lv. 52
Lure Lure Lv. 1 [selected] Quietly lures an enemy.
Lure Lure +1 Cost Maximizes the skill's effectiveness. Increases attack range and decreases MP consumption/re-use time.
Lure Lure +2 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +3 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +4 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +5 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +6 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +7 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +8 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +9 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +10 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +11 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +12 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +13 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +14 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +15 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +16 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +17 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +18 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +19 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +20 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +21 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +22 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +23 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +24 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +25 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +26 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +27 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +28 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +29 Cost Increases the range of attack and decreases MP consumption/re-use time.
Lure Lure +30 Cost Increases the range of attack and decreases MP consumption/re-use time.