Triple Thrust Triple Thrust Lv. 37 /

Supplements the user's P. Atk. by 4603 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.

Type Active (attack)
Uses 60 MP
Cooldown Time 3 sec.
Can it be used at the Olympiad? Yes
Attribute Water, 6
Trait {trait_water}
Range of use 70 (400)
Available for Soul Breaker (M) Lv. 74, Soul Breaker (F) Lv. 74
Triple Thrust Triple Thrust Lv. 1 Supplements the user's P. Atk. by 930 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 2 Supplements the user's P. Atk. by 989 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 3 Supplements the user's P. Atk. by 1050 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 4 Supplements the user's P. Atk. by 1113 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 5 Supplements the user's P. Atk. by 1181 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 6 Supplements the user's P. Atk. by 1250 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 7 Supplements the user's P. Atk. by 1323 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 8 Supplements the user's P. Atk. by 1398 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 9 Supplements the user's P. Atk. by 1476 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 10 Supplements the user's P. Atk. by 1557 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 11 Supplements the user's P. Atk. by 1685 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 12 Supplements the user's P. Atk. by 1728 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 13 Supplements the user's P. Atk. by 1818 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 14 Supplements the user's P. Atk. by 1911 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 15 Supplements the user's P. Atk. by 2006 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 16 Supplements the user's P. Atk. by 2105 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 17 Supplements the user's P. Atk. by 2205 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 18 Supplements the user's P. Atk. by 2309 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 19 Supplements the user's P. Atk. by 2415 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 20 Supplements the user's P. Atk. by 2523 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 21 Supplements the user's P. Atk. by 2636 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 22 Supplements the user's P. Atk. by 2748 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 23 Supplements the user's P. Atk. by 2864 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 24 Supplements the user's P. Atk. by 2981 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 25 Supplements the user's P. Atk. by 3101 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 26 Supplements the user's P. Atk. by 3221 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 27 Supplements the user's P. Atk. by 3344 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 28 Supplements the user's P. Atk. by 3467 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 29 Supplements the user's P. Atk. by 3591 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 30 Supplements the user's P. Atk. by 3717 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 31 Supplements the user's P. Atk. by 3843 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 32 Supplements the user's P. Atk. by 3971 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 33 Supplements the user's P. Atk. by 4098 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 34 Supplements the user's P. Atk. by 4224 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 35 Supplements the user's P. Atk. by 4352 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 36 Supplements the user's P. Atk. by 4478 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.
Triple Thrust Triple Thrust Lv. 37 [selected] Supplements the user's P. Atk. by 4603 Power in a blindingly quick triple jab.
Increases Power upon the consumption of up to 5 souls.
Over-hit is possible. Critical is possible.