Vampiric Impulse Vampiric Impulse Lv. 3 / +22 Time

For 26 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased.

Type Active (buff)
Uses 239 MP
Cooldown Time 300 sec.
Время действия 26
Can it be used at the Olympiad? No
Trait trait_none
Available for Inspector Lv. 72
Vampiric Impulse Vampiric Impulse Lv. 1 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 60% of the standard short-range physical damage inflicted on the enemy.
Vampiric Impulse Vampiric Impulse Lv. 2 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 70% of the standard short-range physical damage inflicted on the enemy.
Vampiric Impulse Vampiric Impulse Lv. 3 [selected] For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy.
Vampiric Impulse Vampiric Impulse +1 Cost Maximizes skill efficiency. Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +2 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +3 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +4 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +5 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +6 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +7 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +8 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +9 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +10 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +11 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +12 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +13 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +14 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +15 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +16 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +17 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +18 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +19 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +20 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +21 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +22 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +23 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +24 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +25 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +26 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +27 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +28 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +29 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +30 Cost Decreases MP consumption.
Vampiric Impulse Vampiric Impulse +1 Time Maximizes the skill's duration. Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +2 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +3 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +4 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +5 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +6 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +7 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +8 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +9 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +10 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +11 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +12 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +13 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +14 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +15 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +16 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +17 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +18 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +19 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +20 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +21 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +22 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +23 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +24 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +25 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +26 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +27 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +28 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +29 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +30 Time Increases the effect's duration.
Vampiric Impulse Vampiric Impulse +1 Recycle Minimizes skill re-use time. Decreases re-use time.
Vampiric Impulse Vampiric Impulse +2 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +3 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +4 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +5 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +6 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +7 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +8 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +9 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +10 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +11 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +12 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +13 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +14 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +15 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +16 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +17 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +18 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +19 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +20 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +21 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +22 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +23 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +24 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +25 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +26 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +27 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +28 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +29 Recycle Decreases re-use time.
Vampiric Impulse Vampiric Impulse +30 Recycle Decreases re-use time.