Turn Undead Turn Undead Lv. 10 / +28 Cost

The undead cower and flee as you reveal your divine nature. Lethal Strike is possible. Enchant Cost: MP consumption is decreased. Consumes 5 Spirit Ore.

Type Active (attack)
Uses 81 MP , Spirit Ore Spirit Ore, 5 pcs
Cooldown Time 20 sec.
Can it be used at the Olympiad? Yes
Trait trait_death
Range of use 900 (1100)
Available for Bishop Lv. 74, Elven Elder Lv. 74
Turn Undead Turn Undead Lv. 1 The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 3 Spirit Ore.
Turn Undead Turn Undead Lv. 2 The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 3 Spirit Ore.
Turn Undead Turn Undead Lv. 3 The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 4 Spirit Ore.
Turn Undead Turn Undead Lv. 4 The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 4 Spirit Ore.
Turn Undead Turn Undead Lv. 5 The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 4 Spirit Ore.
Turn Undead Turn Undead Lv. 6 The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 4 Spirit Ore.
Turn Undead Turn Undead Lv. 7 The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 5 Spirit Ore.
Turn Undead Turn Undead Lv. 8 The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 5 Spirit Ore.
Turn Undead Turn Undead Lv. 9 The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 5 Spirit Ore.
Turn Undead Turn Undead Lv. 10 [selected] The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 5 Spirit Ore.
Turn Undead Turn Undead +1 Power Maximizes the skill's effect. Strengthens the effect.
Turn Undead Turn Undead +2 Power Strengthens the effect.
Turn Undead Turn Undead +3 Power Strengthens the effect.
Turn Undead Turn Undead +4 Power Strengthens the effect.
Turn Undead Turn Undead +5 Power Strengthens the effect.
Turn Undead Turn Undead +6 Power Strengthens the effect.
Turn Undead Turn Undead +7 Power Strengthens the effect.
Turn Undead Turn Undead +8 Power Strengthens the effect.
Turn Undead Turn Undead +9 Power Strengthens the effect.
Turn Undead Turn Undead +10 Power Strengthens the effect.
Turn Undead Turn Undead +11 Power Strengthens the effect.
Turn Undead Turn Undead +12 Power Strengthens the effect.
Turn Undead Turn Undead +13 Power Strengthens the effect.
Turn Undead Turn Undead +14 Power Strengthens the effect.
Turn Undead Turn Undead +15 Power Strengthens the effect.
Turn Undead Turn Undead +16 Power Strengthens the effect.
Turn Undead Turn Undead +17 Power Strengthens the effect.
Turn Undead Turn Undead +18 Power Strengthens the effect.
Turn Undead Turn Undead +19 Power Strengthens the effect.
Turn Undead Turn Undead +20 Power Strengthens the effect.
Turn Undead Turn Undead +21 Power Strengthens the effect.
Turn Undead Turn Undead +22 Power Strengthens the effect.
Turn Undead Turn Undead +23 Power Strengthens the effect.
Turn Undead Turn Undead +24 Power Strengthens the effect.
Turn Undead Turn Undead +25 Power Strengthens the effect.
Turn Undead Turn Undead +26 Power Strengthens the effect.
Turn Undead Turn Undead +27 Power Strengthens the effect.
Turn Undead Turn Undead +28 Power Strengthens the effect.
Turn Undead Turn Undead +29 Power Strengthens the effect.
Turn Undead Turn Undead +30 Power The effect is increased.
Turn Undead Turn Undead +1 Cost Maximizes the skill's efficiency. MP consumption is decreased.
Turn Undead Turn Undead +2 Cost MP consumption is decreased.
Turn Undead Turn Undead +3 Cost MP consumption is decreased.
Turn Undead Turn Undead +4 Cost MP consumption is decreased.
Turn Undead Turn Undead +5 Cost MP consumption is decreased.
Turn Undead Turn Undead +6 Cost MP consumption is decreased.
Turn Undead Turn Undead +7 Cost MP consumption is decreased.
Turn Undead Turn Undead +8 Cost MP consumption is decreased.
Turn Undead Turn Undead +9 Cost MP consumption is decreased.
Turn Undead Turn Undead +10 Cost MP consumption is decreased.
Turn Undead Turn Undead +11 Cost MP consumption is decreased.
Turn Undead Turn Undead +12 Cost MP consumption is decreased.
Turn Undead Turn Undead +13 Cost MP consumption is decreased.
Turn Undead Turn Undead +14 Cost MP consumption is decreased.
Turn Undead Turn Undead +15 Cost MP consumption is decreased.
Turn Undead Turn Undead +16 Cost MP consumption is decreased.
Turn Undead Turn Undead +17 Cost MP consumption is decreased.
Turn Undead Turn Undead +18 Cost MP consumption is decreased.
Turn Undead Turn Undead +19 Cost MP consumption is decreased.
Turn Undead Turn Undead +20 Cost MP consumption is decreased.
Turn Undead Turn Undead +21 Cost MP consumption is decreased.
Turn Undead Turn Undead +22 Cost MP consumption is decreased.
Turn Undead Turn Undead +23 Cost MP consumption is decreased.
Turn Undead Turn Undead +24 Cost MP consumption is decreased.
Turn Undead Turn Undead +25 Cost MP consumption is decreased.
Turn Undead Turn Undead +26 Cost MP consumption is decreased.
Turn Undead Turn Undead +27 Cost MP consumption is decreased.
Turn Undead Turn Undead +28 Cost MP consumption is decreased.
Turn Undead Turn Undead +29 Cost MP consumption is decreased.
Turn Undead Turn Undead +30 Cost MP consumption is decreased.