Trance Trance Lv. 10 / +29 Cost

Causes an enemy to sleep for 15 seconds. Enchant Cost: Decreases MP consumption.

Type Active (buff)
Uses 36 MP
Cooldown Time 1 sec.
Время действия 15
Can it be used at the Olympiad? No
Trait trait_sleep
Range of use 600 (1100)
Available for Bishop Lv. 74, Elven Elder Lv. 74
Trance Trance Lv. 1 Causes an enemy to sleep for 15 seconds.
Trance Trance Lv. 2 Causes an enemy to sleep for 15 seconds.
Trance Trance Lv. 3 Causes an enemy to sleep for 15 seconds.
Trance Trance Lv. 4 Causes an enemy to sleep for 15 seconds.
Trance Trance Lv. 5 Causes an enemy to sleep for 15 seconds.
Trance Trance Lv. 6 Causes an enemy to sleep for 15 seconds.
Trance Trance Lv. 7 Causes an enemy to sleep for 15 seconds.
Trance Trance Lv. 8 Causes an enemy to sleep for 15 seconds.
Trance Trance Lv. 9 Causes an enemy to sleep for 15 seconds.
Trance Trance Lv. 10 [selected] Causes an enemy to sleep for 15 seconds.
Trance Trance +1 Cost Maximizes the skill's efficiency. Decreases MP consumption.
Trance Trance +2 Cost Decreases MP consumption.
Trance Trance +3 Cost Decreases MP consumption.
Trance Trance +4 Cost Decreases MP consumption.
Trance Trance +5 Cost Decreases MP consumption.
Trance Trance +6 Cost Decreases MP consumption.
Trance Trance +7 Cost Decreases MP consumption.
Trance Trance +8 Cost Decreases MP consumption.
Trance Trance +9 Cost Decreases MP consumption.
Trance Trance +10 Cost Decreases MP consumption.
Trance Trance +11 Cost Decreases MP consumption.
Trance Trance +12 Cost Decreases MP consumption.
Trance Trance +13 Cost Decreases MP consumption.
Trance Trance +14 Cost Decreases MP consumption.
Trance Trance +15 Cost Decreases MP consumption.
Trance Trance +16 Cost Decreases MP consumption.
Trance Trance +17 Cost Decreases MP consumption.
Trance Trance +18 Cost Decreases MP consumption.
Trance Trance +19 Cost Decreases MP consumption.
Trance Trance +20 Cost Decreases MP consumption.
Trance Trance +21 Cost Decreases MP consumption.
Trance Trance +22 Cost Decreases MP consumption.
Trance Trance +23 Cost Decreases MP consumption.
Trance Trance +24 Cost Decreases MP consumption.
Trance Trance +25 Cost Decreases MP consumption.
Trance Trance +26 Cost Decreases MP consumption.
Trance Trance +27 Cost Decreases MP consumption.
Trance Trance +28 Cost Decreases MP consumption.
Trance Trance +29 Cost Decreases MP consumption.
Trance Trance +30 Cost Decreases MP consumption.
Trance Trance +1 Chance Maximizes the skill's success rate. Increases the success rate.
Trance Trance +2 Chance Increases the success rate.
Trance Trance +3 Chance Increases the success rate.
Trance Trance +4 Chance Increases the success rate.
Trance Trance +5 Chance Increases the success rate.
Trance Trance +6 Chance Increases the success rate.
Trance Trance +7 Chance Increases the success rate.
Trance Trance +8 Chance Increases the success rate.
Trance Trance +9 Chance Increases the success rate.
Trance Trance +10 Chance Increases the success rate.
Trance Trance +11 Chance Increases the success rate.
Trance Trance +12 Chance Increases the success rate.
Trance Trance +13 Chance Increases the success rate.
Trance Trance +14 Chance Increases the success rate.
Trance Trance +15 Chance Increases the success rate.
Trance Trance +16 Chance Increases the success rate.
Trance Trance +17 Chance Increases the success rate.
Trance Trance +18 Chance Increases the success rate.
Trance Trance +19 Chance Increases the success rate.
Trance Trance +20 Chance Increases the success rate.
Trance Trance +21 Chance Increases the success rate.
Trance Trance +22 Chance Increases the success rate.
Trance Trance +23 Chance Increases the success rate.
Trance Trance +24 Chance Increases the success rate.
Trance Trance +25 Chance Increases the success rate.
Trance Trance +26 Chance Increases the success rate.
Trance Trance +27 Chance Increases the success rate.
Trance Trance +28 Chance Increases the success rate.
Trance Trance +29 Chance Increases the success rate.
Trance Trance +30 Chance Increases the success rate.